Pedagogy
Follow
Find
1.0K views | +0 today
Pedagogy
Is it about teaching or learning, or ???
Curated by wlonline
Your new post is loading...
Your new post is loading...
Scooped by wlonline
Scoop.it!

Coding the Curriculum: How High Schools Are Reprogramming Their Classes

Coding the Curriculum: How High Schools Are Reprogramming Their Classes | Pedagogy | Scoop.it
"We're still preparing our kids to go to work in 1988." A handful of schools, particularly a private 6-12 school near Boston, are revamping their curriculums to accommodate the ...
wlonline's insight:

More and more emphasis on programming in the classroom; need for a balance?

more...
No comment yet.
Scooped by wlonline
Scoop.it!

Programmable Pedagogy: Reconfiguring the Future of Learning | DMLcentral

Programmable Pedagogy: Reconfiguring the Future of Learning | DMLcentral | Pedagogy | Scoop.it

What is “pedagogy” and what does it do? In the digital age, the future of education is being redefined in relation to new technologies and digital media, and we are having to rethink what we understand by pedagogy and its possible effects on learners. What kinds of pedagogies, then, are being configured in discussions about the future of education, and how might they configure the future learner?

more...
No comment yet.
Scooped by wlonline
Scoop.it!

The Educational Value of Games: A 13-Year-Old’s View

The Educational Value of Games: A 13-Year-Old’s View | Pedagogy | Scoop.it
http://youtu.be/kgEoG04IcOc Lewis Tachau is a 13-year-old middle school student and avid online gamer.
more...
No comment yet.
Scooped by wlonline
Scoop.it!

GameDesk Increases Student Engagement with Interactive Technology | AT&T

It’s time for a revolutionary change in the way we engage kids in learning. We have the ability to ignite excitement and improve student outcomes by tapping into the power of technology.

more...
No comment yet.
Scooped by wlonline
Scoop.it!

Learning is the name of the game

Learning is the name of the game | Pedagogy | Scoop.it
While parents worry about their children playing video games, most Wits students agree that gaming improves academic performance – but a Wits psychology lecturer says it’s all about balance.
more...
No comment yet.
Scooped by wlonline
Scoop.it!

Science Museum launches online games about the future of technology | Innovations in e-Learning

"The Science Museum has launched a suite of online games designed to raise questions about the future of medicine, robotics and technology.
more...
No comment yet.
Scooped by wlonline
Scoop.it!

Serious Gaming

Serious Gaming | Pedagogy | Scoop.it
Over the years I have noticed two things

1. I have aged and
2. new hires have become younger

Funnily enough the two do directly correlate. There's nothing quite as impactful when in a classr...
more...
No comment yet.
Scooped by wlonline
Scoop.it!

eScienceCommons: Creativity: Science education's missing link

eScienceCommons: Creativity: Science education's missing link | Pedagogy | Scoop.it

Memorizing facts and formulas may be the foundation of a good science education, but creativity also needs to be taught and encouraged in undergraduate classes, says Robert DeHaan, professor emeritus in Emory's School of Medicine.

more...
No comment yet.
Scooped by wlonline
Scoop.it!

21st Century Fluency Project

21st Century Fluency Project | Pedagogy | Scoop.it

An innovative resource designed to cultivate 21st century fluencies, while fostering engagement and adventure in the learning experience.

more...
No comment yet.
Rescooped by wlonline from Mobile Learning 21
Scoop.it!

New technologies, new pedagogies: Mobile learning in higher education | Faculty of Education | University of Wollongong

Jan Herrington, Anthony Herrington, Jessica Mantei, Ian Olney and Brian Ferry (editors), New technologies, new pedagogies: Mobile learning in higher education, Faculty of Education, University of Wollongong, 2009, 138p. ISBN: 978-1-74128-169-9 (online). Complete book available here - individual chapters below...


Via Adelina Moura
more...
No comment yet.
Scooped by wlonline
Scoop.it!

Games+Learning+Society GLS 8.0 Conference

The GLS Conference is the premier event in the field of videogames and learning. Now in its eighth year, this grassroots "indie" event is evolving to include innovative content formats and new programming.

more...
No comment yet.
Scooped by wlonline
Scoop.it!

Why Education Needs to Get Its Game On

Why Education Needs to Get Its Game On | Pedagogy | Scoop.it
Kids are immersed in social media and video games all day, and are then expected to learn from textbooks and lectures. If there's any hope of teaching students 21st century skills, we'll have to boost engagement in the classroom.
more...
No comment yet.
Scooped by wlonline
Scoop.it!

