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Scooped by Mikael Bourges-Sevenier
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Automatic Compilation for Heterogeneous Architectures with Single Assignment C | hgpu.org

Automatic Compilation for Heterogeneous Architectures with Single Assignment C | Code generation, Computer science, CUDA, Heterogeneous systems, nVidia, nVidia GeForce GTX 480, nVidia GeForce GTX 580, Thesis...
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Local Histogram Modification Based Contrast Enhancement with GPU Acceleration | hgpu.org

Local Histogram Modification Based Contrast Enhancement with GPU Acceleration | Algorithms, CUDA, Image processing, nVidia, nVidia GeForce GT 550 M
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RealTime GPU-Based Motion Planning for Task Executions | hgpu.org

RealTime GPU-Based Motion Planning for Task Executions | Algorithms, Computer science, CUDA, nVidia, nVidia GeForce GTX 680
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Orchestrated Scheduling and Prefetching for GPGPUs | hgpu.org

Orchestrated Scheduling and Prefetching for GPGPUs | Computer science, CUDA, GPGPU-sim, nVidia, nVidia GeForce GTX 285, Performance, Prefetch
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Efficient Computation of the Kleene Star in Max-Plus Algebra using a CUDA GPU | hgpu.org

Efficient Computation of the Kleene Star in Max-Plus Algebra using a CUDA GPU | Computer science, CUDA, Graph theory, nVidia, Tesla C2075
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Design and Performance Analysis of Parallel Processing of SRTP Packets | hgpu.org

Design and Performance Analysis of Parallel Processing of SRTP Packets | Computer science, Intel, OpenCL, Security
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Using High Performance Computing for Optimizing Credit Risk Calculation | hgpu.org

Using High Performance Computing for Optimizing Credit Risk Calculation | Computational finance, CUDA, Finance, nVidia, nVidia GeForce GTX 580
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Faster Upper Body Pose Estimation and Recognition Using CUDA | hgpu.org

Faster Upper Body Pose Estimation and Recognition Using CUDA | Algorithms, Computer vision, CUDA, Image processing, nVidia, nVidia GeForce GTX 580
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High Performance Computing with GPUs | hgpu.org

High Performance Computing with GPUs | Computer science, CUDA, Differential equations, Finite element method, nVidia, Package
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StageXL Moves You Easily From ActionScript 3 to HTML5 - Dice News

StageXL Moves You Easily From ActionScript 3 to HTML5 - Dice News | opencl, opengl, webcl, webgl | Scoop.it
ActionScript developers considering a move to HTML5 should take a look at Dart and the dartflash open source library.
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Parallel Computing for Accelerated Texture Classification with Local Binary Pattern Descriptors using OpenCL | hgpu.org

Parallel Computing for Accelerated Texture Classification with Local Binary Pattern Descriptors using OpenCL | Algorithms, ATI, Computer science, Heterogeneous systems, OpenCL, Pattern recognition
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Scaling mobile GPUs to 1000 GFLOPS - Blog - StreamComputing

Scaling mobile GPUs to 1000 GFLOPS - Blog - StreamComputing | opencl, opengl, webcl, webgl | Scoop.it
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A General-Purpose GPU Reservoir Computer | hgpu.org

A General-Purpose GPU Reservoir Computer | Computer science, CUDA, Neural networks, nVidia, nVidia GeForce GTX 480, Thesis
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Split tiling for GPUs: automatic parallelization using trapezoidal tiles | hgpu.org

Split tiling for GPUs: automatic parallelization using trapezoidal tiles | Code generation, Compilers, Computer science, CUDA, nVidia, nVidia GeForce GTX 470, nVidia Quadro NVS 5200 M, Package, Performance...
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Multigrid Optimization Methods for High Performance Computing | hgpu.org

Multigrid Optimization Methods for High Performance Computing | Algorithms, Computer science, CUDA, nVidia, nVidia GeForce GTX 470, Optimization, Thesis
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H. 264 Parallel Optimization on Graphics Processors | hgpu.org

H. 264 Parallel Optimization on Graphics Processors | Algorithms, ATI, ATI Radeon HD 5870, Compression, Computational Complexity, H.264/AVC, Image processing, OpenCL
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Modeling and Optimization of Parallel Matrix-based Computations on GPU | hgpu.org

Modeling and Optimization of Parallel Matrix-based Computations on GPU | Computer science, CUDA, Matrix multiplication, nVidia, Optimization, Tesla S1070, Thesis
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CUDA Based CAMshift Algorithm for Object Tracking Systems | hgpu.org

CUDA Based CAMshift Algorithm for Object Tracking Systems | Algorithms, Computer science, Computer vision, CUDA, Image processing, nVidia, nVidia GeForce GTX 560
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A method for speeding up beam-tracing simulation using thread-level parallelization | hgpu.org

A method for speeding up beam-tracing simulation using thread-level parallelization | Acoustics, Algorithms, CAD, Computer science
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GPGPU Papyrus Demo - CodeProject

GPGPU Papyrus Demo - CodeProject | opencl, opengl, webcl, webgl | Scoop.it
It has never been easier for C# desktop developers to write code that takes advantage of the amazing computing performance of modern graphics cards.
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Directive-based Approach to Heterogeneous Computing | hgpu.org

Directive-based Approach to Heterogeneous Computing | Computer science, CUDA, Heterogeneous systems, nVidia, nVidia GeForce GTX 480, OpenACC, OpenCL, Package, Python, Tesla C1060, Thesis
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WebGL around the net, 25 April 2013 | Learning WebGL

WebGL around the net, 25 April 2013 | Learning WebGL | opencl, opengl, webcl, webgl | Scoop.it
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GPU Scripting and Code Generation with PyCUDA | hgpu.org

GPU Scripting and Code Generation with PyCUDA | Code generation, Computer science, CUDA, nVidia, OpenCL, Package, PyOpenCL, Python
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Reduce, Reuse, Recycle (R^3): a Design Methodology for Sparse Matrix Vector Multiplication on Reconfigurable Platforms | hgpu.org

Reduce, Reuse, Recycle (R^3): a Design Methodology for Sparse Matrix Vector Multiplication on Reconfigurable Platforms | Computer science, CUDA, nVidia, Sparse matrix, Tesla M2090, Tesla S2070
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Programming Models and Runtimes for Heterogeneous Systems | hgpu.org

Programming Models and Runtimes for Heterogeneous Systems | Computer science, CUDA, Heterogeneous systems, nVidia, nVidia GeForce GTX 480, Tesla C2050, Tesla M2050, Thesis
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