New Digital Media
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New Digital Media
Up to date news on the latest trends and developments in Digital Media
Curated by Matmi
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Rescooped by Matmi from Transmedia: Storytelling for the Digital Age
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Serious business of gaming

Serious business of gaming | New Digital Media | Scoop.it

"Gamification, gamefullness and alternative reality sound like fun, but as Anna Jackson explains, they are important and serious gaming concepts."


Via The Digital Rocking Chair
Matmi's insight:

Like this author states - gaming is a serious business. Games are no longer just a teengage boys hobby - they are a serious revenue generating tool. More and more people from all walks of life are playing casual mobile games so there is even more of a need for businesses to be ahead of the game ( excuse the pun ) and have their own game developed to get customers interacting with their brand.

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Luca Brigada's comment, March 12, 2013 1:34 AM
This article explain and show the gamification and its importance
Luca Brigada's curator insight, March 19, 2013 6:48 PM

Gamification is "the use of game mechanics and game design techniques in non-game contexts" (mashable.com) and it's a huge trend in marketing right now, as well as an idea that is being embraced in health, education and non-profit sectors.

 

Examples of gamification are:

- Badges to reward participation (e.g foursquare)

- Assigning missions and using levels of achievementImposing time limits Points

- Rewards and leaderboardsMaking everyday tasks fun by turning them into a game.

 

Danny Ong's curator insight, September 24, 2013 1:26 AM

In this article, it is shown how people applies gaming-related concepts into their daily activities. Therefore, if we could apply the same concepts when it comes to businesses, plenty of improvement will be seen among the people. One of the example is Foursquare giving people achievements if they had logged into several places using Foursquare. If this concept is applied to the business people, there might had a chance they are motivated by the rewards that will be given if they done an excellent job.

Rescooped by Matmi from Transmedia: Storytelling for the Digital Age
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Everything You’ll Ever Need To Know About Gamification

Everything You’ll Ever Need To Know About Gamification | New Digital Media | Scoop.it

Tadhg Kelly:  "There are plenty of people in and around games who make their living largely through behaving like wizards. Nowhere is this more true than in the field of gamification" ...


Via The Digital Rocking Chair
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Rescooped by Matmi from Great Geeky Gadgets
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Warwick Davis interview: from Star Wars to App Store

Warwick Davis interview: from Star Wars to App Store | New Digital Media | Scoop.it

Warwick Davis is a geek culture icon. VG247′s Dave Cook speaks with Davis to discuss his first game Pocket Warwick, and the relationship between studios and actors.


Matmi ►


An interesting, in-depth article on Warwick's experience in the digital industry. We have had an absolute blast working with him and can't wait for the games release, 25th October 2012.

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Rescooped by Matmi from PC, Console and Mobile Gaming
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Matmi's upcoming mobile game - Rollabear

Matmi's upcoming mobile game - Rollabear | New Digital Media | Scoop.it

Matmi's upcoming mobile game - Rollabear bit.ly/ImDTgO

 

It has been three years in the making. Two years late. Lots of stress. Many disasters, three re-writes. 6 designers and artists, three developers, and 1 crazy boss. No bears were hurt in the making of this game. But a few developers lost their minds.

 

Looking for beta testers. If you are interested in being a beta tester for Rollabear, please email info@rollabear.co.uk or sign-up on http://www.rollabear.co.uk/

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Retention patterns in social vs. casual games

Retention patterns in social vs. casual games | New Digital Media | Scoop.it

This article was written by Vostu co-founder and Chief Scientist Mario Schlosser and Chief Researcher Neil Molino. It compares retention patterns between Vostu's city-building sim, MegaCity, and its recently-released real time soccer sim, Gol Mania....

 

[via http://www.insidesocialgames.com]

 

 Mini Matmian:
A great in-depth look at the advantages and disadvantages of casual games vs social games; and what they can learn from each other.

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Is the future of gaming in the cloud?

Is the future of gaming in the cloud? | New Digital Media | Scoop.it

"Being a games developer it comes as no surprise that I’m interested in computer games and gadgets. My obsession started back in the 80’s with a Sinclair +2 Spectrum (yes, I am that old)..."

