Organización y Futuro
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Rescooped by María Dolores Díaz Noguera from iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
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Apply This Storytelling Technique to Create More Engaging eLearning

Apply This Storytelling Technique to Create More Engaging eLearning | Organización y Futuro | Scoop.it
Sometimes when designing eLearning, we rely on the use of storytelling to give a stronger communication and instructional value to the learning content.

Via Tom D'Amico (@TDOttawa)
María Dolores Díaz Noguera's insight:

Apply This Storytelling Technique to Create More Engaging eLearning | @scoopit via @TDOttawa http://sco.lt/...

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N Kaspar's curator insight, November 28, 2014 4:23 PM

Cool concept.

Marinus Verschuren's curator insight, November 29, 2014 11:08 PM

Not only for e-learning, this technique could be used to formulate a business plan, or even designing web sites as we do at WebStamp.ca

Michael Williams StoryCoaching's curator insight, December 5, 2014 6:59 AM

Interesting take on creating engaging stories with this e-learning story template from SHIFT. Useful for anyone creating educational or learning material for online use. You can also download a FREE template.

Rescooped by María Dolores Díaz Noguera from Interactive Teaching and Learning
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At The Padagogy Wheel Core: Immersive Learning Targets Engagement

At The Padagogy Wheel Core: Immersive Learning Targets Engagement | Organización y Futuro | Scoop.it

The new version of the Padagogy Wheel tackles a major question that is lurking in the back of everyone’s mind. If it’s not … it should be. It’s about the problem of motivation in education. How do we motivate students, teachers, parents, and everyone else to get excited about learning? How do you stay motivated? What works and what doesn’t?”

Jeff Dunn: Editor Edudemic Blog Post:

"Updated Padagogy Wheel Tackles The Problem Of Motivation in Education" (http://tinyurl.com/edudemicpadwheel2)


Via Allan Carrington, Anne Whaits
María Dolores Díaz Noguera's insight:

La motivación es uno de los aspectos mas importantes en el formación de los estudiantes.

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Catalina Elena Oyarzún Albarracín's comment, September 29, 2013 12:43 AM
I repeat.it is great.
Rob Hatfield, M.Ed.'s curator insight, September 29, 2013 4:14 AM

Three key components for Motivation: Autonomy, Purpose and Mastery .

Susanna Lavialle's curator insight, February 17, 2016 5:44 PM
Simulations rock - so much more effective than just communication or training
Rescooped by María Dolores Díaz Noguera from Eclectic Technology
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Why games are good for learning?

Why games are good for learning? | Organización y Futuro | Scoop.it

Via Beth Dichter
María Dolores Díaz Noguera's insight:

Great one.

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Francesco G. Lamacchia's curator insight, November 21, 2013 11:48 AM

Giocando....s'impara! 

Julio Cirnes's curator insight, November 25, 2013 3:46 PM

Please teacher, more games!

Ryan McDonough's curator insight, July 7, 2014 8:19 AM

Self explanatory visual on the benefits of gaming as a means of learning. Outlined are the rewards, mastery, engagement, intensity, exercise, readiness, and competitiveness. These types of graphics need to be displayed in the classroom. There's always parents who are unsure of how gaming qualifies as teaching. Can't they just sit their kid in front of an iPad all day at home? Well, in the appropriate setting, with the right direction and guidance, games are certainly good for learning. Some people just don't know that from experience yet.