An Eye on New Media
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An Eye on New Media
New Media in Society, Business & Classrooms
Curated by Ken Morrison
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The last things that will make us uniquely human

The last things that will make us uniquely human | An Eye on New Media | Scoop.it
In a few decades, AI will outstrip many of the abilities we believe make us special. This is a grand challenge for our age, argues researcher Viktor Mayer-Schonberger.
Ken Morrison's insight:
A provocative writing
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[CES 2016] Keynote by Dr.WP Hong

Dr. Hong, the President of Samsung SDS and the Head of its solution business, described Samsung’s devices and components, platforms and security solution
Ken Morrison's insight:
Samsung's Keynotes are getting less cheesy and their products are improving, but their announcements still feel awkward. I really like some of the things that they are doing, but I can't picture it happening without another layer of advertising around every corner of the new horizon. For example, it is becoming trite to use the example of being at the store and having your refrigerator tell you what you need to buy.  It sounds nice, but the inevitable relentless advertising that will accompany this 'service' will turn me off quickly.

You will never find me arguing against pushes forward in the area of personalizing feedback regarding health. I am glad that they are proceeding in this area!
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Can Netflix Survive in the New World It Created?

Can Netflix Survive in the New World It Created? | An Eye on New Media | Scoop.it
It helped to develop all the new ways we watch TV — on-demand, bingeing, mobile. But the Silicon Valley company still has to keep reinventing itself.
Ken Morrison's insight:
Excellent analysis of the history of Netflix and it's projected future impact
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The Singularity Is Near (2010) [ 720p HD ] - YouTube

The brilliant inventor Ray Kurzweil creates a computer avatar named Ramona (Pauley Perrette). He raises her like a modern-day Pinocchio, and she gradually ac...
Ken Morrison's insight:

This is painfully cheesy at points.  But It does a good job of making us think about some of the future questions that we will need to ask ourselves as we advance toward singularity.  Yes, we have several decades to think about it.  However, this video could lead to some interesting discussions today.

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4 Reasons Why Apple's iBeacon Is About to Disrupt Interaction Design | Wired Design | Wired.com

4 Reasons Why Apple's iBeacon Is About to Disrupt Interaction Design | Wired Design | Wired.com | An Eye on New Media | Scoop.it
An emerging, invisible infrastructure will give designers an entirely new technological frontier to explore.
Ken Morrison's insight:

I am very surprised that they chose to call this iBeacon after Facebooks PR problem with Beacon just a few short years ago.  However, This forward thinking technology is going to make an impact.  Basically, Bluetooth technology has advanced enough that it is now inexpensive, less battery-hungry, and more able to communicate with other devices without humans babysitting each transfer and connection. It will be interesting to see how this plays out.

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Tiny Remote Is Like a Swiss Army Knife for Your Smartphone

Tiny Remote Is Like a Swiss Army Knife for Your Smartphone | An Eye on New Media | Scoop.it
Gecko, a Bluetooth-enabled tag, lets smartphone users control their devices remotely and acts as a motion and location sensor.
Ken Morrison's insight:

This is exciting.  Click play and let your imagination's legs play around in your head for while

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Where Does Gamification Fit in Higher Education? [#Infographic]

Where Does Gamification Fit in Higher Education? [#Infographic] | An Eye on New Media | Scoop.it
Are points and badges a waste of time, or the key to unlocking hidden motivation in college students?
Ken Morrison's insight:

I found this report and infographic via the 2013 Horizon Report. It was good to see gamification rank so highly in their report. I was also a bit surprised to see them use this infographic as one of their sources for research.  We need to rethink what is 'real' teaching and what is 'real' research.

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The Future of Advertising: 'Pay-Per-Gaze' Is Just the Beginning

The Future of Advertising: 'Pay-Per-Gaze' Is Just the Beginning | An Eye on New Media | Scoop.it
Advertising is going to change more in the next 20 years than it has in the last 100. If you need proof of that, just look at the patent Google was granted Thursday for a Google...
Ken Morrison's insight:

I am sure that many of you have seen this on Mashable yesterday.  For me, the key takeaway is that the technology can measure your pupil to determine if you are interested in the advertising.  The is is such a huge advancement.  In theory, there probably isn't a reason why they couldn't measure body temperature as well to give other types of feedback to Google.  It is a whole new world.
Ken 

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Harvard learning and teaching innovations | Harvard Magazine

Harvard learning and teaching innovations | Harvard Magazine | An Eye on New Media | Scoop.it

Harvard hosted HILT to discuss needed future innovation in education.  My key takeaways are highlighted in this link.

