opencl, opengl, webcl, webgl
25.7K views | +0 today
Follow
Your new post is loading...
Your new post is loading...
Scooped by Mikael Bourges-Sevenier
Scoop.it!

PowerVR Series6 Wizard GPU is the first to combine 3D and ray tracing hardware in a single chip | ExtremeTech

PowerVR Series6 Wizard GPU is the first to combine 3D and ray tracing hardware in a single chip | ExtremeTech | opencl, opengl, webcl, webgl | Scoop.it
Imagination Technologies has revealed plans for a new GPU with an integrated ray tracing unit. Are hybrid renderers and combined approaches the future of gaming?
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

Big announcements: SYCL 1.2, WebCL 1.0 and OpenCL 2.0

Big announcements: SYCL 1.2, WebCL 1.0 and OpenCL 2.0 | opencl, opengl, webcl, webgl | Scoop.it
Print PDFKhronos just announced three OpenCL based releases: SYCL 1.2 Provisional Spec – Abstraction Layer for Leveraging C++ and OpenCL WebCL 1.0 Final Spec – JavaScript bindings to OpenCL OpenCL 2.0 Adopters Program – Conformance for OpenCL 2.0...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

2014 4th International Conference on Computer and Software Modeling, ICCSM 2014

2014 4th International Conference on Computer and Software Modeling, ICCSM 2014 | opencl, opengl, webcl, webgl | Scoop.it
2014-08-05 Selected submission paper will be recommended to publish into one of the journals below: Lecture Notes on Software Engineering (LNSE, ISSN: 2301-3559; DOI:10.7763) will be indexed by DOA...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

An Efficient Parallel ISODATA Algorithm Based on Kepler GPUs

An Efficient Parallel ISODATA Algorithm Based on Kepler GPUs | opencl, opengl, webcl, webgl | Scoop.it
ISODATA is a well-known clustering algorithm based on the nearest neighbor rule, which has been widely used in various areas. It employs a heuristic strategy allowing the clusters to split and merg...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

OpenGL ES 3.1 unveiled at GDC, brings new heterogeneous efficiency to mobile GPUs | ExtremeTech

OpenGL ES 3.1 unveiled at GDC, brings new heterogeneous efficiency to mobile GPUs | ExtremeTech | opencl, opengl, webcl, webgl | Scoop.it
The Khronos Group has announced the release of OpenGL ES 3.1, a point update to the current OpenGL ES 3.0 standard that adds new computing features and better CPU-GPU integration.
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

Programming Frameworks for Distributed Smartphone Computing

Programming Frameworks for Distributed Smartphone Computing | opencl, opengl, webcl, webgl | Scoop.it
In this thesis we described two frameworks for distributed smartphone computing, one for applications with compute intensive tasks and another one for applications that take contextual sensor infor...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

Optimising OpenCL kernels for the ARM Mali-T600 GPUs

Optimising OpenCL kernels for the ARM Mali-T600 GPUs | opencl, opengl, webcl, webgl | Scoop.it
OpenCL is a relatively young industry-backed standard API that aims to provide functional portability across systems equipped with computational accelerators such as GPUs: a standard-conforming Ope...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

Minimal models for finite particles in fluctuating hydrodynamics

Minimal models for finite particles in fluctuating hydrodynamics | opencl, opengl, webcl, webgl | Scoop.it
This thesis is devoted to the development of efficient numerical solvers for fluctuating hydrodynamics, in particular, for flows with immersed particles. In the first part of the thesis we develop ...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

An optimized algorithm for discrete element system analysis using CUDA

An optimized algorithm for discrete element system analysis using CUDA | opencl, opengl, webcl, webgl | Scoop.it
In this paper a parallel computing algorithm for discrete element systems is presented. The discrete model is consisted of finite elements and contacts among the elements. The algorithm is realized...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

[Phoronix] Valve's VOGL Quickly Sees Improvements, AMD Support

[Phoronix] Valve's VOGL Quickly Sees Improvements, AMD Support | opencl, opengl, webcl, webgl | Scoop.it
Phoronix is the leading technology website for Linux hardware reviews, open-source news, Linux benchmarks, open-source benchmarks, distribution screenshots, interviews, and computer hardware tests.
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

Multi-GPU cluster wave propagation and OpenGL visualization

Multi-GPU cluster wave propagation and OpenGL visualization | opencl, opengl, webcl, webgl | Scoop.it
The inherent issues of properly deploying finite difference calculations onto GPUs are described and solutions are suggested. A speedup of 60x is achieved over the CPU version. Four visualization m...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

