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Art, Science, Technologie et Mondes Virtuels
nouvelles technologies, art interactives, sciences
Curated by Zet Avril
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The Drax Files: World Makers [Episode 23: loz Hyde] - YouTube

Although 3D designer loz Hyde has a creative day job - he is getting paid to breathe digital life into Hollywood blockbusters such as Terminator and Guardian...
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Studies Confirm the Power of Visuals in eLearning

Studies Confirm the Power of Visuals in eLearning | Art, Science, Technologie et Mondes Virtuels | Scoop.it

"We are now in the age of visual information where visual content plays a role in every part of life. As 65 percent of the population are visual learners, images are clearly key to engaging people in eLearning courses."


Via Beth Dichter, Laurent Blanquer
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Rosemary Tyrrell's curator insight, July 9, 2014 2:55 PM

Visual learning is an important part of learning in any platform. 

Pere Arcas's curator insight, July 14, 2014 3:55 AM

Now we need powerful visual creators of contents for education.

niftyjock's curator insight, July 15, 2014 6:19 PM

MULD

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Photography newbie? CameraSim 3D teaches basics through first-person video ... - Digital Trends

Photography newbie? CameraSim 3D teaches basics through first-person video ... - Digital Trends | Art, Science, Technologie et Mondes Virtuels | Scoop.it
Photography newbie? CameraSim 3D teaches basics through first-person video ...

Via Henrik Safegaard - Cloneartist
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Henrik Safegaard - Cloneartist's curator insight, June 3, 2014 2:13 PM

Now, the makers of the original DSLR simulator have taken their concept to the next level, and created a simulator that lets you use a virtual DSLR in a first-person video game-like 3D environment

Read more: http://www.digitaltrends.com/photography/photography-newbie-camerasim-3d-lets-learn-photography-first-person-video-game/#ixzz33bKUIobR 
Follow us: @digitaltrends on Twitter | digitaltrendsftw on Facebook

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Second Life, il ritorno: mondi sempre più reali con Oculus e PrioVR

Second Life, il ritorno: mondi sempre più reali con Oculus e PrioVR | Art, Science, Technologie et Mondes Virtuels | Scoop.it
L'ideatore Philip Rosedale presenta i risultati del suo nuovo progetto, High Fidelity. “Le evoluzioni tecniche renderanno possibile costruire scenari
Zet Avril's insight:

Saverina Borchovski artista del mundo virtual #SecondLife, más conocida como "SaveMe Oh" en la carátula de "la Repubblica" de Italia.

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Second Life Oculus Rift Ready!

Second Life Oculus Rift Ready! | Art, Science, Technologie et Mondes Virtuels | Scoop.it
Just now Linden Lab announced on the Second Life website the launch of this Oculus Rift video together with this official statement on their website. This means that the Oculus Rift enabled viewer ...
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Inside High Fidelity, the virtual reality successor to 'Second Life'

Inside High Fidelity, the virtual reality successor to 'Second Life' | Art, Science, Technologie et Mondes Virtuels | Scoop.it
As virtual reality gains steam, the question of virtual worlds is never far behind. Philip Rosedale is best known for online community Second Life. But since last year, we've been watching for news...
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Avatar Days – a short film about online role-playing devotees – Aeon

Avatar Days – a short film about online role-playing devotees – Aeon | Art, Science, Technologie et Mondes Virtuels | Scoop.it
In this 4-minute documentary, dwarves, elves and wizards go to work, taking us into a day in the life of online role-playing devotees in Dublin.
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FREE GIFT!! The Chatham Loft Skyboxes in SL- new and free for Facebook fans

FREE GIFT!! The Chatham Loft Skyboxes in SL- new and free for Facebook fans | Art, Science, Technologie et Mondes Virtuels | Scoop.it
Its another giveaway! Like Trompe Loeil on Facebook and get a code redeemable in our Mainstore inworld to receive both Light and Dark versions of our new Chatham Loft Skybox! This special offer is ...
Zet Avril's insight:

vía Paola Bianchi

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Second Life's Creator Says Virtual Reality Will Go Beyond Games ...

Second Life's Creator Says Virtual Reality Will Go Beyond Games ... | Art, Science, Technologie et Mondes Virtuels | Scoop.it
Hardware like the headset made by Oculus VR will allow virtual worlds to offer person-to-person interactions that compete with real life.

Via Dulcie Mills
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Facebook compra Oculus Rift.

