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Pervasive Entertainment Times
Augmented locative stories, experiential transmedia games, collaborative social TV
Curated by Gary Hayes
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Video: Location-based services (LBS) crucial to Lonely Planet and FourSquare from Ericsson

Video: Location-based services (LBS) crucial to Lonely Planet and FourSquare from Ericsson | Pervasive Entertainment Times | Scoop.it

Global guidebook company Lonely Planet and social network firm FourSquare tell us why mobile technology is making location-based service applications a must have for subscribers.

Mobile and smartphone location-based services – increasing subscriber demand: Jeremy Kreitler from Lonely Planet, Holger Luedorf from FourSquare, Martin Garner from CCS Insight share their views.

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Dawn of Self Aware Robotic Intelligence? IBM produces first working human brain-like chips | VentureBeat

Dawn of Self Aware Robotic Intelligence? IBM produces first working human brain-like chips | VentureBeat | Pervasive Entertainment Times | Scoop.it

These new chips won’t be programmed in the traditional way. Cognitive computers are expected to learn through experiences, find correlations, create hypotheses, remember, and learn from the outcomes. They mimic the brain’s “structural and synaptic plasticity.” The processing is distributed and parallel, not centralized and serial.

The research team has built its first brain-like computing units, with 256 neurons, an array of 256 by 256 (or a total of 65,536) synapses, and 256 axons. (A second chip had 262,144 synapses) In other words, it has the basic building block of processor, memory, and communications. This unit, or core, can be built with just a few million transistors (some of today’s fastest microchips can be built with billions of transistors).

With the human brain, the memory is located with the processor (at least, that’s how it appears, based on our current understanding of what is admittedly a still-mysterious three pounds of meat in our heads).

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Archive: Personal, Social, Spreadable, Colony Transmedia Case Study

Discovery Channel wanted to make the second season of 'The Colony' relevant for a new, socially connected audience segment. Campfire created a two-week campaign that told the catastrophic back-story of 'The Colony' in a very personal, shareable way.
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3DS & Vita sales up but need to embrace pervasive story & alternate reality games

3DS & Vita sales up but need to embrace pervasive story & alternate reality games | Pervasive Entertainment Times | Scoop.it

rising sales for gaming devices show that the public does seem to want these machines but they want them for a lower price. - Perhaps in addition to regular games, the 3DS and Vita need to embrace new types of pervasive and alternate reality games such as those designed by Jane McGonigal and Ian Bogost. With many of these games re-purposing existing cell and smartphone functions, dedicated handhelds should pursue the opportunity to become platforms for these games and become part of the new gaming landscape.

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Auto Artificial Intelligent Editor company 'muvee' creates unique layered Social Photostory Android App

Auto Artificial Intelligent Editor company 'muvee' creates unique layered Social Photostory Android App | Pervasive Entertainment Times | Scoop.it

muvee’s Social PhotoStory app brings social photo sharing to a new level, making it easy for you to view live, interactive slideshows with photos pulled directly from your Android device as well as social media sites including Facebook, Flickr, and muvee’s own private sharing site, shwup. Information is pulled from photos (when available) including comments, likes and photo locations. Music can be added from your Android device and played during the live slideshow. A real-time Twitter feed as well as the date and time are displayed within the moving background.

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Five Real World Educational Issues - Reading in an iPad Transmedia Universe

Five Real World Educational Issues - Reading in an iPad Transmedia Universe | Pervasive Entertainment Times | Scoop.it

Many learning opportunities are available on mobile devices such as iPhone, iTouch, and iPad. A growing number of educational producers are developing applications across the curriculum. These are particularly popular with home-school parents. For instance, iHomeEducator is a company that specializes in educational applications for the iPad. They produce a series of apps called iLive focusing on topics such as science, math, and language arts. The website contains lots of demonstration videos to give you a feel for the apps. Be sure to check out iLiveGrammar.

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Digital Storytelling: 30+ Social Tools to Create Sharable, Memorable Stories | Social Media Today

Digital Storytelling: 30+ Social Tools to Create Sharable, Memorable Stories | Social Media Today | Pervasive Entertainment Times | Scoop.it

Beyond Facebook and Twitter, what storytelling tools are available — and affordable? Here are 30+ of my favorite “Storytelling 2.0″ tools to explore:

How often do we see companies leverage social media for generic asks: “Follow us on Twitter,” “Support our cause,” “Like us on Facebook.” But, why? How does having Brand X in my online world benefit me?

