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Real money gambling will not save Zynga, Jeff John Roberts GigaOm

Real money gambling will not save Zynga, Jeff John Roberts GigaOm | Poker & eGaming News | Scoop.it

Zynga is screwed and its share price shows it.  The game maker’s shtick of selling virtual hay for virtual horses is looking more like an internet fad rather than a viable business model. Meanwhile, Zynga’s recent games have been a flop and its longtime ally, Facebook, is looking for new partners.

 

According to Chris Griffin, CEO of gambling hub Betable, the winners and losers in the internet gambling market are being determined very quickly and Zynga will be hard-pressed to catch up. Griffin points to the mobile launch this week of Big Fish Casino — a game that lets people gamble on their iPhone in places like the U.K. The presence of these rivals mean there could be little left for Zynga.

 

“Big Fish has a six to nine month head start on Zynga … It’s a false notion that gambling will save them because the valuable players are already locked up and there is loyalty there,” says Griffin, who adds that the current population of Zynga users are unlikely to become overnight gambling fiends.

 

The bottom line is that gambling may be a huge potential revenue stream but that doesn’t mean any of it will go to Zynga.

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Nexon acquires 14.7 percent of NCsoft for $688M, VentureBeat

Nexon acquires 14.7 percent of NCsoft for $688M, VentureBeat | Poker & eGaming News | Scoop.it

Japanese Nexon acquired a 14.7 percent minority stake in Korean online game publisher NCsoft for $688 million. Nexon is now the largest shareholder in NCsoft, which publishes massively multiplayer online games such as Guild Wars 2, Aion, Lineage II, and Wildstar.

 

NCsoft was founded in 1997 and is based in Seoul, Korea. NCsoft generated 608.8 billion KRW in revenue in the fiscal year 2011.

 

Nexon, which pioneered the free-to-play online game business, went public in an initial public offering on the Tokyo Stock Exchange in December, raising $1 billion. Nexon was founded in 1994 and has had more than 1.3 billion players register to play its games. Nexon has published more than 50 online games in 100 countries.

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