opencl, opengl, webcl, webgl
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Scooped by Mikael Bourges-Sevenier
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Genetically Improved CUDA C++ Software

Genetically Improved CUDA C++ Software | opencl, opengl, webcl, webgl | Scoop.it
Genetic Programming (GP) may dramatically increase the performance of software written by domain experts. GP and autotuning are used to optimise and refactor legacy GPGPU C code for modern parallel...
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Newswire & Press Release / Amdahl Software Announces Automatic Host Code Inference for OpenCL CodeBench - Software - Amdahl Software | NewswireToday

Amdahl Software, an innovator in OpenCL development tools announces the 1.2 version of OpenCL CodeBench - AmdahlSoftware.com
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A Scalable Multi-Path Microarchitecture for Efficient GPU Control Flow

A Scalable Multi-Path Microarchitecture for Efficient GPU Control Flow | opencl, opengl, webcl, webgl | Scoop.it
Graphics processing units (GPUs) are increasingly used for non-graphics computing. However, applications with divergent control flow incur performance degradation on current GPUs. These GPUs implem...
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Benchmarks for Intel MIC Architecture

Benchmarks for Intel MIC Architecture | opencl, opengl, webcl, webgl | Scoop.it
Intel Many Integrated Core (MIC) Architecture combines about 60 cores onto a single chips. Intel MIC brand named Xeon Phi offers a theoretical maximum of more than 3 double precision GFLOPs than In...
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Fast 3D Graphics Rendering Technique with CUDA Parallel Processing

Fast 3D Graphics Rendering Technique with CUDA Parallel Processing | opencl, opengl, webcl, webgl | Scoop.it
3D Graphic Rendering has been used to express realistic, 3-dimensional, and emphasized effects in the graphics. As 3D Graphic Rendering developed and became more prevalent, the need for acceleratio...
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[Phoronix] Movit Is Bringing Open, GPU-Based Video Filters

[Phoronix] Movit Is Bringing Open, GPU-Based Video Filters | opencl, opengl, webcl, webgl | Scoop.it
Phoronix is the leading technology website for Linux hardware reviews, open-source news, Linux benchmarks, open-source benchmarks, distribution screenshots, interviews, and computer hardware tests.
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Auto-Generation and Auto-Tuning of 3D Stencil Codes on Homogeneous and Heterogeneous GPU Clusters

Auto-Generation and Auto-Tuning of 3D Stencil Codes on Homogeneous and Heterogeneous GPU Clusters | opencl, opengl, webcl, webgl | Scoop.it
This paper develops and evaluates search and optimization techniques for auto-tuning 3D stencil (nearest-neighbor) computations on GPUs. Observations indicate that parameter tuning is necessary for...
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Strategies for Maximizing Utilization in multi-CPU & multi-GPU Heterogeneous Architectures

Strategies for Maximizing Utilization in multi-CPU & multi-GPU Heterogeneous Architectures | opencl, opengl, webcl, webgl | Scoop.it
This paper explores the possibility of efficiently executing a single application using multicores simultaneously with multiple GPU accelerators under a parallel task programming paradigm. In parti...
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Task migration of DSP application specified with a DFG and implemented with the BSP computing model on a CPU-GPU cluster

Task migration of DSP application specified with a DFG and implemented with the BSP computing model on a CPU-GPU cluster | opencl, opengl, webcl, webgl | Scoop.it
Nowadays computer applications are becoming heavier and require, at the same time, real-time results. The Heterogeneous clusters with their computing power represent a good solution to this request...
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Speeding Up Object Detection: Fast Resizing in the Integral Image Domain

Speeding Up Object Detection: Fast Resizing in the Integral Image Domain | opencl, opengl, webcl, webgl | Scoop.it
In this paper, we present an approach to resize integral images directly in the integral image domain. For the special case of resizing by a power of two, we propose a highly parallelizable variant...
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A TBB-CUDA Implementation for Background Removal in a video-based Fire Detection System

A TBB-CUDA Implementation for Background Removal in a video-based Fire Detection System | opencl, opengl, webcl, webgl | Scoop.it
This paper presents a parallel TBB-CUDA implementation for the acceleration single-Gaussian distribution model, which is effective for background removal in the video-based Fire Detection System. I...
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GPU-Qin: A Methodology for Evaluating the Error Resilience of GPGPU Applications