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More than half of consumers ready to swap location data for targeted content and promotions

More than half of consumers ready to swap location data for targeted content and promotions | Pervasive Entertainment Times | Scoop.it

Mobile consumers in the US under the age of 34 are most eager to share, with 60% ready to offer their location for better information. Overall, sales and promotions are the most popular types of information that mobile consumers are looking for when engaging with location-based services, the survey found.

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X-Summit where interactive digital media innovators meet, collaborate, partner & learn. Toronto 24-26 Oct

X-Summit where interactive digital media innovators meet, collaborate, partner & learn. Toronto 24-26 Oct | Pervasive Entertainment Times | Scoop.it

X marks the spot where interactive digital media innovators meet, collaborate, partner and learn. This two-day business intelligence conference focuses on the areas where cross-media converges; enabling content producers to better tell their stories seamlessly across multiple platforms.

A departure from typical formats, this next-generation conference will inspire and challenge, outfitting participants with tangible takeaways, fresh ideas to consider and new opportunities to explore.

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China gets all transmedia as cinema classics get reborn as superhero game universes

China gets all transmedia as cinema classics get reborn as superhero game universes | Pervasive Entertainment Times | Scoop.it

Now the company that owns the largest back catalogue of Chinese cinematic classics says it wants to go one better and produce a whole stable of Chinese superheroes.

The Hong Kong-based Celestial Pictures group has announced it is expanding into the online gaming market and that it will plumb its stocks of some of Chinese cinema's greatest productions for inspiration.

First up has been the release this past week of the My Kingdom Game for the iPhone and iPod Touch, which has been made available for free on the company's website.

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Practical Transmedia Insight. How games design can meld with film story & performance. Intertextuality

Practical Transmedia Insight. How games design can meld with film story & performance. Intertextuality | Pervasive Entertainment Times | Scoop.it

Games and film can either reference one another in meaningful or destructive ways, and a good game student will be able to understand when the parallel goes too far. If we are trying to foster in a new generation of unique gameplay experiences, distilling action down to singular button presses or taking the player out of the equation altogether with cutscenes is not how we’ll do it. On the other hand, lessons of cinematography, pacing, embedded narrative, non-linear storytelling and even occasionally spatial awareness can demonstrate how we can become better storytellers with the visual media elements of games. Understanding film can help both game designers and game enthusiast understand the framework of how to create visually captivating experiences

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What happens when Social Networks merge with 'proper' hardcore games not spammy kids stuff - Gamescom

What happens when Social Networks merge with 'proper' hardcore games not spammy kids stuff - Gamescom | Pervasive Entertainment Times | Scoop.it
"Gunshine.net is a new type of social role playing game," he explains. "What's different about it if you compare it to a typical Facebook game is that it provides a lot deeper social experience -- it's not about spamming your friends' walls or sending gifts. It's about playing with your friends and other people in real time. For us, social is about multiplayer, both asynchronous and real time."

Sure enough, Gunshine.net is a slick, polished Flash game that offers a significantly deeper experience than the clickfests that are typical social titles. It's a full-on MMO, with the twist that you can recruit characters from your friends list to play with, even if they're not online. This kind of asynchronous play with friends hasn't even been adopted in the big hitters of the MMO world, so in that sense Gunshine.net is offering something very new to the genre.

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Planning some serious Locative Scavenger Hunts? Recon-Zeal Transcend #AR'ish GPS Goggles Initial Review

Planning some serious Locative Scavenger Hunts? Recon-Zeal Transcend #AR'ish GPS Goggles Initial Review | Pervasive Entertainment Times | Scoop.it

They provide real-time feedback, including: speed, latitude/longitude, altitude, vertical distance travelled, chrono/stopwatch mode, a run-counter, temperature and time.. not to mention GPS capabilities.

There are two models for the Transcend goggles, SPX and the SPPX . The SPX that we carry have a polarized lens that will not fog on the worst days and the SPPX have a polarized and photochromic lens that automatically adjust’s to the light! Crazy.

There is a small screen on the bottom right of your goggle that looks like the dash of a street bike. You can easily toggle through the different stats by using the glove friendly buttons on the side of the goggles.

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Archive: Social TV Reloaded - Is integration of Social Media a well needed shot in the arm?

