MIT Open Documentary Lab: "[Katerina] Cizek is currently the director of the NFB’s HIGHRISE project, exploring new forms and new approaches to content. HIGHRISE is a multi-year, many media series of projects. You can see it at highrise.nfb.ca and her previous project Filmmaker-in-Residence at filmmaker.nfb.ca."
Digital Storytelling is the intersection between the age- old art of storytelling and access to powerful technology that is easy to learn and use. Stories have been used throughout history and by all cultures to pass on important knowledge. With the advent of flip and phone digital video cameras, easy to use software, web based editing programs, and the Internet we can now tell, capture and disseminate our stories in new ways and to a broader population.
There has never been a better time to tell and capture stories. Through stories we learn about ourselves, each other and about the world we live in. Storytelling can return education to the exciting, mysterious, engaging and multi-generational roots that was used to pass on information for generations before learning was confined to the four walls of a school building.
The information presented here is drawn from an online digital storytelling course I have taught for years. Feel free to re-purpose the content any way that makes sense to you and will broaden the numbers of people telling stories.
The structure of the content:
Storytelling • What is a story? • Components • What is a Telling? Digital Stories • Definitions • Examples Process • Script • Storyboard • Planning Production • Tools • Tips Post Production • Digitize/Organize • Editing Distribution • Reflection
Seattle Noir is another Twitter-based storytelling project. Microstorytelling, really, as each bit of story consists of a single Tweet. Said Tweets combine noir fiction (plot and/or style) with life in Seattle, flagged by the hashtag #SeattleNoir.
Here’s a handy list of storytelling applications for iOS, Android and other mobile platforms.
Note-taking and writing apps were covered already, but storytelling is not only about creating stories, but also sharing them. What’s even more important, technology allows to tell stories instantly – you can think of them, create and share on one device and in one go.
The greatest thing about such instant stories is that they are catching the mood and emotions you would find extremely difficult to restore afterwards.
Every time you reach for your smartphone, think of it as a way to tell engaging stories and think of you as a storyteller. Here are a couple of applications with which you can reveal the creative part of you.
If you’re using a storytelling app not listed below, please share it in the comments
Above: One of the rough drafts Nick sketched of how his visuals would actually appear once he had his story down. A good tip is to make rough sketches of the kind of visuals you want *before* you go searching for images.
A story has exposition, conflict, and resolution. Basic yet important stuff. A story, however, is often as much about a journey of change in one's inner world as it is in the physical world. In this case Nick shows us both. Story is transformation, and this story is a remarkable one. Please share Nick White's presentation if you can. It just may help someone who could use a little inspiration right now.
In sum, phenomenal states (qualia) have various contextual operations that give the readers of stories or participants in stories special meaning and purpose. You'll notice that the temporal and ethereal states are designated as "intangibles"; I've done this mainly to show that time and attention are fleeting in a media environment that is constantly outpaced by technological and cultural acceleration.
Hence the reason why stories are so important: They literally transcend the channels and the forms through which they are distributed. Stories are "all-consciousness" explained.
Ultimately, I believe that stories and experience design actually go beyond consciousness and into the realm of "all-consciousness"; the idea that stories and their respective experiences give us a contextually rich palette with which to explore our roles in society, but also to inform, reflexively, the values associated with those roles as we evolve as individuals and socially connected networks.
Just imagine the impact that this can and will have on domains like big data, or product development, or governmental policy formation, or even venture investment. Think about this impact on open innovation.
I also believe that this is a linchpin for the collective intelligence movement; namely, that actions sparked by stories and emergent storytelling practices are the real drivers for social change, at a time in our history where operating context and critical thinking are greatly challenged, and are often deemed too complex to make important decisions in a timely manner.
Your thoughts welcome...
How do you use storytelling in this way? Or, how would you like to use it in this way?
My upcoming book with Brendan Howley and Sasha Grujicic will explore these possibilities in great detail, which includes a central use case that demonstrates how applied methods can revitalize whole economies, at scale."
... His new Book: How a revolution in Storytelling is Transforming Business, Brands and Economies ...
"Everyone has a Story to Tell Do you have a story you would like to share? Do you enjoy reading short stories?Narrativs believes that everyone has a story to tell and aims to connect people all over the world through storytelling. Narrativs has created a digital space where aspiring writers can gain support for their work and receive constructive criticism. On the Narrativs website everyone is invited to submit a poem or short story – fiction or non-fiction. The Narrativs editing team provides feedback on the submission and the author is encouraged to make the necessary changes. After the piece goes through the editing process the story is then published on the Narrativs site and readers can rate and write comments in reaction to the story. This new publishing format allows one to learn about the world from many different perspectives by reading this diverse collection of stories.
"Social Entrepreneurship Narrativs aims to give everyone a voice, not only by creating a platform for writers to share their work, but also by financially supporting non- profit projects that promote literacy. Founder, Rachel Ngoc Anh Bui was inspired to develop Narrativs after listening to a global responsibility-focused speech by the prince of Norway. Narrativs plans to gather the best stories from the site to publish in a book. The money that the book generates will be given to groups that aid education in developing countries. The Narrativs team hopes to inspire others to find ways to develop businesses that make the world a better place. The team has been visiting schools in the United States and motivating students to create businesses that are socially responsible. Narrativs is creating a valuable narrative around both digital authorship and global citizenship."
New digital tools are making fiction more immersive and improving audience engagement, writes Naomi Alderman
This is where we are now with storytelling: interesting developments are happening. New tools are being created so fast that it's hard to keep up with them. It's a good time, a fascinating one, and in the end these developments do as much to help us recapture the past of storytelling as to invent their future.
I write serious literary novels – and I write videogames. I'm not alone incombining these two areas of creativity, although from the responses I sometimes get you'd think I'd announced I was a meat-eating vegetarian or a promiscuous celibate. I was lead writer on the groundbreaking alternate reality game Perplex City, and I'm now lead writer and co-creator (with games company Six to Start) of Zombies, Run! – a running game and audio adventure for smartphones. I teach both creative writing anddigital media as a professor at Bath Spa University.
Three things really fascinate me about the new digital writing toolkit: the possibility of increased immersion in a story, the ability to represent choice, and the way the audience can influence the story. I'll take them one by one.
Cathie Howe: "With the imminent implementation of the BOS Syllabuses for the new Australian Curriculum English, particularly with a need for teachers to facilitate the ability for students to respond to and compose multimodal and digital texts and, the need to address the ICT capabilities of Literacy, ICT and Critical and Creative thinking, transmedia storytelling could potentially provide an engaging and effective way to meet these elements."