This topic is all about new technologies and resources which are of particular use to teachers and those involved in education or eLearning. It is an amalgamation of our previous topics on 'Ed Tech' and 'e-Learning and e-Teaching', the content of which often crossed over.
WebTeachers aims to seek out the most useful and interesting web content for inclusion in this curated topic.
Teachers do their best to leave a permanent impression every lesson, but what they teach doesn’t always stick. Veteran teacher Jim Baker takes a look at how cloud technology is an invaluable part of improving education permanently.
Devices such as tablets are great fun for pupils, so lots of teachers will want to introduce edtech into outdoor learning. Sam Flatman of Pentagon Sport discusses the suitability of technology in an area which some would argue should stay tech-free...
There is no denying that coding is snowballing in importance across schools all around the world. Whether it’s Scratch, Programming Games or the Hour of Code, an understanding of software and the ability to code is fast becoming an essential skill for all 21st century learners.
At a recent TEDx event in Jackson Mississippi, Professor Marina Bers discussed her research into the design and study of innovative learning technologies to promote children’s positive development. How does this research manifest and present itself in the real world? Well programming robots of course!
"Education is one of the fastest progressing industries. Today, research, materials and communication can be shared instantly and globally. However, information technology is hardly at its full potential, particularly in education. As a college senior set to graduate in 2015 and asked to write an essay about the future of higher education, here is what I see when I look into the crystal ball. By the year 2050 higher education will be transformed by three trends: automation, curation, and gamification."
Creating a mesmerizing presentation is more than stitching slides together, sure, but a good presentation tool certainly helps keep your audience's attention. Some of the best are on the web and easy to use, too, and don't require you download a pricey app to use. This week, we want to know which ones you think are the best.
STEAM is an approach to teaching that supports arts integration across the curriculum. In a STEAM classroom students construct and demonstrate understanding about core subject areas through an art form. Teachers design learning experiences that encourage students to engage in a creative process that connects an art form to one or more core subject areas, such as Science, Engineering, Technology or Math to meet objectives in all areas.