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App of the week: Snapguide

App of the week: Snapguide | Practical Learning | Scoop.it
Do-it-yourself dream: A tool that makes producing how-to guides insanely easy

Via Linda Ross
Dawn Adams Miller's insight:

Anything that makes it easy to create and share how-to guides is very practical.  Snapguide does just that.  Enjoy!

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The Four Trumps of eLearning: Key Principles to Engage Learners

The Four Trumps of eLearning: Key Principles to Engage Learners | Practical Learning | Scoop.it
eLearning developers continue doing what they’re doing because it’s convenient, not because it’s effective.Here' re the four top trumps of eLearning.

Via Mayra Aixa Villar
Dawn Adams Miller's insight:

What the author said!  'Nuf said!

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Georgia Tech unveils first all-MOOC computer science degree

Georgia Tech unveils first all-MOOC computer science degree | Practical Learning | Scoop.it
How would you like a Master’s degree in a growing field, from a well-regarded university, all for less than $7,000? On first glance, that doesn’t sound too bad at all.
Dawn Adams Miller's insight:

Awesome!  I'd get that degree if I had any interest at all in computer science.  Yes, next new thing.  But glad to see them willing to experiment.  Enjoy!

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The Brain Science Behind Learning

The Brain Science Behind Learning | Practical Learning | Scoop.it
Details how the infographic Brainy Approaches to Learning supports Personalized Learning.

Via Kathleen McClaskey
Dawn Adams Miller's insight:

What came first, brain or learning?  Ok so that was a dumb question but anytime you can align learning with brain science it's a good thing.  Enjoy!

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Audrey's comment, May 28, 2013 5:10 PM
I feel overwhelmed. There is so much to learn.
Johani Karonen's curator insight, May 29, 2013 3:01 AM

Lump or not - the brain always amazes me.

Laura Lubin, MS. Ed. HRD's curator insight, June 22, 2013 8:58 AM

Amazing view into the science and how to personalize learning with universality in mind. 

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Learning Game Design Workshop

Slides for the Learning Game Design Workshop conducted at ASTD ICE 2013 conference

Via Maria Margarida Correia
Dawn Adams Miller's insight:

Just finished Karl Kapp's gamification for learning certificate program.  I can definitely vouch for the practicality of this content.  Enjoy!

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Search, Collect and Organize Information Into Visual Learning Boards with Edcanvas


Via Robin Good
Dawn Adams Miller's insight:

This looks so totally awesome.  I can see it being used for all sorts of corporate training: sales, compliance, engineering, etc.  At least what can be put outside the firewall.  The possibilities are endless to be cliche! So easy.  So practical!  Enjoy.

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Becky Roehrs's curator insight, May 22, 2013 9:50 AM

This looks fantastic!

joanna prieto's curator insight, May 24, 2013 11:42 AM

Se ve genial la herramienta, la probaré y les cuento!

@JoannaPrieto

reyhan's curator insight, December 12, 2013 1:14 PM

EdCanvas is a web service which allows you to search, find, clip and collect any kind of content, from text to video clips and to organize it into visual boards for educational and learning purposes.

 

Differently than Pinterest, EdCanvas is specifically targeted at the education world and at schools and teachers, and it makes possible not just to collect "images" from web pages, but to collect and organize whichever content elements you want, including full web pages.

 

EdCanvas boards also offer the ability to easily reposition each item in the collection according to your preferences and it provides a number of pre-set layout options for displaying content in your boards.

 

The strongest feature for EdCanvas is an integrated search engine, which allows you to search for images, websites, video clips across Google, YouTube and Flickr, and lets you grab and drop any relevant result into anyone of your collections. Furthermore Edcanvas can connect directly to your Dropbox or Google Drive giving you access to all of your personal library files.

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International Journal of Social Media and Interactive Learning Environments - Volume 1, Number 1/2013

International Journal of Social Media and Interactive Learning Environments - Volume 1, Number 1/2013 | Practical Learning | Scoop.it

Via El Lur
Dawn Adams Miller's insight:

If you're looking for research articles about social media in learning environments, this is a great start.  Volume 1, Issue 1.  Can't get any newer than that.  I perused the article on social learning graphs.  Very interesting but I have to admit, I'm struggling with finding a practical way to implement anything.  It's always a struggle translating research into practical applications.  But, you gotta' have the research first.  Enjoy!