Archive: Social TV Reloaded - Is integration of Social Media a well needed shot in the arm? | Pervasive Entertainment Times | Scoop.it

Secondly we see more and more formulaic TV grace our lounge and Online TV screens – meaning it is less critical to pay attention as it used to be. The narrative arcs of the 5th cop show on that evening are very predictable and the fleeting ‘actual content’ moments in the latest reality talent or cooking show are telegraphed by dumbed down presenters. We now know when our attention is required, especially those inciting moments when emotion or serendipity may be possible. So with these two things happening there are a growing number of services trying to glue the two – either bringing the TV to the back-channel or layering the back-channel ‘over’ the TV. This is something back in the zeitgeist again and likely to appear in many conferences around the world in the next few years.

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Video: 2nd Generation, Body Tracking Fitting Room 'Fitnect' Heralds Shopping (& RPGs?) of the Future

Fitnect is an interactive virtual fitting room application built on the most advanced technologies: augmented reality, cloth physics and full body motion capture. As a customer you can select garments from the menu without trying them out at all. Watch yourself onscreen with a 3D copy of the selected dress. You can control the program by pushing virtual buttons right in the air.

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Binoculars that have gone all sci-fi. Sony digital binoculars record HD, 3D, and 7MP stills | ExtremeTech

Binoculars that have gone all sci-fi. Sony digital binoculars record HD, 3D, and 7MP stills | ExtremeTech | Pervasive Entertainment Times | Scoop.it

Meet the DEV-3 and the DEV-5

Sony’s digital binoculars won’t be for most people, but they do have some features that make them more than just an overly complex camcorder. 3D video recording (2x 1920×1080/60i at up to 5.4x zoom) is an obvious example, but there are others, like variable zoom, which allows the user to stay zoomed out while locating a target and then quickly zoom in when it’s found. With those technological achievements come considerable tradeoffs–not only are the binoculars expensive, but they weigh 2.64 pounds and the battery life could be an issue for all-day bird watchers. Sony says the binoculars will last for up to 3 hours of 2D video recording.

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Locative Awareness Ad Campaign - Volkswagen BlueMotion: Real Time Roulette via DigiBuzz

Locative Awareness Ad Campaign - Volkswagen BlueMotion: Real Time Roulette via DigiBuzz | Pervasive Entertainment Times | Scoop.it

To do this they drove a Golf BlueMotion up Norway’s route E6 on a single tank of diesel and encouraged users to bet on when the car would run out of fuel.
This was the work of Norwegian agency Try who produced this online game of roulette using a mashup of Google Maps and Streetview. Through the BlueMotion website users could guess where the car would run out of fuel in order to win it. Each user could only have one guess, so in order to maximise their chance, they had to find out more about the car. Users could follow the campaign live as the car made it’s way on the journey.

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New Mass Market Family Entertainment Form? Geocaching Treasure Hunting in Lansdale

New Mass Market Family Entertainment Form? Geocaching Treasure Hunting in Lansdale | Pervasive Entertainment Times | Scoop.it

For those who dream of treasure hunts and couldn’t get enough of scavenger hunts as a kid, geocaching is the ultimate game.

Geocaching Basics
“Geocaching is a real-world, outdoor treasure hunting game using GPS-enabled devices,” according to the geocaching website.

Members of the geocaching network hide a cache somewhere in the world and list its coordinates on the website's “Hide & Seek a Cache” page.

To hide the cache, there are certain rules that participants must abide by.

The number one rule on the website is that all local laws apply, followed by making sure the landowner has given permission to place a cache on public or private property.

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A game (console) changer? Xenoblade Chronicles (new) rich story universe filled with humility & vision

A game (console) changer? Xenoblade Chronicles (new) rich story universe filled with humility & vision | Pervasive Entertainment Times | Scoop.it

But with Xenoblade Chronicles, Takahashi demonstrates creative humility as he brings ambition in line with achievability and moves away from that reliance on cut-scene storytelling, which he recently described as a "creative dead-end". Make no mistake, Xenoblade Chronicles carries a grand narrative, played out by a cast of scores; but that plot is expressed as much in the game's mechanics and environment as it is cinematically.

Its world is shaped like a giant colossus. Imagine one of Team Ico's giants had been blown up to a hundred times its original size and frozen in time, before reeds, trees and lakes were allowed to settle on its features. The Bionis, as it is known, is the world upon which you adventure, its 10-mile limbs the walkways and bridges you clamber across. Exploration off the beaten track is encouraged with experience point rewards for every landmark charted - but this is a world that invites wide-eyed surveying. The joy of discovery is reward enough.

