Another nice Articulate Storyline project from Unicorn Training. Great graphics and a map metaphor for navigation but the instructional design suffers a little because of it. The integrated navigation also makes a nice change from the boring Storyline player (though of course it does need more work on the development and design front).
Nice example of an Articulate Storyline project with good graphic design (albeit with a rather corporate feel) from Unicorn Training. I like the way Unicorn have created their own player navigation. This looks much better and it works better on tablet devices too. It's iPad friendly too!
This is a nice example of how a face-to-face lecture can be re-created in a fun way online. OK it takes some work to build something like this but then it has a shelf-life of many years and the class time can be used for something more worthwhile like an exercise or a group discussion.
Example e-learning module from Cegos. Uses Flash and is a good example of form over function. Lots of text and voice over mixed with superflous animations don't make for a good online learning experience. But this demo doesn't reveal much so maybe the rest of the course is better. If so why not have the confidence to open the full module as a demo?
This is a good example of what I would classify 'bread and butter' e-learning content. This Equality and Diversity programme is used by a wide range of public and private sector bodies in the UK. It has a bespoke player and includes a range of learner interactions but the design is a little dated with too much use of bland stock photography. It also adopts the 'voice over on-screen text' approach which though it aids accessibility is quite annoying. The underlying learning design is sound though it probably tries to squeeze in too much content. Sometimes less is more, but of course in compliance training that's not always the way the regulators see it!
Really nice example of how you can use a tool like Articulate Storyline or Studio to build a learning intervention that doesn't just rely on 'click next'. This is actually built in Articulate Studio by Jeff Kortnebosch @eLearningJeff
A programme on Risk Management developed in Storyline by Unicorn Training. It's very well done with great stylised graphics but sometimes the legal feel of the text seems at odds with the metaphor and I do wonder whether approaches like this are actually as effective as scenarios that are rooted in the learner's own workplace (boring as that may be).
Clients often try to mask boring training with fun graphics or a playful metaphor but it's important that the learning is also rooted in real world experiences otherwise learner's struggle to apply the learning.
This e-learning course on railroad crossing safety for truck drivers from Allen Interactions (Michael Allen's content development company) is bordering on being a game. Does it work? Well it's certainly more interesting that clicking on 'Next' but I struggle with clunky game like environments and as far as games go this is VERY clunky. And that's the problem with making e-learning game like - its really hard to approach the immersiveness of modern computer games.
This is an example from Virtual College. Lots of on-screen reading plus the VO script itself. At least it doen't read all the on-screen text since the VO script provides overviews of the page content. Way too much 'click to read more' type reveals and its fairly obvious where the pictures came from. Interesting approach to accessibility however.
This is a fairly straightforward Storyline course with voice over and minimal learner interactions. However there are some nice friendly graphics and it moves at a nice pace. More presentation than learning but sometimes this approach works best.
This module is developed in Flash and produced using a custom Articulate skin. Uses nice illustrations and right at the start the learner is challenged to see what they already know. The content is a bit technical but you can still have a play!
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