opencl, opengl, webcl, webgl
23.0K views | +5 today
Follow
 
Scooped by Mikael Bourges-Sevenier
onto opencl, opengl, webcl, webgl
Scoop.it!

Real-Time Screen Space Rendering of Cartoon Water

A non-photorealistic rendering style is constantly chosen in games to emphasize the fantasy of the story. In this scenario, the presence of natural elements such as water is common. Simulation and ...
more...
No comment yet.
Your new post is loading...
Your new post is loading...
Scooped by Mikael Bourges-Sevenier
Scoop.it!

Tensor Contractions with Extended BLAS Kernels on CPU and GPU

Tensor Contractions with Extended BLAS Kernels on CPU and GPU | opencl, opengl, webcl, webgl | Scoop.it
Tensor Contractions with Extended BLAS Kernels on CPU and GPU | Yang Shi, U. N.
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

Efficient and portable multi-tasking for heterogeneous systems

Efficient and portable multi-tasking for heterogeneous systems | opencl, opengl, webcl, webgl | Scoop.it
Efficient and portable multi-tasking for heterogeneous systems | Christos Margiolas | ATI, ATI Radeon HD 5970, Computer science, Heterogeneous systems, nVidia, nVidia GeForce GTX 580, OpenCL, Tesla K20, Thesis, Virtualization...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

YodaNN: An Ultra-Low Power Convolutional Neural Network Accelerator Based on Binary Weights

YodaNN: An Ultra-Low Power Convolutional Neural Network Accelerator Based on Binary Weights | opencl, opengl, webcl, webgl | Scoop.it
YodaNN: An Ultra-Low Power Convolutional Neural Network Accelerator Based on Binary Weights | Renzo Andri, Lukas Cavigelli, Davide Rossi, Luca Benini | Computer science, Computer vision, Deep learning, Hardware Architecture, Neural networks...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

Production Deep Learning with NVIDIA GPU Inference Engine

Production Deep Learning with NVIDIA GPU Inference Engine | opencl, opengl, webcl, webgl | Scoop.it
NVIDIA GPU Inference Engine (GIE) is a high-performance deep learning inference solution for production environments that maximizes performance and power
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

AMD is back! - StreamComputing

AMD is back! - StreamComputing | opencl, opengl, webcl, webgl | Scoop.it
For years we haven been complaining on this blog what AMD was lacking and what needed to be improved. And as yo
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

Qualcomm Developer Network - YouTube

Qualcomm Developer Network - YouTube | opencl, opengl, webcl, webgl | Scoop.it
The Qualcomm Developer Network is about giving you the tools and resources you need to create exceptional mobile experiences. If you would like to post
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

Multi-GPU Implementation of Machine Learning Algorithm using CUDA and OpenCL

Multi-GPU Implementation of Machine Learning Algorithm using CUDA and OpenCL | opencl, opengl, webcl, webgl | Scoop.it
Multi-GPU Implementation of Machine Learning Algorithm using CUDA and OpenCL | Jan Masek, Radim Burget, Lukas Povoda, Malay Kishore Dutta | Algorithms, Computer science, CUDA, Machine learning, Nearest neighbour, nVidia, nVidia GeForce GTX 690, OpenCL...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

OpenCL-Based Erasure Coding on Heterogeneous Architectures

OpenCL-Based Erasure Coding on Heterogeneous Architectures | opencl, opengl, webcl, webgl | Scoop.it
OpenCL-Based Erasure Coding on Heterogeneous Architectures | Guoyang Chen, Huiyang Zhou, Xipeng Shen, Josh Gahm, Narayan Venkat, Skip Booth, John Marshall | Algorithms, APU, ATI, Computer science, Error recovery, FPGA, Heterogeneous systems, nVidia,...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

Runtime Specialization for Heterogeneous CPU-GPU Platforms

Runtime Specialization for Heterogeneous CPU-GPU Platforms | opencl, opengl, webcl, webgl | Scoop.it
Runtime Specialization for Heterogeneous CPU-GPU Platforms | Naila Farooqui | ATI, ATI Radeon HD 7770, Computer science, CUDA, Heterogeneous systems, nVidia, nVidia GeForce GTX 480, OpenCL, PTX, Tesla C2050, Tesla M2075, Thesis...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

An introduction to Grid-processors: Parallella, Kalray and KnuPath - StreamComputing

An introduction to Grid-processors: Parallella, Kalray and KnuPath - StreamComputing | opencl, opengl, webcl, webgl | Scoop.it
We have been talking about GPUs, FPGAs and CPUs a lot, but there are more processors that can solve specific problems
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

MODESTO: Data-centric Analytic Optimization of Complex Stencil Programs on Heterogeneous Architectures

MODESTO: Data-centric Analytic Optimization of Complex Stencil Programs on Heterogeneous Architectures | opencl, opengl, webcl, webgl | Scoop.it
MODESTO: Data-centric Analytic Optimization of Complex Stencil Programs on Heterogeneous Architectures | Tobias Gysi, Tobias Grosser, Torsten Hoefler | Analytical model, CUDA, nVidia, Optimization, Package, Stencil computation, Tesla K20...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