Initial condition for efficient mapping of level set algorithms on many-core architectures

Initial condition for efficient mapping of level set algorithms on many-core architectures | opencl, opengl, webcl, webgl | Scoop.it
In this paper, we investigated the effect of adding more small curves to the initial condition which determines the required number of iterations of a fast level set (LS) evolution. As a result, we...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

H-LU Factorization on Many-Core Systems

H-LU Factorization on Many-Core Systems | opencl, opengl, webcl, webgl | Scoop.it
A version of the H-LU factorization is introduced, based on the individual computational tasks occurring during the block-wise H-LU factorization. The dependencies between these tasks form a direct...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

WebCL Will Soon Let Web Developers Harness The Power Of Multi-Core GPUs And CPUs From The Browser | TechCrunch

WebCL Will Soon Let Web Developers Harness The Power Of Multi-Core GPUs And CPUs From The Browser | TechCrunch | opencl, opengl, webcl, webgl | Scoop.it
Web browsers, for the most part, can't use the full power of your computer or mobile device. The code they execute tends to run in a sandbox that's abstracted..
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

2014 5th International Conference on Future Information Technology, ICFIT 2014

2014 5th International Conference on Future Information Technology, ICFIT 2014 | opencl, opengl, webcl, webgl | Scoop.it
2014-08-05 Selected submission paper will be recommended to publish into one of the journals below: Journal of Industrial and Intelligent Information (JIII, ISSN: 2301-3745; DOI: 10.12720) Ulrich's...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

2014 6th International Conference on Graphic and Image Processing, ICGIP 2014

2014 6th International Conference on Graphic and Image Processing, ICGIP 2014 | opencl, opengl, webcl, webgl | Scoop.it
2014-08-20 The Proceedings of this conference are published in the SPIE Digital Library along with nearly 300,000 papers from other outstanding conferences and articles from SPIE Journals, which wi...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

Dynamic Load Balancing using Graphics Processors

Dynamic Load Balancing using Graphics Processors | opencl, opengl, webcl, webgl | Scoop.it
To get maximum performance on the many-core graphics processors, it is important to have an even balance of the workload so that all processing units contribute equally to the task at hand. This ca...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

A Unified Approach for Registration and Depth in Depth from Defocus

A Unified Approach for Registration and Depth in Depth from Defocus | opencl, opengl, webcl, webgl | Scoop.it
Depth from Defocus (DFD) suggests a simple optical set-up to recover the shape of a scene through imaging with shallow depth of field. Although numerous methods have been proposed for DFD, less att...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

OpenGL ES 3.1 Brings GPU Computing, New 3D Graphics Features To Mobile | TechCrunch

OpenGL ES 3.1 Brings GPU Computing, New 3D Graphics Features To Mobile | TechCrunch | opencl, opengl, webcl, webgl | Scoop.it
The Khronos Group, a consortium that includes major media-centric companies like ATI, Intel, NVIDIA and SGI, will release the latest version of the OpenGL ES..
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

Shape Transformation of Multidimensional Density Functions using Distribution Interpolation of the Radon Transforms

Shape Transformation of Multidimensional Density Functions using Distribution Interpolation of the Radon Transforms | opencl, opengl, webcl, webgl | Scoop.it
In this paper, we extend 1D distribution interpolation to 2D and 3D by using the Radon transform. Our algorithm is fundamentally different from previous shape transformation techniques, since it co...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

Prototyping methodology of image processing applications on heterogeneous parallel systems

Prototyping methodology of image processing applications on heterogeneous parallel systems | opencl, opengl, webcl, webgl | Scoop.it
The work presented in this thesis takes place in a context of growing demand for image and video applications on parallel embedded systems. The limitations and lack of flexibility of current design...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

Accelerating Java on Embedded GPU

Accelerating Java on Embedded GPU | opencl, opengl, webcl, webgl | Scoop.it
Multicore CPUs (Central Processing Units) and GPUs (Graphics Processing Units) are omnipresent in today's market-leading smartphones and tablets. With CPUs and GPUs getting more complex, maximizing...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

Fast Exact Hyper-Graph Matching with Dynamic Programming for Spatio-Temporal Data

Fast Exact Hyper-Graph Matching with Dynamic Programming for Spatio-Temporal Data | opencl, opengl, webcl, webgl | Scoop.it
Graphs and hyper-graphs are frequently used to recognize complex and often non-rigid patterns in computer vision, either through graph matching or point-set matching with graphs. Most formulations ...
more...
No comment yet.