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Narrative Tech
Tracking the evolution of narrative under the new light of technology.
Curated by RainboWillis
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From Oblivion to Elysium, how films are embracing the language of videogames

From Oblivion to Elysium, how films are embracing the language of videogames | Narrative Tech | Scoop.it

Via The Digital Rocking Chair
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The Digital Rocking Chair's curator insight, September 17, 2013 2:27 PM


"David Valjalo says summer 2013 finally proves games and cinema can meet in the multiplex" ...

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Arcade Fire / Just a Reflektor

Arcade Fire / Just a Reflektor | Narrative Tech | Scoop.it
An interactive music video for "Reflektor" by Arcade Fire. Directed by Vincent Morisset. Created for Google Chrome.
RainboWillis's insight:

Truly, one of the coolest things I've seen done with HTML5. Do it, when you get a chance.

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Fairy Tales: Architecture Storytelling Competition

Fairy Tales: Architecture Storytelling Competition | Narrative Tech | Scoop.it
Fairy Tales is an open, international, ideas competition that challenges creatives from all professional realms to develop visionary, narrative-based design proposals.
RainboWillis's insight:

Fascinating conceptual-architecture/storytelling competition.

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Booktrack - Booktrack - Amplify your story

Booktrack - Booktrack - Amplify your story | Narrative Tech | Scoop.it
Booktrack introduces concept of soundtrack in digital books, ebooks for iphone, ipad, chromebook. We also offer stories for kids and short stories online.
RainboWillis's insight:

I remember synchronizing the stereo in my room with the stories I was reading. I remember how I planned to publish my book with an included CD under the cover, different tracks for different chapters. 


I am very interested to see if people want this, and suspect that if Booktrack is successful it will have to dump the tracking arrow which glides down the margin of the page, representing where the music is. That, well...it's too much, for me. Maybe I'll get used to it.


Still, a cool implementation of a dream I once had when I was a young writer. If I get time, I will try to make one.

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Marywood University planning 'library of the future' - News - The Times-Tribune

Marywood University planning 'library of the future' - News - The Times-Tribune | Narrative Tech | Scoop.it
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University planning to develop 35 million dollar Learning Commons, w/ automated book retrieval and more space for collaborative learning.

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Graphic Novel Writing & Illustration Online Program | Emerson College

Graphic Novel Writing & Illustration Online Program | Emerson College | Narrative Tech | Scoop.it
Program Description
Emerson College's Graphic Novel Writing and Illustration Online Program offers the perfect opportunity to develop your writing and illustration skills and adapt your creative talents to the exciting graphic-novel medium.

Via Brooke Sheridan
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Digital Beards 7 – The Creative Blogging Assignment, Novelette | Digital Beards

Digital Beards 7 – The Creative Blogging Assignment, Novelette | Digital Beards | Narrative Tech | Scoop.it
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Memoria Preview: A Double Dose of Fantasy Storytelling | Game Front

Memoria Preview: A Double Dose of Fantasy Storytelling | Game Front | Narrative Tech | Scoop.it
Read Memoria Preview: A Double Dose of Fantasy Storytelling and get the latest gaming news, reviews, walkthroughs and game mods at Game Front.
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Embracing Fan Creativity in Transmedia Storytelling (LeakyCon Portland) | Antenna

Embracing Fan Creativity in Transmedia Storytelling (LeakyCon Portland) | Antenna | Narrative Tech | Scoop.it
This is the final part of a seven-part series about the 4th LeakyCon convention held in Portland Oregon June 27-30, 2013. In my previous post, I talked abo...
RainboWillis's insight:

Evolving discussion of fan-involvement being a part of the story, and the inherent challenges for that model, at the botom of the article. 

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Collaborative Storytelling Website Shared Epic Launches Today with EPIC ONE Sci-Fi Comedy

Collaborative Storytelling Website Shared Epic Launches Today with EPIC ONE Sci-Fi Comedy | Narrative Tech | Scoop.it
Shared Epic is a website designed to encourage collaborative storytelling, bringing together authors from around the globe (or even around your family room) to make public stories that can be added to and commented on by a wider reading audience.
RainboWillis's insight:

It will be interesting to see how the openness of the writing process transmutes to reader involvement. In this case, the forum and the story exist on the same plane (though only the writers may influence the story itself). In a sense, the margins are available to anyone for taking notes, and viewable by anyone. 


Writing while people watch you...is difficult. Writing while people are writing about your writing, which you can see that they're doing, sounds very challenging indeed.

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QuickCast. Make. Publish. Share. 3 Minute Screencasts

RainboWillis's insight:

Very slick screencasting tool, which limits users to 3 minutes (and that may be a good thing).

