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Rescooped by Lauri Lippmaa from Transmedia - AR - VR- ARG ---ITS ALL INTERACTIVE
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Transmedia & interactive reading list #10 — including Racontr’s Guide to Interactive Storytelling [Hoguet] - e-Learning Feeds

Transmedia & interactive reading list #10 — including Racontr’s Guide to Interactive Storytelling [Hoguet] - e-Learning Feeds | OrderInChaos | Scoop.it

Transmedia & interactive reading list #10 — from benhoguet.com Excerpt of slides from one of the items Ben mentions: (#elearning Transmedia & interactive reading list #10 — including Racontr’s Guide to Interactive Storytelli...


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Nintendo explains why it won't develop smartphone games - Digital Spy

Nintendo explains why it won't develop smartphone games - Digital Spy | OrderInChaos | Scoop.it
Nintendo explains why it won't develop smartphone games Digital Spy "With games like Mario and Donkey Kong, the control input is such an important part of that; I think if you're trying to replicate that feeling of control that you have traditional...
Lauri Lippmaa's insight:

Good points, there are those who like more control over controls and those who don't... if it makes sense :)

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Harley Huggins Lecture - Bradley University Interactive Media Department

Harley Huggins has been involved in television, film, SFX and games for almost 30 years. He is passionate about building creative teams and creating amazing,...
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