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Dawn Adams Miller's comment, May 5, 2013 12:10 PM
For those that are looking for research based articles on the use of social media in learning this is a great start. I perused the article on Social Learning Graphs. Very interesting, albeit, right now maybe not a practicle as I'd like. It's always a struggle translating educational research into practical approaches. But you gotta have the research first! Enjoy!
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Content Curation Tool: Save, Organize, And Share Whatever You Love With Keeeb

Key features excerpted from official website:
- Save your web highlights:
Every day you find amazing things on the internet. With Keeeb you can just save the bits and pieces you like from any web page.

- Restructure like never before:
Create topic pages for anything you want to research or collect. Group, rearrange, comment, and organize all your keeebies the way you want to.

- Team up, share, and discover:
Keep them private or public. If you like, you can share your keeebies and topic pages or work together with your friends or colleagues on them.

Try it out now: http://keeeb.com

 

Tutorials: http://keeeb.com/info/en/help/

 


Via Robin Good, Giuseppe Mauriello
Dawn Adams Miller's insight:

What a great option to include text from the web too!  The picx and vids I get but then adding in the text and curating them into collections is way cool.  Enjoy!

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Robin Good's comment, September 28, 2013 1:56 PM
Hi David, Keeeb is a good tool if you need to collect and organize web resources, images or video. It's better than Pinterest functionality-wise but it does not have its audience. So my advice is try it out and see if it does what you need to do.
David Sallinen (WAN-IFRA)'s comment, September 29, 2013 4:43 AM
Thanks Robin, I'm going to try ;-)
BigO's curator insight, November 25, 2013 7:29 PM

2 LLOK AT

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Future of Engagement Is The Social Curation

Future of Engagement Is The Social Curation | Practical Learning | Scoop.it

What is Social Curation? Social curation involves aggregating, organizing and sharing content created by others to add con...


Via Robin Good, Giuseppe Mauriello
Dawn Adams Miller's insight:

This is definitely a major role for a community manager which is why I love learning about these two topics: community management and curation.  They are inseparable.  I think this is what makes the difference between a community that has members and a community that has ACTIVE members, which, of course, is the POINT!  Enjoy!

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Stephen Dale's curator insight, March 6, 2013 5:05 AM

Social Curation is not limited to marketing, brands and "the web". Many of the principles described here can equally be applied to enterprise (workplace) communities by the Community Manager (or Facilitator). The role is all about helping the community achieve it's goals...by aggregating, organizing and sharing content created by the community, i.e. "Social Curation"!

Joyce Valenza's curator insight, March 6, 2013 7:42 AM

add your insight...

 

Benilda Pacheco Beretta's curator insight, March 10, 2013 3:24 AM

add your insight...

 
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App of the week: Snapguide

App of the week: Snapguide | Practical Learning | Scoop.it
Do-it-yourself dream: A tool that makes producing how-to guides insanely easy

Via Linda Ross
Dawn Adams Miller's insight:

Anything that makes it easy to create and share how-to guides is very practical.  Snapguide does just that.  Enjoy!

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The ASTD Competency Model™

The ASTD Competency Model™ | Practical Learning | Scoop.it

Via Janis Taylor
Dawn Adams Miller's insight:

Whether you agree with this or not, it is a great foundation for thinking about your professional development or the professional development of your team.  Enjoy!

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Shelah Mabeus's comment, April 12, 2013 6:35 PM
The inclusion of Knowledge Management is interesting.
Allison Anderson's curator insight, April 15, 2013 5:54 PM

Great update to the ASTD's Competencies for Learning Professionals.

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How Gamification Can Impact Employee Engagement [Infographic] - CMSWire

How Gamification Can Impact Employee Engagement [Infographic] - CMSWire | Practical Learning | Scoop.it
How Gamification Can Impact Employee Engagement [Infographic]
CMSWire
This month we explore the connection between employee engagement and gamification. It's a partnership that many companies have been wrestling with for a few years now.
Dawn Adams Miller's insight:

First, I love infographics for just about any topic.  The fact that this shows how one of my interests impacts a realted area is even better.  Enjoy.

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The eLearning Guild : 62 Tips on Effective eLearning Instructional Design : Publications Library

The eLearning Guild : 62 Tips on Effective eLearning Instructional Design : Publications Library | Practical Learning | Scoop.it
RT @elearningguild: Better structure your #learning incentives—find out how in the new eBook http://t.co/qm8FyJmy #eLearning
Dawn Adams Miller's insight:

If you're in eLearning, anything from the eLearning Guild is pure gold.  Join at your earliest convenience.  It will be the best $99 you have spent on your professional development in a long time.