Singularity 2.0 Software Makes Linux Applications More Portable - insideHPC

Singularity 2.0 Software Makes Linux Applications More Portable - insideHPC | opencl, opengl, webcl, webgl | Scoop.it
Today LBNL released version 2.0 of its innovative Singularity container software.
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

Efficient and High-quality Sparse Graph Coloring on the GPU

Efficient and High-quality Sparse Graph Coloring on the GPU | opencl, opengl, webcl, webgl | Scoop.it
Efficient and High-quality Sparse Graph Coloring on the GPU | Xuhao Chen, Pingfan Li, Canqun Yang | Algorithms, Computer science, CUDA, nVidia, Package, Tesla K40
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

A Parallel Algorithm for LZW Decompression, with GPU Implementation

A Parallel Algorithm for LZW Decompression, with GPU Implementation | opencl, opengl, webcl, webgl | Scoop.it
A Parallel Algorithm for LZW Decompression, with GPU Implementation | Shunji Funasaka, Koji Nakano, Yasuaki Ito | Compression, CUDA, nVidia, nVidia GeForce GTX 980
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

cltorch: a Hardware-Agnostic Backend for the Torch Deep Neural Network Library, Based on OpenCL

cltorch: a Hardware-Agnostic Backend for the Torch Deep Neural Network Library, Based on OpenCL | opencl, opengl, webcl, webgl | Scoop.it
cltorch: a Hardware-Agnostic Backend for the Torch Deep Neural Network Library, Based on OpenCL | Hugh Perkins | Algorithms, CNN, Computer science, Deep learning, Machine learning, Neural networks, nVidia, nVidia GRID K520, OpenCL, Package...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

EXTOLL Network Chip Enables Network-attached Accelerators - insideHPC

EXTOLL Network Chip Enables Network-attached Accelerators - insideHPC | opencl, opengl, webcl, webgl | Scoop.it
Today EXTOLL in Germany released its new TOURMALET high-performance network chip for HPC. "The key demands of HPC are high bandwidth, low latency, and high message rates.
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

SPIR-V is a better SPIR with Intel® OpenCL™ Code Builder | Intel® Software

SPIR-V is a better SPIR with Intel® OpenCL™ Code Builder | Intel® Software | opencl, opengl, webcl, webgl | Scoop.it
Download the pdf version of the article
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

Omnivore: An Optimizer for Multi-device Deep Learning on CPUs and GPUs

Omnivore: An Optimizer for Multi-device Deep Learning on CPUs and GPUs | opencl, opengl, webcl, webgl | Scoop.it
Omnivore: An Optimizer for Multi-device Deep Learning on CPUs and GPUs | Stefan Hadjis, Ce Zhang, Ioannis Mitliagkas, Christopher Re | Computer science, CUDA, Deep learning, Machine learning, Neural networks, nVidia, nVidia GeForce GTX Titan X...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

First Application of Lattice QCD to Pezy-SC Processor

First Application of Lattice QCD to Pezy-SC Processor | opencl, opengl, webcl, webgl | Scoop.it
First Application of Lattice QCD to Pezy-SC Processor | Tatsumi Aoyama, Ken-Ichi Ishikawa, Yasuyuki Kimura, Hideo Matsufuru, Atsushi Sato, Tomohiro Suzuki, Sunao Torii | High Energy Physics - Lattice, Matrix multiplication, OpenCL, Physics, QCD...
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

OpenMP Parallelization and Optimization of Graph-based Machine Learning Algorithms

OpenMP Parallelization and Optimization of Graph-based Machine Learning Algorithms | opencl, opengl, webcl, webgl | Scoop.it
OpenMP Parallelization and Optimization of Graph-based Machine Learning Algorithms | Zhaoyi Meng, Alice Koniges, Yun (Helen) He, Samuel Williams, Thorsten Kurth, Brandon Cook, Jack Deslippe, Andrea L.
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

GLFW 3.2 Released With Vulkan Support - Phoronix

GLFW 3.2 Released With Vulkan Support - Phoronix | opencl, opengl, webcl, webgl | Scoop.it
Phoronix is the leading technology website for Linux hardware reviews, open-source news, Linux benchmarks, open-source benchmarks, and computer hardware tests.
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

Moving to Vulkan : How to make your 3D graphics more explicit - Khronos Group Events, Seminars and Presentations

Moving to Vulkan : How to make your 3D graphics more explicit - Khronos Group Events, Seminars and Presentations | opencl, opengl, webcl, webgl | Scoop.it
ARM, with the Khronos UK Chapter, will be hosting the 3rd Vulkan Developer Event at our headquarters in Cambridge.
more...
No comment yet.
Scooped by Mikael Bourges-Sevenier
Scoop.it!

Heterogeneous Systems Architecture - memory sharing and task dispatching - StreamComputing

Heterogeneous Systems Architecture - memory sharing and task dispatching - StreamComputing | opencl, opengl, webcl, webgl | Scoop.it
Get an overview of what Heterogeneous Systems Architecture (HSA) does, and learn what terminology has changed since version 1.0.
more...
No comment yet.