Poker & eGaming News
Follow
Find tag "omgpop"
28.3K views | +2 today
Poker & eGaming News
Industry news about online real-money gambling
Curated by Carl Zide
Your new post is loading...
Your new post is loading...
Scooped by Carl Zide
Scoop.it!

Mobile and online game acquisitions heat up in 2012, Dean Takahashi at VentureBeat

Mobile and online game acquisitions heat up in 2012, Dean Takahashi at VentureBeat | Poker & eGaming News | Scoop.it

The game merger and acquisition craze is still hot in 2012 thanks to the rapid growth in the number and size of game deals this year.

 

Two big deals signal the shift that is happening this year toward mobile and cloud gaming. Zynga bought OMGPOP for at least $180 million as it sought to capture the benefits of the fast-growing mobile gaming title Draw Something. And Sony gave a big endorsement to cloud gaming with its $380 million acquisition of Gaikai.

 

In 2011, Zynga was among the top three in all of tech in terms of the number of companies acquired — 13. 

 

In Asia this year, where lots of game companies have gone public and are flush with cash. NetEase has the most cash with $2.2 billion in cash. Tencent has $1.25 billion. Shanda Interactive has $1.2 billion. Ren Ren has $1.05 billion. Others with a lot of cash include Sohu, Shanda Gaming, cYou, Perfect World, Giant Interactive, KongZhong, The9, and Taomee.

 

Game M&A deals totaled $3.5 billion in 2011, compared to less than $1.5 billion in 2010. Seven major game companies (Zynga, Gree, WeMade, Tencent, IGT, Rovio, and Nexon) acquired 21 companies in the first half of 2012. As you can see in the chart below, online games were the hottest category for game acquisitions, accounting for 71.5 percent of deals in 2011, compared to just 43.2 percent of deals in 2010.

 

Mobile games would account for the bulk of game-related M&A deals in 2013. Mobile is expected to account for 42 percent of all deals in gaming in 2013, while online will account for 39 percent. Soltys noted that smartphone penetration of the U.S. population is now at 50 percent. Ten percent of U.S. households now have three or more iPads. iPad and overall mobile data usage is up dramatically.

more...
No comment yet.
Scooped by Carl Zide
Scoop.it!

The global mobile gaming war is heating up, Daisuke Wakabayashi & Spencer E Ante at WallStreetJournal

The global mobile gaming war is heating up, Daisuke Wakabayashi & Spencer E Ante at WallStreetJournal | Poker & eGaming News | Scoop.it

The global mobile-game market is expected to increase nearly fivefold from $3.77 billion in 2010 to $17.6 billion in 2015, according to the research arm of Tokyo-based Ichiyoshi Securities.   The war is taking place on smartphones with names like Gree, DeNA, Zynga, Apple and Google.

Zynga has a massive base of people familiar with its games, like "Farmville" and "Words with Friends," on Facebook. But it is still relatively new to mobile games.

The rivalry is heating up at a time when the fragmented mobile-game world is starting to consolidate. Gree bought game maker Funzio for $210 million last month, giving it popular titles such as "Modern War" and "Crime City." Zynga purchased OMGPOP, the maker of hit game "Draw Something," for $183 million in March.

Zynga lags the Japanese companies in converting game players into paying customers.

more...
No comment yet.