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Gamification: Deloitte’s Leadership Learning Motivator - Chief Learning Officer, Solutions for Enterprise Productivity

Gamification: Deloitte’s Leadership Learning Motivator - Chief Learning Officer, Solutions for Enterprise Productivity | Practical Learning | Scoop.it
Dawn Adams Miller's insight:

While there is so much more to gamification of learning than adding badges and leaderboards, Delloite went that way anyway. While they describe success, it appears to be very superficial.  It's eary days and I wonder if they will be singing the success tune in six months or a year.  I'm betting not.

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4 Guaranteed Ways to Make Your eLearning Courses Worth Taking

4 Guaranteed Ways to Make Your eLearning Courses Worth Taking | Practical Learning | Scoop.it
It’s easy to create eLearning content. But to create an eLearning course that resonates with your learners? That’s not easy.

Via Mayra Aixa Villar
Dawn Adams Miller's insight:

What she said.  This is advanced stuff and maybe you have to go through the boring, bad, linear, click next stuff to get here.  But, if you have an imagination and can list the reasons you don't like the elearning you have to take, this is the bomb. 

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The teaching and learning foundations of MOOCs

The teaching and learning foundations of MOOCs | Practical Learning | Scoop.it

In Daphne Koller’s TED talk about Massive Open Online Courses (MOOCs), she discusses what she believes are the pedagogical foundations of MOOCs. For her, and also restated on the Coursera website (the company she helped found), those foundations include the effectiveness of online learning, mastery learning, peer assessments and active learning.

 

Of course the evidence cited to support these foundations is scant and is quoted without giving any context to the research. MOOC critics also rarely produce any actual evidence when dismissing MOOCs as being pedagogically unsound or when stating that they offer a worse experience than face-to-face education on campus.



Read more: http://www.businessspectator.com.au/article/2013/5/27/technology/teaching-and-learning-foundations-moocs#ixzz2UcwBv08Q


Via Alianza Superior
Dawn Adams Miller's insight:

I recently completed (on the for fee track) one of the Coursera's most popular MOOCs on gamification taught by Kevin Warbach from Wharton.  I'd tried it before (non-fee track and started late) but couldn't get "in to" it.  I also tried another of theri MOOCs on digital life and elearning but it was way to esoteric for me.  I didn't even understand the first assignment, let alone compete it.  I chalked it all up to my not being in the academic mindset.

 

By trade and training I am an instructional designer.  I also specialize in creating elearning, or as I like to call it, technology delivered learning.  So I feel I can weigh in on the pedagogical/effectiveness discussion.

 

First, let me say that I enjoyed the course.  After I got "in to" it I had a great time.  Kevin was a great presenter and his videos used a great tool that showed his face as in various locations on the screen as well as text that he was able to annotate. He was also able to draw things.  That and the relatively short segments kept the content interesting.

 

The activities were relatively easy as were the quizzes.  The final was tough though.  Calling on more synthesis and evaluation than recall. 

 

I also enjoyed the for fee authentication technology.  For every quiz/assignment I submitted I had to do the following:

Check a box that stated I and agreed to the Coursera Code of Conduct.

Submit a typeing sample that had been previously "recorded"

Take and submit a picture of myself.

 

Now, this is hardly an absolute authentication.  I could have had anyone answer these two things and just done the authentication but for $39 (the fee) it wasn't worth the hassle.  If I "failed" then it was my fault and no one elses.

BTW, I passed and am now the proud owner of a completion certificate from Wharton (which I am still trying to figure out how to put on my LinkedIn site). 

 

Anyway, back to learning:

 

Where the quizzes and activites Wharton worthy?  I'm guess not really.

 

Was the final Wharton worthy?  Not knowing for sure, I was plesantly surprised that it wasn't all about recall.  And no, I didn't study enough.

 

Did I learn stuff - heck yeah.  I've also recently completed a university-based certificate program in gamification for learning and I learned a whole lot more and different stuff in the MOOC.  The two were very complimentary.

 

Would I have learned as much in his class?  Probably.

 

Would I have been able to do attend class in my PJs at 2 am in the morning (I'm a night owl)?  No way.

 

Did I have questions?  Not really but there were office hours with Kevin (notice I didn't call him Dr.- he never referred to himself as that so I never have either) and more forum threads than you could shake a stick at.  So, if I had had questions, I had numerous ways to get the answers.

 

Pros:

Great technology for content delivery.

Content was pretty well chunked up and progressed logically.

The presenter made the content interesting with lots of examples and even some interviews with thought leaders in the area (something you probably couldn't do with a live course!).

