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networked media
Digital contents for education.. and something more
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http://www.60secondscience.net/

The 60SecondScience videocomp wants entries in ANY language coz science is universal. See this winner http://t.co/NtmdUnEn Anyone of any age from any country can register by 1 August, and upload a 60second science video by 26 August 2012, to be in the running for a share of $10,000 in cash prizes.

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Survey SMARD per le PMI del settore ICT e networked media | CSP - Innovazione nelle ICT

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Flipping the Classroom Requires More Than Video

Flipping the Classroom Requires More Than Video | networked media | Scoop.it
In 2004, a former hedge fund analyst began recording and posting videos of himself explaining some math techniques.

Via Ana Cristina Pratas
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Rescooped by epanto from Online Video Publishing
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Google Hangouts Soon To Provide Live Streaming To an Unlimited Audience For Everyone

Google Hangouts Soon To Provide Live Streaming To an Unlimited Audience For Everyone | networked media | Scoop.it

From the article: "Google will soon give everyone the ability to live stream their Google+ Hangouts to an unlimited audience, Google Engineering Director Chee Chew told me at the Social TV Summit in San Francisco Tuesday.

 

Hangout video chats are currently limited to 10 participants. Only a few select users have been pre-approved to stream their Hangouts to a bigger group of viewers, something Google has been calling Hangouts On Air."

 

Full article: http://gigaom.com/video/google-hangouts-live-streaming/ ;

 

Google Hangouts: www.google.com/tools/dlpage/res/talkvideo/hangouts/ ;


Via Robin Good
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VIEW Conference 2012 | Digital Cinema, Virtual Reality, Computer Graphics, Stereoscopic 3D, Video Games, 3D Animation & Visual Effects | 13th International Computer Graphics Conference 16 – 19 Oct ...

VIEW Conference 2012 | Digital Cinema, Virtual Reality, Computer Graphics, Stereoscopic 3D, Video Games, 3D Animation & Visual Effects | 13th International Computer Graphics Conference 16 – 19 Oct ... | networked media | Scoop.it
VIEW Conference is the premiere international event in Italy on Computer Graphics, Interactive Techniques, Digital Cinema, 3D Animation, Gaming and VFX...
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Rescooped by epanto from Online Video Publishing : Tips & News
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Kevin Allocca: Why videos go viral | Video on TED.com

TED Talks Kevin Allocca is YouTube's trends manager, and he has deep thoughts about silly web video. In this talk from TEDYouth, he shares the 4 reasons a video goes viral.


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Google adds 3D option to 1080p YouTube videos

Google adds 3D option to 1080p YouTube videos | networked media | Scoop.it
Read 'Google adds 3D option to 1080p YouTube videos' on Digital Trends. As 3D video slowly continues to seep into consumer's lives both on television and...
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Rescooped by epanto from Transmedia: Storytelling for the Digital Age
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Interview with Jérémy Pouilloux: Why Teach Transmedia?

Interview with Jérémy Pouilloux: Why Teach Transmedia? | networked media | Scoop.it

Jérémy Pouilloux: "Transmedia Immersive University is a project that is taking transmedia to France’s universities; an initiative I launched last year. The aim behind TIU is to encourage students to write transmedia material by supervising the production of their projects and then broadcasting these projects as part of a public event."

 


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Virtual Roundtable: Transmedia in Education - How and Why?

Virtual Roundtable: Transmedia in Education - How and Why? | networked media | Scoop.it

Join our hosts the week of March 26 for a Virtual Roundtable discussion on Transmedia in Education: 
Lucas Johnson, Silverstring Media

Simon Pulman,  Starlight Runner Entertainment

Jeff Gomez, Starlight Runner Ente ...

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Schools Abandon Textbooks To Go All iPad

Schools Abandon Textbooks To Go All iPad | networked media | Scoop.it
Apple says schools in more than 600 districts have bought iPads for all of their students. We meet one principal who decided to stop buying textbooks and use the devices instead.
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3D Technology Used to Help Autistic Children Learn | The EasierLiving Blog

3D Technology Used to Help Autistic Children Learn | The EasierLiving Blog | networked media | Scoop.it
autism development? Luckily for those affected by the condition, “Letters alive,” thought so.
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Powerful Image Processing Software and Hosting - snaggy

Powerful Image Processing Software and Hosting - snaggy | networked media | Scoop.it
Snag.gy is an image hosting service that lets you paste images from your clipboard directly online.

Via Daniel Stebbins, michel verstrepen
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Apps by the App People Offers Organized Video Lessons

Apps by the App People Offers Organized Video Lessons | networked media | Scoop.it
Apps by the App People Offers Organized Video Lessons (Apps by the App People Offers Organized Video Lessons http://t.co/tXjml9AK...)...
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Rescooped by epanto from 21st Century Tools for Teaching-People and Learners
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Encyclopedia of Life - Animals - Plants - Pictures & Information

Encyclopedia of Life - Animals - Plants - Pictures & Information | networked media | Scoop.it
The Encyclopedia of Life is an unprecedented effort to gather scientific knowledge about all animal and plant life where pictures, information, facts, and more are available for all things living in our plant and animal kingdoms.