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We're In - ushers Bing into the location-based social networking game

We're In - ushers Bing into the location-based social networking game | Pervasive Entertainment Times | Scoop.it

Are you one of the few out there who thought Latitude was, like, totally awesome, but your heart lies with the boys at Redmond? Well, rejoice Bing fans, because We're In is the location-based social network you've been waiting for. At its most basic, the app lets you share your location with friends, find contacts on a map, and update your status -- great for seeing who is around and organizing outings. But, We're In has one unique feature that's actually quite ingenious, location sharing is time limited. You choose who to share GPS data with and for how long. Once the invite expires -- poof! No more tracking. A few more details and the download link can be found at the source.

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Do Your Players Know Their Role & the World you have made for them? - What Games Are

Do Your Players Know Their Role & the World you have made for them? - What Games Are | Pervasive Entertainment Times | Scoop.it

In television drama, some character types are better than others because of the nature of their situation. Detectives, doctors and lawyers, for example, return in endless variations because they are the kinds of professions that meet many people and deal with fundamental issues (life and liberty) in situations that the audience can recognise.

Roles in games are also constrained by situation, but physically rather than dramatically. A good game role has to revolve around the tangible ability to take action. If it doesn’t, then it’s a bad role.

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Geocaching, high tech,14 year old girl scout treasure hunters gather in Philly's Delanco park

Geocaching, high tech,14 year old girl scout treasure hunters gather in Philly's Delanco park | Pervasive Entertainment Times | Scoop.it

The sport began in 2000 in Oregon, according to www.geocaching.com, and has grown to more than a million users who communicate online to find geocaching sites and track their findings, which are usually novelty items like toy coins, keys and figurines. In July, 10,000 geocachers traveled to northwestern Pennsylvania for Geowoodstock 2011 in Warren County.
The combination of traditional hide-and-seek concept and evolving technology appeals to all ages and skill levels, according to Jennifer McMahon, the public relations director for South Jersey Geocaching. The group has about 300 members who meet regularly for planned and spur-of-the-moment geocaching events, including kayaking excursions, road trips and dinners, said McMahon, who helped the scouts organize the workshop in the park

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POV A Multiplatform Family in a Fragmented World - Online Media Daily

POV A Multiplatform Family in a Fragmented World - Online Media Daily | Pervasive Entertainment Times | Scoop.it

As a family case study, I can vouch for the fact that people consume content on multiple devices. Take a standard family of four for instance. We don't break after dinner and then sit down to watch "Modern Family" together -- we grab a device, and it's every man, woman and child for themselves.
I understand that not every family is like this, but I can tell you firsthand what a multiplatform world looks like under one roof: -Girl, 10. Plays on a tablet device that her parents own, has a laptop, an iPod touch and a cell phone.

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Localmind - dynamic, local wikipedia meets check-in, show off your knowledge thru q&a with the local crowd

Localmind - dynamic, local wikipedia meets check-in, show off your knowledge thru q&a with the local crowd | Pervasive Entertainment Times | Scoop.it

What’s more important, perhaps, is what Localmind is building from its users. As CEO Lenny Rachitsky puts it, “we are building an implicit network of expertise, built on top of users’ natural checkin behaviors.” To put it another way, you’re showing your expertise on a subject simply by checking in and sharing your information.

This is a pretty huge advantage for Localmind over other Q&A services. That ability to have proven expertise, instead of just saying “oh hey, I’m an expert when it comes to the subject of Italian cuisine” Localmind can show other users who has given copious amounts of advice on a subject or location.

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About time for this killer feature - Foursquare adds events to location check-ins GigaOm

About time for this killer feature - Foursquare adds events to location check-ins GigaOm | Pervasive Entertainment Times | Scoop.it

So for instance, when you check into Yankees stadium, Foursquare will recognize that you’re likely at the game if it’s in session, and will broadcast the event information in your check-in. It also means that if you’re at a movie theater, you’ll get a chance to say what movie you’re attending, which can serve as a recommendation to other users.

The update provides a new dimension to Foursquare, giving a fuller look at what a person is doing at a particular place. It also simplifies the check-in process by including event information along with location data. It’s something many people already do themselves, but it can be a pain to type in extra information if you just want to check in quickly. Foursquare said it will enable event check-ins at more than 50,000 venues through partnerships with ESPN for sporting events, Movietickets.com for movies and Songkick for concerts.

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