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Pralines
Things that make me happy or not
Curated by gawlab
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Rescooped by gawlab from Digital #MediaArt(s) Numérique(s)
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Together, a project by Universal Everything & 38 PEOPLE - Co-Commissioned by Barbican & The Space

Together, a project by Universal Everything & 38 PEOPLE - Co-Commissioned by Barbican & The Space | Pralines | Scoop.it

Appearing soon at Digital Revolution, Barbican, London
Co-Commissioned by Barbican & The Space


Via Jacques Urbanska
gawlab's insight:

application netart  en ligne créative, amusante et participative 

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Rescooped by gawlab from Digital #MediaArt(s) Numérique(s)
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Next-Generation Character Rendering - Next Generation Life by Jorge Jimenez

Next-Generation Character Rendering - Next Generation Life by Jorge Jimenez | Pralines | Scoop.it

Our talk in GDC 2013, Next-Generation Character Rendering, is a few hours away. On it, we will present what represents to us the culmination of many years of work in photorealistic characters.

 

We will show how each detail is the secret for achieving reality. For us, the challenge goes beyond entertaining; it’s more about creating a medium for better expressing emotions, and reaching the feelings of the players.

We believe this technology brings current generation characters, into next generation life. At 180 fps in a Geforce GTX 680.

 

The team behind this technology consists on Javier Von Der Pahlen (Director of R&D), Etienne Danvoye (Technical Director), Bernardo Antoniazzi (Techical Art Director), Zbyněk Kysela (Modeler and Texture Artist), Mike Eheler (Programming & Support) and me (Real-Time Graphics R&D).


Via Jacques Urbanska
gawlab's insight:

Its just a WoW ! "Chapeau" Mister Jimenez! 

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