GPU-Qin: A Methodology for Evaluating the Error Resilience of GPGPU Applications | opencl, opengl, webcl, webgl | Scoop.it
While graphics processing units (GPUs) have gained wide adoption as accelerators for general-purpose applications (GPGPU), the end-to-end reliability implications of their use have not been quantif...
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A Performance Criteria for parallel Computation on basis of block size using CUDA Architecture

A Performance Criteria for parallel Computation on basis of block size using CUDA Architecture | opencl, opengl, webcl, webgl | Scoop.it
GPU based on CUDA Architecture developed by NVIDIA is a high performance computing device. Multiplication of matrices of large order can be computed in few seconds using GPU based on CUDA Architect...
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Point Rendering in CUDA Path Tracer

Point Rendering in CUDA Path Tracer | opencl, opengl, webcl, webgl | Scoop.it
A novel technique for point rendering in a CUDA path tracer is introduced in this proposal. The approach makes it possible to render point represented geometries with global illumination effects. O...
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GPU-based high-performance computing for radiation therapy

GPU-based high-performance computing for radiation therapy | opencl, opengl, webcl, webgl | Scoop.it
Recent developments in radiotherapy therapy demand high computation powers to solve challenging problems in a timely fashion in a clinical environment. The graphics processing unit (GPU), as an eme...
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Extending the SkelCL Skeleton Library for Stencil Computations on Multi-GPU Systems

Extending the SkelCL Skeleton Library for Stencil Computations on Multi-GPU Systems | opencl, opengl, webcl, webgl | Scoop.it
The implementation of stencil computations on modern, massively parallel systems with GPUs and other accelerators currently relies on manually-tuned coding using low-level approaches like OpenCL an...
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Developmental Directions in Parallel Accelerators

Developmental Directions in Parallel Accelerators | opencl, opengl, webcl, webgl | Scoop.it
Parallel accelerators such as massively-cored graphical processing units or many-cored co-processors such as the Xeon Phi are becoming widespread and affordable on many systems including blade serv...
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Depth Map Based Superresolution Method in 3D Reconstruction

Depth Map Based Superresolution Method in 3D Reconstruction | opencl, opengl, webcl, webgl | Scoop.it
In this thesis a superresolution method for geometry reconstruction is presented. Superresolution methods have already been used in order to improve texture resolution and RGB images. In a lesser d...
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A Real-Time, GPU-Based, Non-Imaging Back-End for Radio Telescopes

A Real-Time, GPU-Based, Non-Imaging Back-End for Radio Telescopes | opencl, opengl, webcl, webgl | Scoop.it
Since the discovery of RRATs, interest in single pulse radio searches has increased dramatically. Due to the large data volumes generated by these searches, especially in planned surveys for future...
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Optimized Deep Learning Architectures with Fast Matrix Operation Kernels on Parallel Platform

Optimized Deep Learning Architectures with Fast Matrix Operation Kernels on Parallel Platform | opencl, opengl, webcl, webgl | Scoop.it
In this paper, we introduce an optimized deep learning architecture with flexible layer structures and fast matrix operation kernels on parallel computing platform (e.g. NIVDIA's GPU). Carefully la...
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Efficient Virtual Shadow Maps for Many Lights

Efficient Virtual Shadow Maps for Many Lights | opencl, opengl, webcl, webgl | Scoop.it
Recently, several algorithms have been introduced that enable real-time performance for many lights in applications such as games. In this paper, we explore the use of hardware-supported virtual cu...
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Buffer k-d Trees: Processing Massive Nearest Neighbor Queries on GPUs

Buffer k-d Trees: Processing Massive Nearest Neighbor Queries on GPUs | opencl, opengl, webcl, webgl | Scoop.it
We present a new approach for combining k-d trees and graphics processing units for nearest neighbor search. It is well known that a direct combination of these tools leads to a non-satisfying perf...
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Autotuning Programs with Algorithmic Choice

Autotuning Programs with Algorithmic Choice | opencl, opengl, webcl, webgl | Scoop.it
The process of optimizing programs and libraries, both for performance and quality of service, can be viewed as a search problem over the space of implementation choices. This search is traditional...
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Automatic Resource-Constrained Static Task Parallelization

Automatic Resource-Constrained Static Task Parallelization | opencl, opengl, webcl, webgl | Scoop.it
This thesis intends to show how to efficiently exploit the parallelism present in applications in order to enjoy the performance benefits that multiprocessors can provide, using a new automatic tas...
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