Facebook compra Oculus Rift. | Art, Science, Technologie et Mondes Virtuels | Scoop.it

Via Joyce Bettencourt
Zet Avril's insight:

La importancia del crowdfunding...

http://www.theguardian.com/technology/2014/mar/25/facebook-buys-virtual-reality-gaming-firm-oculus?CMP=fb_gu

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Welcome to SL Go

Welcome to SL Go | Art, Science, Technologie et Mondes Virtuels | Scoop.it
Zet Avril's insight:

Experience Second Life's full visual performance when you're away from your desktop. No expensive desktop computer needed—just connect and go on your tablet...

Free 20 min. trial

Buy time credits to use at your own pace. The more you buy, the more you save. Rates low as $2.50/hr.

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Bryn Oh: Arts & Algorithms - Retrospective and Singularity of Kumiko on Immersiva

Bryn Oh: Arts & Algorithms - Retrospective and Singularity of Kumiko on Immersiva | Art, Science, Technologie et Mondes Virtuels | Scoop.it
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Revolutionizing virtual worlds

Revolutionizing virtual worlds | Art, Science, Technologie et Mondes Virtuels | Scoop.it
Philip Rosedale, High Fidelity founder, created the virtual world of "Second Life" and is behind its successor "High Fidelity." Rosedale discusses what virtual worlds will look like 5 years from now and demos his latest technology.

Via Joyce Bettencourt
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When (second) life imitates art

When (second) life imitates art | Art, Science, Technologie et Mondes Virtuels | Scoop.it
A new visit that I've recently paid to Da Boom in Second Life led me to think of a certain way in which we, SL residents, commonly experience some traditional forms of art: by recreating them in a ...

Via Dulcie Mills, Amy Cross
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Why Second Life?

Why Second Life? | Art, Science, Technologie et Mondes Virtuels | Scoop.it
It allows for enjoyment and relaxation – you meet new and wonderful people – some will become your friends. With them, or alone you get to escape the real world from time to time. Also, there is room for business opportunities – it all depends on ...
Zet Avril's insight:
vía Montse Veyrat
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The Inside Story of Oculus Rift and How Virtual Reality Became Reality | Gadget Lab | WIRED

The Inside Story of Oculus Rift and How Virtual Reality Became Reality | Gadget Lab | WIRED | Art, Science, Technologie et Mondes Virtuels | Scoop.it
Oculus has found a way to make a headset that does more than just hang a big screen in front of your face. By combining stereoscopic 3-D, 360-degree visuals, and a wide field of view—along with a supersize dose of engineering and software magic—it hacks your visual cortex. As far as your brain is concerned, there’s no difference between experiencing something on the Rift and experiencing it in the real world.
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Nuevos avatares mesh en Second Life... nada mal para comenzar

Nuevos avatares mesh en Second Life... nada mal para comenzar | Art, Science, Technologie et Mondes Virtuels | Scoop.it
Today, we’re updating Second Life’s default avatar options with 24 brand new mesh avatars. You may have spotted a sneak peek at a few of these as L...
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Back to the future in the Metaverse, Second Life, May 15 | Phillip Rosedale will talk about his new project "Hight fidelity"

Back to the future in the Metaverse, Second Life, May 15 | Phillip Rosedale will talk about his new project "Hight fidelity" | Art, Science, Technologie et Mondes Virtuels | Scoop.it
science and fiction
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The Power of Perception: Why You Can't Unsee These Images

The Power of Perception: Why You Can't Unsee These Images | Art, Science, Technologie et Mondes Virtuels | Scoop.it
We're going to rewire your brain. Are you ready?
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Escher et les sciences: l'obsession de l'infini ~ Sweet Random Science

Escher et les sciences: l'obsession de l'infini ~ Sweet Random Science | Art, Science, Technologie et Mondes Virtuels | Scoop.it
L'histoire d'amour entre l'art de M.C.Escher et les sciences : une inspiration et une fascination mutuelle dans le domaine des mathématiques, de la cristallographie ou de la biologie. Découvrez également comment sont art reflète certaines théories modernes en physique des particules, en cosmologie ou encore en psychologie.
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Thothica SL

Thothica SL | Art, Science, Technologie et Mondes Virtuels | Scoop.it

Thothica is a community where thoughtful people interested in the arts and sciences  meet, discuss, and collaborate.  Members of the community  sponsor discussions, exhibits, and projects on topics such as philosophy, poetry, psychology, culture, mathematics, economics, music, computer science, education, ad life in second life.  Thothica evolves and grows in response to the interests of the members.  Thothica provides a respectful environment for thoughtful conversation, since February 2007.  


Via Deanya Lattimore Schempp
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Deanya Lattimore Schempp's curator insight, February 25, 2014 8:46 PM

Thothica used to be Clemson University sponsored, so don't know what's up with it at the moment, but I really want to check it out again.