 

Consumption was convenient (I watched the videos - I never would have read all that - and took notes in Penultimate on my iPad - shades of my college days).

 

There were places in the videos that asked recall questions and many more that asked reflective questions that you could respond to in the the forums.

 

Cons:

It was a very academic model even with the social collaboration possibilities.

 

The forums were too large to deal with.  If you didn't uncheck the "follow thread" box you were inundated with emails - one for every person who responded to that thread. And with several thousand (paying and non-paying) attendees responsing, well...it was overwhelming.  I didn't find them worth my time to read.  I answered and left.

 

I would have made included many more options to rehearse learning using the questions embedded in the video.

 

More pros and cons.  It was what is was.  A courseoin gamification.  I got the basics and it streatched my thinking to consider all angles. 

 

The funny thing is that I think about, and even get to apply, some of that stuff everyday.  So it was totally worth the $39.

 

Sorry for the long  comment but thought it was worth relaying my experience as a L&D professional.

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A Great Selection of Resources on Curation and Learning by David Kelly

A Great Selection of Resources on Curation and Learning by David Kelly | Practical Learning | Scoop.it

Via Robin Good, Mayra Aixa Villar
Dawn Adams Miller's insight:

Anything from LnD Dave is pure hold and very practical.  Enjoy'

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wanderingsalsero's curator insight, May 23, 2013 8:37 PM

This is an evergreen interesting topic.  I was especially intrigued with the title up above that said "Social Media Job of The Future".  There might be a lot of prescience (sp?) in that choice of words.

Susan Wegmann's curator insight, May 24, 2013 8:51 AM

A GREAT resource for the buzzword "Content Curation." Finally!

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25 Things Teachers Should Know About Gamification - Edudemic

25 Things Teachers Should Know About Gamification - Edudemic | Practical Learning | Scoop.it
There are dozens of things teachers and students should know about gamification. Here's a handy simplified list to quickly learn from!

Via Maria Margarida Correia
Dawn Adams Miller's insight:

Having just completed two courses in gamification, one of which was focused on applying gamification to learning, these statements ring true and sort of sum up the ah-has I took away from these courses.  Enjoy!

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Dawn Adams Miller's comment, May 22, 2013 11:39 AM
Having just completed two courses in gamification, one of which was focused on applications in learning, these statements ring true and sort of sum up many of the ah-has I got from these courses,
Dawn Adams Miller's comment, May 22, 2013 11:39 AM
Having just completed two courses in gamification, one of which was focused on applications in learning, these statements ring true and sort of sum up many of the ah-has I got from these courses,
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The Gamification Life Cycle

The Gamification Life Cycle | Practical Learning | Scoop.it
The Gamification Life Cycle http://t.co/7s84kCtUCm
Dawn Adams Miller's insight:

Excuse me for my focus on the gamification topic of late but I'm eyebrow deep ina MOOC that's got me procrastinating like crazy.  I'm struggling with the last writing assignment.  And I'm looking for anything that might help me.  While this isn't exactly it, this is a great way to look at gamification even for learning (or especially for learning) as it represents what all good learning experiences need: tender loving care, long term thought, and MAINTENANCE!!!

 

Here's a direct quote from the author that I love: By choosing different mechanics at different stages (think of the product life cycle) you can elicit different enthusiasms to continually engage with users.

 

So it's not one and done, it's not check back in a year when you get the end of life notification, it's not on to the next project. It's about really thinking through the learner experience, what you want them to accomplish, and getting the resources and funding to make it work!

 

Enjoy!

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Smart Gamification

Smart Gamification, or Gamification 2.0, is a concept promoted by Amy Jo Kim, CEO of Shufflebrain.
Dawn Adams Miller's insight:

I'm taking the Coursera Gamification MOOC from Kevin Werbach at Wharton.  I'm really enjoying the course and Amy Jo was an interview Kevin did as part of the course videos.  This framework was helpful to me in completing the third writing assignment as initially all I could come up with was PBLs.  Enjoy!

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Educational Technology and Mobile Learning: The Modern Taxonomy Wheel

Educational Technology and Mobile Learning: The Modern Taxonomy Wheel | Practical Learning | Scoop.it
"Educational Technology and Mobile Learning: The Modern Taxonomy Wheel" good read http://t.co/WUC6Hbce9d

Via David W. Deeds, Bob Baker
Dawn Adams Miller's insight:

Besides the awesome shape and pretty colors this is an amazing compedium of ed tech tools and taxonomy.  This one is going on the wall for sure!  Enjoy!

