"‘networked individualism’ = approach led by the Toronto network analyst Barry Wellman. Wellman has denounced the smuggling of obsolete notions of community from an earlier period of North American community studies into Internet localisation studies. Where the old communities had ‘streets and alleys’, Internet researchers are now imagining communities bound ‘by bits and bytes’ (Hampton and Wellman 2003). For Wellman this is an analytical cul-de-sac, for the crucible of North American sociality has long ceased to be the local neighbourhood (Wellman and Leighton 1979). This does not mean, Wellman insists, that communities have disappeared. Rather they have survived in the form of geographically dispersed personal communities, i.e. personal networks (Pahl 2005). The Internet merely reinforces a global trend towards networked individualism that was already well under way (Wellman et al 2003, Castells 2001)." (http://johnpostill.co.uk/articles/postill_localising_net.pdf)
Michael Gurstein: 'Castells and Wellman and his colleagues have argued that the Digital or Information Society (or in their term the “networked society”) results in social relationships characterized by what they call “networked individualism” - …It is the move from densely-knit and tightly-bounded groups to sparsely-knit and loosely-bounded networks. Each person is a switchboard, between ties and networks. People remain connected, but as individuals, rather than being rooted in the home bases of work unit and household. Each person operates a separate personal community network, and switches rapidly among multiple sub-networks.
each video on the site is mapped via tagging to subjects taught in schools and is accompanied by materials that assist teachers and students understand the video lesson, this is more about what teachers can do with those lessons.
When analyzing the disruption potential of MOOCs, it is easy to forget that the actual concept is just 4 or 5 years old. Furthermore, the actual definition of the concept has undergone a significant change in the past 12 months as an entirely new branch has emerged.
J'ai eu l'occasion d'interviewer Maxime Leroy, porteur du webdocumentaire, Collaborative Cities, initiative soutenue par OuiShare et actuellement financée sur KissKissBankBank (il reste 43 jours de collecte et le démarrage est excellent).
Darfur is Dying [http://www.darfurisdying.com/] was a viral video game for change that provided a window into the experience of the 2.5 million refugees in the Darfur region of Sudan. Players must keep their refugee camp functioning in the face of possible attack by Janjaweed militias. Players can also learn more about the genocide in Darfur that has taken the lives of +400,000 people, and find ways to get involved to help stop this human rights and humanitarian crisis.
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