This is a great writing tool for creating interactive (branching) stories. Readers can choose different options as the work through the story and find their own route through the materials.
Via Nik Peachey, Juergen Wagner
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This is a great writing tool for creating interactive (branching) stories. Readers can choose different options as the work through the story and find their own route through the materials.
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"Playing video games is not just for fun, according to a number of studies of the impact of gaming on adults. In fact, pushing those buttons may be a pathway to physical and emotional health. Here’s what the research shows." Via Josué Cardona, Martin (Marty) Smith
cellulari-dual-sim's comment,
March 12, 10:24 PM
lovin play Nintendo 3DS games, Playstation Break 3 and Xbox 360 video games
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March 12, 10:26 PM
fond of play Nintendo 3DS, Xbox 360, Playstation Break 3 Video Games Delete the scoop?
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Robin Good: Must-read article on ClutterMuseum.com by Leslie M-B, exploring in depth the opportunity to have students master their selected topics by "curating" them, rather than by reading and memorizing facts about them.
"Critical and creative thinking should be prioritized over remembering content"
"That students should learn to think for themselves may seem like a no-brainer to many readers, but if you look at the textbook packages put out by publishers, you’ll find that the texts and accompanying materials (for both teachers and students) assume students are expected to read and retain content—and then be tested on it. Instead, between middle school (if not earlier) and college graduation, students should practice—if not master—how to question, critique, research, and construct an argument like an historian."
This is indeed the critical point. Moving education from an effort to memorize things on which then to be tested, to a collaborative exercise in creating new knowledge and value by pulling and editing together individual pieces of content, resources and tools that allow the explanation/illustration of a topic from a specific viewpoint/for a specific need.
And I can't avoid to rejoice and second her next proposition: "What if we shifted the standards’ primary emphasis from content, and not to just the development of traditional skills—basic knowledge recall, document interpretation, research, and essay-writing—but to the cultivation of skills that challenge students to make unconventional connections, skills that are essential for thriving in the 21st century?"
What are these skills, you may ask. Here is a good reference where to look them up: http://www.p21.org/storage/documents/P21_Framework_Definitions.pdf (put together by the Partnership for 21st Century Skills)
Recommended. Good stuff. 9/10
Full article: www.cluttermuseum.com/make-students-curators/
(Image credit: Behance.net)
Via Robin Good
Pauline Farrell's curator insight,
February 10, 1:24 AM
student wikepedia has to be the future where instead of passively reading they actively research and contribute to their learning PLN... We have started but have so much more to go
Mary Perfitt-Nelson's curator insight,
February 14, 7:36 AM
Wonmderful article. Peter's response is deep! Read it! Delete the scoop?
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Tool voor het schrijven van branches stories, lezers kunnen keuzes maken in het verhaal en zelf hun route kiezen.
Biedt misschien mogelijkheid voor interactivce storytelling achtige spellen?
Ik heb het nog niet geprobbeerd moet ik erbij zeggen.
inklewriter es una herramienta gratuita diseñada para permitir que cualquiera pueda escribir y publicar historias interactivas. Es perfecto para los escritores que quieran probar la interactividad, pero también para los profesores y estudiantes que buscan combinar conocimientos de informática y escritura creativa.
Permite Exportar a Kindle
Puedes incluso, conseguir que tu historia se convierta en Kindle. Lee esta página para saber más! http://www.inklestudios.com/inklewriter/create-an-ebook
Y no se ha terminado aún ... inklewriter está siendo constantemente desarrollado y mejorado, y van agregando nuevas características.