Prenez 20 sculptures de la collection de la Tate et ajoutez une piste de danse de disco lumineuse, des boules à facettes, des miroirs, des casques et le tour est joué ! Wayne Hemingway et son fils Jack ont ainsi créé un nouvel environnement : une galerie interactive qui remporte un véritable succès depuis le moi de mai.
It took a little known art museum at the University of Virginia, working together with Jason Lawrence, an assistant professor at the same university and co-founder of the company Arqball, to present a convincing proof-of-concept for how 360° views like the ones we saw in The Elements might convey the magic of 3D objects in art museums’ collections.
Following news of the first successful white space trials in Cambridge, UK, Nokia is now touting its research in the area with a demonstration of location-based services for the unlicensed spectrum in a clip that shows how an individual might move throughout a museum, and as they approach various exhibits, one's smartphone could provide supplemental information for the nearby artifacts.
The following presentation was made by MuseumNext founder Jim Richardson at the Gulf Arts and Cultural Leaders meeting in Qatar in November 2011.
1. Technology: The scenarios that I’ve spoken about today aren’t science fiction. This technology is all very real and museums are making use of it, but nobody is yet using it to it’s full potential.
2. Expectations: People have access to incredible technology in their homes and I believe that this is changing their expectations of the world around them. If museums don’t do digital, then they risk seeming irrelevant in a digital world.
3. Participation: I believe that offering museum visitors participatory experiences is offering them better experiences. We should want our visitors the opportunity to step beyond passive visits and create new ways to encourage them to think about our collections and their individual place in the world.
4. Personalisation: We need to recognise that different people want different experiences from the museum, and create personalised experiences to appeal to the different motivations.
5. Future: By creating a more participatory culture in our museums, we can learn from our audiences. Giving us the knowledge to stay relevant in a constantly changing world."
Back in June, Aurasma was invited to present at the prestigious TEDGlobal conference in Edinburgh to an audience of over 1,000. The presentation is now live on the TED website and has already been viewed more than 250,000 times.
Matt Mills and Tamara Roukaerts demonstrate Aurasma, a new augmented reality tool that can seamlessly animate the world as seen through a smartphone. Going beyond previous augmented reality, their "auras" can do everything from making a painting talk to overlaying live news onto a printed newspaper.
De la même manière que nous le faisons déjà pour les musées et lieux culturels étrangers, nous relaierons dans ce dossier les principales innovations numériques proposées dans le cadre des expositions temporaires françaises.
About a year ago, I helped design and run a workshop for the City of Melbourne, as part of Arup’s agreement to run a series of workshops for the C40 ‘climate leadership group’ of cities (the C40 is in partnership...