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David W. Deeds's curator insight, April 24, 2013 10:10 AM

Now this is worth printing! ;)

Melita Ryland's curator insight, April 24, 2013 10:09 PM

This model is based around the blooms taxonomy of higher order thinking. In the centre it has the traditional headings of blooms, the next circle has action verbs, then activities to accompany each level of thinking.

The new addition is the outer circle; in this layer the addition of various ipad apps are included. There are a selection of ipadd apps availble to each level of thinking in various topics/ area of study.

Bringing the old method of leanring the the 21st centurary!

Ray O'Connor's curator insight, April 26, 2013 5:09 AM

Really helpful simple diagram

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The Community Maturity Model

The Community Maturity Model | Practical Learning | Scoop.it
Community management is becoming a lot more common at all sorts of organizations - driven by adoption of people doing more and more online a

Via Mike Collins
Dawn Adams Miller's insight:

This model seems to have stood the test of time AND it aligns with other community models I've seen.  Love infographics that give you a snap shot and a place to leap from to do deep dives.  Enjoy!

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Mike Collins's curator insight, February 5, 2013 3:45 AM

Still as valid now as it was in 2009

Mary Perfitt-Nelson's curator insight, February 5, 2013 7:03 PM

What does a growing community look like?

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The Gamification of Education Infographic - Good Infographics

The Gamification of Education Infographic - Good Infographics | Practical Learning | Scoop.it

Via Mike Collins
Dawn Adams Miller's insight:

I've taken several gamification courses, read books, etc.  This infographic is a great summary of the basic concepts and provides a nice classification of gaming elements.  The examples of what/how learners learn using specific games is also great.

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Mike Collins's curator insight, March 28, 2013 12:19 PM

Really like this to see how gaming methodology, mechanics and reward schedules are being used to support and encourage learning. Badges are one way of doing this at a very basic level but it's more than providing a badge - Mozilla Open Badges will be interesting to watch

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Is Content Curation in Your Skill Set? It Should Be. by David Kelly | Digital Delights - Digital Tribes

Is Content Curation in Your Skill Set? It Should Be. by David Kelly | Digital Delights - Digital Tribes | Practical Learning | Scoop.it
Is Content Curation in Your Skill Set? It Should Be. by David Kelly on Digital Delights - Digital Tribes curated by Ana Cristina Pratas (RT @bignagtheory: "@AnaCristinaPrts: Is Content #Curation in Your Skill Set?
Dawn Adams Miller's insight:

What he said.  David is a very accomplished curator especially for learning purposes.  Follow him anyway you can!

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5 Minute Guide to Screencasting

Mr. Driscoll provides a step-by-step tutorial of how to create a quick (and free) screencast using screencast-o-matic.com.

Via Baiba Svenca, André Manssen, Let's Learn IT
Dawn Adams Miller's insight:

This appears to be a simple screen capture / video output tool.  Might be something that could be shared with SMEs to help them create content quickly and easily.  Of course, as IDs, we still need to help them organize their content!

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Tracy Shaw's curator insight, February 17, 2013 12:37 PM

Step by step tutorial.

Carol Isakson's curator insight, February 19, 2013 8:42 AM

Can save finished videos to YouTube, ScreencastOMatic or download to your machine. Uses Java, could be a concern.

Walter Galarza's curator insight, February 20, 2013 10:23 AM

Tutorial de como trabajar con tmas de pantallas de la pc

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Network Learning's Impact on Learning and Performance

CLC Learning and Development | Insight | January 2013

Dawn Adams Miller's insight:

 

 

CLC Learning and Development | Insight January 2013

 

Network Learning Accounts for 68% of the Total Impact of Learning on Performance

 

Network learning-the learning employees derive through their interactions with others-accounts for 68% of the total impact of learning on the performance employees derive from and contribute to others (network performance).

 

The impact of network learning has more than doubled over the last 10 years, but few organizations are effective at targeting and addressing the shared development needs of employees who work   together.

 

To ensure that employees develop and apply the competencies needed for high performance in the new work environment, organizations must shift their focus away from traditional classroom training and downward coaching to create and drive network learning opportunities.

 

 

Learn how to target the shared development needs of employees who work together with high-impact network learning.

 

Give   employees step-by-step guidance for identifying and leveraging network learning opportunities in their day-to-day   work.

 

Enable   employees to better collaborate with others in their day-to-day work.

 

Reframe   peer interactions and equip employees to engage in network learning activities (best practice from Shell).

 

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