 

Highlights from the second University-wide Harvard Initiative on Learning and Teaching conference

Ken Morrison's insight:

Great minds and ideas collided at the 2013 Harvard Initiative for Learning and Teaching (HILT) conference. My Key takeaways are this quote:
“The future is not really about onlineeducation,” he said. “It is about rethinking education” using the best technology in the best ways to improve learning outcomes:

and the concept of creating a system of having every teacher know the learning styles of all students before they enter a class.  I also like that this  conference reinforced the idea that we must not think of our courses in isolation. They must be part of a system that has connections to many other courses in a program.

Ken

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Ivon Prefontaine, PhD's curator insight, May 16, 2013 8:30 PM

This looks like an interesting article with references to innovation being costly and disruptive. Is that what bureaucrats and technocrats want?

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Some phones understand waving gestures. This one will wave at you!

Some phones understand waving gestures.  This one will wave at you! | An Eye on New Media | Scoop.it
Today's phones alert you with noises and vibrations, but what if they were like the shape-changing MorePhone, bending and twisting when it receives a text?
Ken Morrison's insight:

Yesterday, I shared a scoop about a phone that can read your brain or interpret what it means when you gesture or wave at it.  Today, I learned about this phone that will 'wave' at you to get your attention.  

What ways can you imagine similar  technology being used in education apps?

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The Past & Future of Infographics

The Past & Future of Infographics | An Eye on New Media | Scoop.it

It could be argued that early caveman actually invented infographics.

 

It wasn’t until 1626, however, that infographics were published in the book Rosa Ursina Sive Sol by Christoph Scheiner. His illustrations clearly and concisely demonstrated the rotation patterns of the Sun. After that, infographics appeared regularly in a variety of other publications.

 

In the 1970’s, The Sunday Times, an award-winning British newspaper, began using infographics to make the news more interesting. Throughout the 1980s and 1990s, other newspapers began following suit.

 

By the turn of the 21st century, new technologies emerged that enabled a host of companies to create infographics quickly and easily. Infographics slowly began making their way onto websites, in magazines, products and games...


Via Lauren Moss, Luís António Santos
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Gabe Zichermann - Gamification

If you like this talk, you may like his website and blog at:

http://www.gamification.co/gabe-zichermann/

 


Via Tania Kowritski
Ken Morrison's insight:

20% of Earth top 1000 corporations will incorporate some aspect of gamification into their marketing or product design by 2015.  What does that mean for you and the future workers who you are raising?

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Ken Morrison's comment, April 8, 2013 2:59 AM
It looks like you have a great site here. I will definitely return!
Martin (Marty) Smith's curator insight, April 8, 2013 8:50 AM

Everything Bad Is Good
Gabe Zichermann, author of Gamification by Design, debunks the idea that games are "bad" for kids. Good companion to Everything Bad Is Good For you by Steven Johnson.


"Kids have to have an extraordinary multi-tasking skill," says Gabe with great research examples. Gabe links the Flyn Effect, the idea that people are getting smarter, to video games. 


The argument Zihermann makes for children is applicable to business as well. Engagment beats non-engagment and games create engagement. 

Martin (Marty) Smith's comment, April 9, 2013 7:11 AM
Future workers are so comfortable with game constructs to NOT use them is crazy.
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Google Glass

Google Glass | An Eye on New Media | Scoop.it

Google is having the public audition to be the first customers for Google Glass

 

Have what it takes to be a Glass Explorer? Tell us what you would do if you had Glass #ifihadglass

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[PDF] Millennial Carreers: 2020 vision

[PDF] Millennial Carreers: 2020 vision | An Eye on New Media | Scoop.it

By 2020 Millennials will make up over a third of the global workforce. That’s one reason so many reports about them exist. Some say they are disloyal, self-absorbed and lazy, while others claim they’re a generation of digital entrepreneurs and innovators. Some aim to dispel the myths others have created. Just type “Millennials are...” into a Google search  to see the stereotypes.

This is not just another Millennial report. This report presents new findings with fresh insights  from the perspective of both employers and employees. As world of work experts, we have nearly 30,000 employees advising 400,000 clients on hiring decisions and talent development every year. We find work for 3.4 million people—about half of whom are Millennials.