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How Fiction Influences Science, According to Google Creative Lab's Robert Wong

How Fiction Influences Science, According to Google Creative Lab's Robert Wong | Narrative Tech | Scoop.it
A new video from Future of Storytelling and Google Creative Lab's Robert Wong illuminates the effect fiction has on science. Wong tells Co.Create why...
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University of Oregon students embrace iPad-only publication, challenge traditional storytelling methods | Poynter.

University of Oregon students embrace iPad-only publication, challenge traditional storytelling methods | Poynter. | Narrative Tech | Scoop.it
Create. Inform. Engage. | Journalism training, media news & how to's
RainboWillis's insight:

Fun! When I worked at my undergraduate newspaper, we took layout very seriously. We didn't have the tools that these guys have to play with, however.

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Livefyre Acquires Social Storytelling Tool Storify

Livefyre Acquires Social Storytelling Tool Storify | Narrative Tech | Scoop.it
The real-time curation and commenting platform Livefyre announced the acquisition of the social storytelling tool Storify.
RainboWillis's insight:

This might have bearing on where, in the future, my class holds its discussions? I looked at Livefyre, and Discus, and while they certainly provide a lot, I wanted more. 

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‘Walking Dead,’ comic books inspire MOOCs

‘Walking Dead,’ comic books inspire MOOCs | Narrative Tech | Scoop.it
AMC is teaming up with UC Irvine to launch a MOOC about the zombie drama "The Walking Dead," one of several comic book-inspired MOOCs launched this year.

Via Brooke Sheridan
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Emotion and the Self in Games

Emotion and the Self in Games | Narrative Tech | Scoop.it

Via The Digital Rocking Chair
RainboWillis's insight:

VERY engrossing, well written and visually compelling explication of the narrative power/structure in a very, very good game: Journey. 

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The Digital Rocking Chair's curator insight, September 4, 2013 12:40 AM


Christy Dena:  "There are some books that carry you along a journey until your tears make it impossible to read. Films and television shows, too. Games evoke emotion in a similar way to non-interactive works, with some exceptions – the greatest difference being emotion facilitated through action" ...

Henrik Safegaard - Cloneartist's curator insight, September 4, 2013 4:19 AM

The poet, novelist, screenwriter, playwright and games writer will find similar rhetorical devices being applied in different ways.

 

What sort of emotions am I talking about? In his essay on emotion in film, film theorist Ed Tan speaks about the difference between what he describes as ‘artefact emotion’ and ‘fiction emotion’ (Tan). Artefact emotions are ‘non-empathetic’ and occur in response to sensory pleasures such as the appearance of the actors, costumes, scenery, and special effects.

 

If you are working with any kind of story telling this is very interesting reading. Click for full article.

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The Transmedia of Tomorrow: The Art That Lies To Tell The Truth

The Transmedia of Tomorrow: The Art That Lies To Tell The Truth | Narrative Tech | Scoop.it
A transcript of a 3 person panel at Dragoncon talking about fact and fiction in comics, film, and transmedia at large...

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The Digital Rocking Chair's curator insight, September 3, 2013 4:26 AM

James Curcio:  “Fiction and non-fiction, fact and myth, often aren’t opposites. These lines blend a little more every day. When these things play such a crucial role in our news as well as entertainment media, and in a world where social media platforms are often at the front lines of cultural revolutions, it is increasingly necessary that these things are understood.

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'Gone Home' review (PC): Top-class interactive storytelling

'Gone Home' review (PC): Top-class interactive storytelling | Narrative Tech | Scoop.it
The Fullbright Company produces a rather special first-person adventure.
RainboWillis's insight:

Wow. This looks awesome.

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Meograph launches interactive storytelling - Google Earth Blog

Meograph launches interactive storytelling - Google Earth Blog | Narrative Tech | Scoop.it
We’ve mentioned Meograph and their “four-dimensional storytelling” a few times on the site, and they’re back again with more great features.
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How A Video Game Called Infinity United The Disney-Pixar Universe

How A Video Game Called Infinity United The Disney-Pixar Universe | Narrative Tech | Scoop.it

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The Digital Rocking Chair's curator insight, August 18, 2013 9:46 PM


Sarah Kessler:  "An ambitious new video game could mean the end of Disney's digital struggles. Here's how it came to be--and why it almost didn't" ...

malek's curator insight, August 19, 2013 7:41 AM

When you knock logic away, you're now free to go back to your childhood with your toys. Disney is creating a consumer new experience

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Digital Beards 6 – A class on cultural power dynamics within a class on writing about tech | Digital Beards

Digital Beards 6 – A class on cultural power dynamics within a class on writing about tech | Digital Beards | Narrative Tech | Scoop.it
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Storytelling in a new dimension

Storytelling in a new dimension | Narrative Tech | Scoop.it
"Ambulance" by Le Gun Source: Victoria and Albert Museum, London Detail of "Ambulance" by Le Gun Source: Victoria and Albert Museum, London “Room 11” by Mario...
RainboWillis's insight:

Transmedia can be a physical experience, as well as an online one.

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