Via Gust MEES
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Rescooped by epanto from 21st Century Tools for Teaching-People and Learners
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Mobile: More Districts Are Rewriting Acceptable Use Policies

Mobile: More Districts Are Rewriting Acceptable Use Policies | networked media | Scoop.it
Spotlight covers the intersections of technology and education, going behind the research to show how digital media is used in and out of classrooms to expand learning.

 

“When I talk to colleagues in Finland, they say, how do you filter?” said Jim Klein, director of Information Services and Technology at the Saugus Union School District in Southern California.

 

“They say, our kids’ filters are in their heads.

 

You do this by giving them a safe environment to educate themselves instead of sticking your head in the sand and pretending these technologies don’t exist.”


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norma_covington's comment, April 7, 2012 2:08 PM
Yes, I agree, time to tune in instead of tuning out, what we don't understand.
Dodie Ellen Ballard's curator insight, March 13, 2013 2:44 AM

While this seems to be a struggle for some educational institutions, the policies not only have to be re-written, but the re-write must embrace and not negate the use of technology.

Rescooped by epanto from Transmedia: Storytelling for the Digital Age
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How MTV is using youth and digital media to create change

How MTV is using youth and digital media to create change | networked media | Scoop.it
Why did MTV, the pop culture television icon and Angry Birds, the predominant, casual gaming juggernaut, partner up? But more specifically, why did they partner up to combat a major social issue like cyberbullying?

 

DRC:  Turns out MTV take their commitment to their audience very seriously ...


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Thélème | Les Éonautes, le premier serious game FLE

Comme Thélème, « Les Éonautes » est dédié à l’apprentissage du Français Langue Étrangère. Ce jeu en ligne est utilisable en cours ou en salle de ressources par un professeur et ses apprenants.


Via Odile Dupont
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European Schoolnet launches community of practiceinGenius | VISCED

European Schoolnet launches community of practiceinGenius | VISCED | networked media | Scoop.it
VISCED, a Transnational Appraisal of Virtual School and College Provision (European Schoolnet launches community of practiceinGenius http://t.co/GXMnhP5u...)...
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Official Google Blog: Going global in search of great art

he original Art Project counted 17 museums in nine countries and 1,000 images, almost all paintings from Western masters. Today, the Art Project includes more than 30,000 high-resolution artworks, with Street View images for 46 museums, with more on the way. In other words, the Art Project is no longer just about the Indian student wanting to visit the Metropolitan Museum of Art in New York. It is now also about the American student wanting to visit the National Gallery of Modern Art in Delhi.

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Rescooped by epanto from Digital Citizenship in Schools
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Using Avatars to Teach Internet Safety ~ Cool Tools for 21st Century Learners

Using Avatars to Teach Internet Safety ~ Cool Tools for 21st Century Learners | networked media | Scoop.it

Use avatars and pen names to tech students about Internet safety. Get a complete lesson plan at the bottom of the blog post.


Via Judy O'Connell
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Is Mobile Learning Smarter Learning? Using Mobile Devices for Multisensory Learning and Assessment

Is Mobile Learning Smarter Learning? Using Mobile Devices for Multisensory Learning and Assessment | networked media | Scoop.it
It seems that an educational system focused on learning outcomes would pay particularly close attention to research about how the human brain learns best.
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Rescooped by epanto from Online Video Publishing : Tips & News
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18 Amazing Examples of G+ Hangouts in Education

18 Amazing Examples of G+ Hangouts in Education | networked media | Scoop.it
Google+ Hangouts is making a splash in education, where teachers and others are transforming the learning experience.

Via Alex Briscese
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3D Technology Used to Help Autistic Children Learn | The EasierLiving Blog

3D Technology Used to Help Autistic Children Learn | The EasierLiving Blog | networked media | Scoop.it
autism development? Luckily for those affected by the condition, “Letters alive,” thought so.
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Rescooped by epanto from Augmented Collective Intelligence
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Harnessing Collective Intelligence with Games 2012

"With recent advances in harnessing the knowledge and skill of large groups of (unknown) network-connected humans, researchers and practitioners have been designing systems that make contributions of users entertaining and more engaging. Game mechanics are being applied to the traditional human computation tasks, such as transcription, classification and labeling. Seminal examples of such applications include ESP game and FoldIt. At the same time, companies seek strategies to include elements of gaming into business processes to increase productivity and engagement of employees. Framing a business goal in the form of a game is also a promising method for motivating newer generations in the workforce."


Via Howard Rheingold
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