We carried out quantitative research across 25 countries surveying 19,000 Millennials, including 8,000 ManpowerGroup associate employees and more than 1,500 of our own hiring managers. We asked what they look for in a job, what development opportunities they seek and what would make them stay with an employer. We wanted to understand how different they are or aren’t from the rest of the workforce and from generations before them. We wanted to ensure that the sample represented all working Millennials; not just the top percent of tech-savvy earners, but also the graduates and non-graduates across all industries, income and education levels.


Via Edumorfosis, Jim Lerman
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Serge G Laurens's curator insight, January 19, 10:18 PM
[PDF] Millennial Carreers: 2020 vision
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ISTE 2016: Michio Kaku Says Education Needs a Revolution

ISTE 2016: Michio Kaku Says Education Needs a Revolution | An Eye on New Media | Scoop.it
The theoretical physicist says a fourth wave of technology is about to begin, and educators must prepare students to thrive in the new landscape.
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The future of the desktop is a tabletop | PCWorld

The future of the desktop is a tabletop | PCWorld | An Eye on New Media | Scoop.it
The PC isn't going away. It's turning into a coffee table. Or a pint-sized NUC. We talk to Intel's desktop chief about the many faces of the future PC.
Ken Morrison's insight:

I forgot about these things.  I have always felt that their is real potential if they communicate with our portable devices.  I felt like the first version were nothing more than big toys that made eyes and backs hurt.  

I simply can't imagine a large mass of people paying top dollar to carry or roll it from room to room. I can imagine it being bigger in Asian countries and other countries with small apartments. 

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IBM reveals its top five innovation predictions for the next five years

IBM reveals its top five innovation predictions for the next five years | An Eye on New Media | Scoop.it
IBM's predictions all involve big data and using computing to glean intelligence from vast systems. We discuss them with IBM's research boss.
Ken Morrison's insight:

In Brazil and other places, citizens can communicate with local goverment by reporting places that need to be repaired.  Here is the big innovations that will be coming in the next half-decade

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Li-Fi Turns Every Lightbulb Into an Ultra-Fast Wireless Network

Li-Fi Turns Every Lightbulb Into an Ultra-Fast Wireless Network | An Eye on New Media | Scoop.it
Researchers are creating a way to turn lightbulbs into ultra-fast wireless networks that would have 100,000 times the frequency of a Wi-Fi signal.
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Google buys Bump to share anything between your phone and laptop

Google buys Bump to share anything between your phone and laptop | An Eye on New Media | Scoop.it
Google just bought Bump, the app for iPhone and Android that transfers files, photos, and videos between your phone and your laptop. Terms of the deal were not released. The app allows you to selec...
Ken Morrison's insight:

Google Buys Bump.  I can think of many ways that this can change education.  "Please help me 'pass' out the 'handout' #edtech

 

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Don't Call It A Mind-Meld: Human Brains Connect Via Internet : NPR

Don't Call It A Mind-Meld: Human Brains Connect Via Internet : NPR | An Eye on New Media | Scoop.it
In what they call "direct brain-to-brain communication in humans," researchers at the University of Washington say they've successfully passed signals from one mind to another via the Internet, without using surgical implants.
Ken Morrison's insight:

"The Internet was a way to connect computers, and now it can be a way to connect brains," researcher Andrea Stocco says, in a release from the University of Washington. "We want to take the knowledge of a brain and transmit it directly from brain to brain."

 
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Will you be employable in the next 5 years?

Will you be employable in the next 5 years? | An Eye on New Media | Scoop.it

Google's Ad revenue is now bigger than the entire U.S.A. print industry.

Ken Morrison's insight:

Gulp!  You are not going to forget this website.  I fully support Mitch Joel. I am so thankful for his countrless free podcasts and blogs that have helped me through the years. I hope that his new book sells well.  In Cntrl-Alt-Delete, Joel discusses the many reasons why businesses and workers both need to reboot our careers.  I've enjoyed his insights via about five podcasts this past month as he is making the circuits among many power bloggers in our industry. The experts love this guy and I can see why!  I believe that I have heard every one of his podcasts for the pase four years.  I highly endorse his opinions.

 

 

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The Next Fifty Years In Technology: Here's What's Coming! | Simply Zesty

The Next Fifty Years In Technology: Here's What's Coming! | Simply Zesty | An Eye on New Media | Scoop.it
What will the next fifty years bring in the world of social media, mobile, robotics and more? Our fifty year timeline shows you just what could be in store

 

Technology is growing at such an exponential rate, it can be difficult to visualise what the next five years will look like, let alone fifty. We wanted to see just how the future is going to shape up for us. So we compiled all the best predictions for digital technology, mobile, social media, and big data over the next fifty years into a timeline so you can see exactly what’s in store.