 

"...Can a cheap, affordable console that plays all the latest games and never needs upgrading exist? I’m quietly confident, but maybe I’ve just got my head in the cloud"

 

Read the full article:

http://matmiltd.tumblr.com/post/10980354178/gaming-in-the-cloud

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Adobe MAX sneak peek: Blitting for Flash gaming across screens | Adobe Developer Connection

Adobe MAX sneak peek: Blitting for Flash gaming across screens | Adobe Developer Connection | New Digital Media | Scoop.it

See what you can expect to learn in one of the Flash game development sessions at MAX this year.
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Rescooped by Matmi from Cloud Central
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INFOGRAPHIC: The Rise of Cloud Gaming | The Cloud Infographic

INFOGRAPHIC: The Rise of Cloud Gaming | The Cloud Infographic | New Digital Media | Scoop.it
Interested in a history of cloud gaming? Big Fish Games released this interesting infographic - check it out!

Via Peter Azzopardi
Matmi's insight:

 A really funky infograpgic on cloud gaming - cloud gaming growing more and more everyday and Matmi are staying at forefront of this. - HK

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Have your very own Warwick in your pocket!

Have your very own Warwick in your pocket! | New Digital Media | Scoop.it

Warwick Davis fans can get closer to their favourite celeb than ever before with this new free-to-play app. Combining elements of The Sims and Tamigotchi, PocketWARWICK features the star himself -feed him, tickle him, dress him as frog, take him to auditions, send him to the Gym – whatever it takes to keep him happy. Be part of and help him along his journey from Z-list to A-list celebrity status. At launch, the game will contain 100s of tasks to take part in with more added over time.


Download: https://itunes.apple.com/gb/app/pocketwarwick/id547257601?mt=8 


The app is available on all iOS platforms now (soon to be released on Android).

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What the Gaming Industry Knows About Digital Intelligence

What the Gaming Industry Knows About Digital Intelligence | New Digital Media | Scoop.it
The gaming industry’s mastery of four strategic digital intelligence capabilities provides a model.


Analytics have been around for more than 20 years now, and yet the demand for analytics has never been greater. The problem is the traditional analytics approach was not designed or intended to handle the breadth of channels, devices, volume, and speed that fuel today’s digital interactions.


That’s why the industry must take an evolutionary step forward. At our firm we believe the answer may be digital intelligence. Digital intelligence essentially supports the collection and management of digital marketing and business data across all channels, and makes that data available to analytics applications.


Digital intelligence is appealing to many, but it’s equally daunting because no simple solution exists for handling massive volumes of diverse data, tracking visitors across digital channels, and directly connecting insights to actions. But one industry does stand out as an early adopter: the gaming industry.


Gaming firms have significant incentives to master analytics because game usage data is their first and best feedback loop into the health of their businesses and the needs of players... Gaming firms leverage digital intelligence extensively to rapidly introduce and deliver visibility to their business, evaluate product enhancements, and inject intelligence directly into player experiences.


The gaming industry’s mastery of four strategic digital intelligence capabilities provides a model that other organizations can learn from. Here’s a brief outline of each.

Matmi's insight:

Digital intelligence is vital for effective digital marketing - Matmi are one step  ahead by using digital intelligence to create great digital campaigns for brands through our games - we know what works in gaming - HK

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Apple Games Converge With Android Using HTML 5 as IPad Rejects Flash: Tech

Pity the programmer. The path used to be so clear. After coming up with the next billion-dollar software idea, the only decision left was whether to build it for just Microsoft Corp. (MSFT)’s Windows or Apple Inc. (AAPL)’s Mac as well.
Now the options are far more diverse. Mobile platforms like Apple’s iOS, Google Inc. (GOOG)’s Android, and Windows Phone all vie for coders’ attention alongside desktop operating systems and Web hubs such as Facebook Inc. Each one requires time, and often a different skill set.
The challenge is particularly acute in video games, where iPhone users expect to be able to interact with their friends even if they’re using a different device. Michael Carter, a 27- year-old software engineer, says he has a solution in HTML 5, Bloomberg Businessweek reports in its Feb. 27 issue.
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A Matmian’s view of OnLive

A Matmian’s view of OnLive | New Digital Media | Scoop.it

So what can I do with OnLive?

 

With OnLive you get to play a variety of games on the most basic of computers or even simply on a TV, using a controller of your choice.... 

 

Read the full article:

http://matmiltd.tumblr.com/post/11017887247/onlive-review

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Unity and Flash : a sneak peek.

Unity and Flash : a sneak peek. | New Digital Media | Scoop.it

"Over the last few months here at Unity, we have been hard at work on, amongst many other cool things, the ability to publish from Unity to the Flash Player."

 

►Mini Matmian:

Unity3D developers rejoice!

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