Stadtbibliothek Stuttgart is not only the city's library, but a modern architectural masterpiece designed by Eun Young Yi.
|
|
 |
0
|
 |
|
"The public library hums. Readers peruse e-books and job seekers attend workshops. Teens organize poetry slams, and students work together on school assignments. Librarians plan programs, help researchers online, and digitize collections of all shapes and sizes. All around the world, today’s libraries are serving their communities in new and different ways. But is that enough for tomorrow’s library?"
|
|
 |
0
|
 |
|
Aurasma is to announce a new customisable 3D engine to developers which will allow them to build complex augmented reality experience for smartphone users. ...
|
|
 |
0
|
 |
|
"Register & Read Beta is a new, experimental program to offer free, read-online access to individual scholars and researchers who register for a MyJSTOR account. Register & Read follows the release of the Early Journal Content as the next step in our efforts to find sustainable ways to extend access to JSTOR, specifically to those not affiliated with participating institutions."
|
|
 |
0
|
 |
|
code4lib article on starting a Kindle lending program at your library.
|
|
 |
0
|
 |
|
Metadata Interoperability Services (MINT) is a web-based platform that enables the aggregation of rich and diverse cultural heritage content and metadata. Su...
|
|
 |
0
|
 |
|
extraMUROS proposes to shape the Digital Public Library of America into a multimedia-library-without-walls through an open source, HTML5 platform. Submitted ...
|
|
 |
0
|
 |
|
"The Palo Alto City Library has two brand new group study rooms at its downtown branch, thanks to the completion last July of an extensive renovation. And now the library is tapping into an innovative technology to ensure those study spaces get the maximum use. This week the library launched a pilot project with LiquidSpace, a San Francisco-based company founded in 2010 that offers a mobile platform that “connects people seeking workspace with venues that have space to share,” according to the company’s website. For no charge and by following a simple Wizard setup, the library has listed its two study rooms, which can accommodate up to 10 people, with LiquidSpace. The listing allows potential users to see pictures of the rooms and book them for up to two hours from either the LiquidSpace website or mobile app or the library’s own website. The pilot will run until May 2012."
|
|
 |
0
|
 |
|
"The days of the card catalogue are long over, but there are even more innovations ahead in how the information available at libraries is organized. In a recent interview on Spark, David Weinberger, author and co-director of the Harvard Library Innovation Lab, talked to host Nora Young about ShelfLife and LibraryCloud, two of the lab's ongoing projects that will transform how we use libraries."
|
|
 |
0
|
 |
|
The Children's Interactive Library in Aarhus, Denmark is a fine example of a library's ability to adapt and innovate to meet the growing needs of 21st century kids. The Library is based on the idea that kids want to do more than ...
|
|
 |
1
|
 |
|
Great summary of how to get started with gamification.
|
|
 |
0
|
 |
|
Brief tour of the mobile ecosystem with an emphasis towards "online information" professionals in order to understand the big picture.
Via Judy O'Connell
|
|
 |
0
|
 |
|
Millward Brown’s Global Futures Group has prepared this presentation of their 12 digital predictions for 2012. They are definitely worth keeping in mind as librarians.
|
|
 |
2
|
 |
|
|
"Darien Library is excited to be hosting its own Minecraft server. If you don't know about it already; Minecraft is an awesome sandbox construction game in which players create and destroy different types of blocks in a 3D environment. Explore new terrain, gather raw materials, create amazing structures, and watch out for Creepers that come out at night!"
|
|
 |
0
|
 |
|
Links shared in the CIL 2012 Free & Open Source Tools presentation.
|
|
 |
1
|
 |
|
Video of the Espresso Book Machine at Darien Library.
|
|
 |
0
|
 |
|
MakerBot announced their brand new personal 3D printer, the Replicator, at CES yesterday and we just had a chance to see it up close and in person.
|
|
 |
0
|
 |
|
"24symbols, the 'Spotify for books' startup that launched last summer, has been busy developing its service that allows users instant access to a library of books for a fixed fee."
|
|
 |
1
|
 |
|
The Committee on Institutional Cooperation (or CIC) has been leading a coordinated effort to digitize government documents. The project continues with an app...
|
|
 |
0
|
 |
|
ShelfLife is intended to provide users with a rich environment for exploring the combined content of the DPLA, discovering new works, and engaging more deepl...
|
|
 |
0
|
 |
|
"The new Springville library has a unique piece of technology called The Painted Mirror, which is a full-length video monitor that captures your image and draws it into the story. Created and installed by Design I/O, it invites library visitors to move and perform as they stand in front of a storybook page. "Kids step into the world of The Painted Mirror, and they are transformed by different illustration styles inspired by favorite children's illustrators like Eric Carle or Chris Van Alsburg, for example," said Theodore Watson, one of the designers from Design I/O. "It is a combination of a real design and a programmatic illustration in real time." Read more: http://www.heraldextra.com/news/local/south/springville/springville-library-s-painted-mirror-puts-you-into-the-story/article_8ad6ce66-5073-52f7-9e2d-2c186557d1e1.html#ixzz1idmgsSO2
|
|
 |
0
|
 |
|
David Lee King's thoughts on content creation at libraries.
|
|
 |
0
|
 |
|
2012 promises to be a very busy year in all things digital. Here are 5 trends likely to make a big impact in our technologically enhanced lives.
Via Pippa Davies @PippaDavies
|
|
 |
0
|
 |
|
Information about starting a game collection at an academic library.
|
|
 |
0
|
 |
|
This is a good summary of why virtual worlds have lost popularity in education. Much of it is equally applicable to libraries.
|
|
 |
0
|
 |
|
Social media trends for 2012. The prediction on gamification's continued influence seems particularly relevant for libraries.
|
|
 |
0
|
 |
|
|