 

The timeline covers expected growth in key markets including spend on digital and mobile, as well as big data so we can start to see exactly where this emerging industry will head. Data for the timeline has been gathered from a wide range of sources, in specialist areas to give as wide a view as possible of what’s coming up....


Via Jeff Domansky
Ken Morrison's insight:

According to this projection, we are 9 1/2 years away from having a copy of every book on the planet in digital form. There are other interesting projections that are worth viewing.

This should get your imagination going....

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Push ! Agencia de estrategia digital's curator insight, May 16, 2013 7:18 AM

Las mejores predicciones sobre tecnologia digital, mobiles, redes sociales, ... para los próximos 50 años (Infografia) 

MTD's curator insight, May 17, 2013 5:15 AM

Fantastic look at how technology will develop, drive new advances, interact, and push the development of business and society in the medium future. 

Dr. Helen Teague's curator insight, December 9, 2013 3:02 PM

Singularity in a decade!

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Samsung Tests a Galaxy Note 10.1 Controlled by Brain Activity | MIT Technology Review

Samsung Tests a Galaxy Note 10.1 Controlled by Brain Activity  | MIT Technology Review | An Eye on New Media | Scoop.it

One day, we may be able to check e-mail or call a friend without ever touching a screen or even speaking to a disembodied helper. Samsung is researching how to bring mind control to its mobile devices with the hope of developing ways for people with mobility impairments to connect to the world. The ultimate goal of the project, say researchers in the company’s Emerging Technology Lab, is to broaden the ways in which all people can interact with devices.

 

In collaboration with Roozbeh Jafari, an assistant professor of electrical engineering at the University of Texas, Dallas, Samsung researchers are testing how people can use their thoughts to launch an application, select a contact, select a song from a playlist, or power up or down a Samsung Galaxy Note 10.1. While Samsung has no immediate plans to offer a brain-controlled phone, the early-stage research, which involves a cap studded with EEG-monitoring electrodes, shows how a brain-computer interface could help people with mobility issues complete tasks that would otherwise be impossible.

 

Brain-computer interfaces that monitor brainwaves through EEG have already made their way to the market. NeuroSky’s headset uses EEG readings as well as electromyography to pick up signals about a person’s level of concentration to control toys and games (see “Next-Generation Toys Read Brain Waves, May Help Kids Focus”). Emotiv Systems sells a headset that reads EEG and facial expression to enhance the experience of gaming (see “Mind-Reading Game Controller”).

 

Тo use EEG-detected brain signals to control a smartphone, the Samsung and UT Dallas researchers monitored well-known brain activity patterns that occur when people are shown repetitive visual patterns. In their demonstration, the researchers found that people could launch an application and make selections within it by concentrating on an icon that was blinking at a distinctive frequency.

 

Why It Matters

 

A brain-controlled mobile device could give paralyzed people more ways to interact with the world while also improving functionality for all of us.


Via Miloš Bajčetić
Ken Morrison's insight:

This interests me. Yet, I am not going to want to make a two-year $2,000 commitment on a cell phone.  I like the innovation.  I don't know if the demand is there to justify it deep deep research that will be needed to make it practical.  With that said...WELL DONE SAMSUNG!

 

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Min Kim's comment, April 26, 2013 6:01 PM
It really is interesting. I do agree with you for the fact that this technology doesn't seem practical but who knows this will our next shift in new media technology? hahaha
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Why Facebook May Not 'Like' the Future. Forrester says that Google will win the true war for likes.

Why Facebook May Not 'Like' the Future. Forrester says that Google will win the true war for likes. | An Eye on New Media | Scoop.it
"The database of affinity is Facebook's birthright," Forrester Analyst Nate Elliott says. "And it's going to blow it.
Ken Morrison's insight:

Ken's Key Takeaway
Many Facebook users Like then Leave a brand. This skews advertising to people who already like the product. That may be helpful in some ways.  But because Google +1 system is built around current and future search needs and desires, Forrester feels that Facebook will lose the war for 'likes'.

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Ken Morrison's comment, April 16, 2013 2:29 PM
Thank you for the rescoop. Good luck with your new site!
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Media Creation; Unchained Upcoming changes | Visual.ly

Media Creation; Unchained Upcoming changes | Visual.ly | An Eye on New Media | Scoop.it
Mobile devices, with the help of social media, are taking over media creation.
Ken Morrison's insight:

A nice infographic that shows how and why mobile may soon be a media creation device.  Thanks to Claire at Scoop.it headquarters for sharing this

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