Eric Mazur on new interactive teaching techniques | Harvard Magazine Mar-Apr 2012

Eric Mazur on new interactive teaching techniques | Harvard Magazine Mar-Apr 2012 | Pedagogy | Scoop.it

Active learning may overthrow the style of teaching that has ruled universities for 600 years via @dajbelshaw

more...
No comment yet.
Scooped by wlonline
Scoop.it!

Beyond Technology, How to Spark Kids’ Passions

Beyond Technology, How to Spark Kids’ Passions | Pedagogy | Scoop.it

Amidst a sea of tech devices, and at a gathering of more than 18,000 educators interested in technology, a surprisingly human mess...

more...
No comment yet.
Scooped by wlonline
Scoop.it!

What Drives College Students to Learn?

What Drives College Students to Learn? | Pedagogy | Scoop.it

Mazur believes the challenge for educators in the 21st century is to find new ways to reach more students, and to help them learn better than they ever have before.

more...
No comment yet.
Scooped by wlonline
Scoop.it!

Curriculum Leadership Journal | Why digital literacy is important for science teaching and learning

Curriculum Leadership Journal | Why digital literacy is important for science teaching and learning | Pedagogy | Scoop.it

Digital literacy is important for science learning for two reasons:

1. It assists students to learn more effectively with the range of ICT-enabled affordances that have the capacity to motivate and enable better understanding of science concepts.

2. It lessens the working memory's cognitive load, while learning science that is ICT-based.

more...
No comment yet.
Scooped by wlonline
Scoop.it!

Game Based Learning: A Paradigm Shifting Opportunity for Innovation

Game Based Learning: A Paradigm Shifting Opportunity for Innovation | Pedagogy | Scoop.it
Mike Shumake writes about game based learning in his article “Game Based Learning: A Paradigm Shifting Opportunity for Innovation.” Shumake explains that gamers are always interacting w...
more...
No comment yet.
Scooped by wlonline
Scoop.it!

Setting Off and Sustaining Sparks of Curiosity and Creativity

Setting Off and Sustaining Sparks of Curiosity and Creativity | Pedagogy | Scoop.it

Conventional wisdom, they reported, perceives creativity as emerging almost spontaneously from divergent thinking, that is, from the kind of thinking that can go off in many directions and generate new ideas. New research, however, has shown that creativity also requires convergent thinking, the ability to sharpen focus, to narrow down, to synthesize ideas and information. Schools, they argue, need to offer students opportunities to do both divergent and convergent thinking.

more...
No comment yet.
Scooped by wlonline
Scoop.it!

ARGs (alternate reality games) for learning

ARGs (alternate reality games) for learning | Pedagogy | Scoop.it

So…when was the last time you launched a training program that made people jump up and down? Yeah…that’s what I thought. The truth is, ARGs can incorporate many of the elements that traditional training lacks: social learning, experiential learning, game play, and competition.

more...
No comment yet.
Scooped by wlonline
Scoop.it!

Design Thinking for Educators

Design Thinking for Educators | Pedagogy | Scoop.it
Design Thinking is a mindset. Design Thinking is the confidence that everyone can be part of creating a more desirable future, and a process to take action when faced with a difficult challenge. That kind of optimism is well needed in education.
more...
No comment yet.
Scooped by wlonline
Scoop.it!

Meet student expectations with mobile learning : JISC

As 80% of people will be accessing the internet using mobile devices by 2015 (Ericsson), organisations need to embrace mobile learning quickly if they are to keep abreast of student expectations.
more...
No comment yet.
Scooped by wlonline
Scoop.it!

Khan Academy: Out of the Screen, Into the Physical World| The Committed Sardine

Khan Academy: Out of the Screen, Into the Physical World| The Committed Sardine | Pedagogy | Scoop.it

... the videos are just the beginning. Using part of a $5 million grant from the O’Sullivan Foundation, Khan is planning the next iteration of the Khan Academy, which will soon find its place in the physical world.

more...
No comment yet.
Scooped by wlonline
Scoop.it!

The Learning Design Grid

The Learning Design Grid | Pedagogy | Scoop.it

The aim of this theme team is to produce a concise, comprehensive and accessible set of resources which will empower educators and learners to participate in design discourse and practices in technology enhanced learning (TEL).

more...
No comment yet.