Narrative Tech
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Narrative Tech
Tracking the evolution of narrative under the new light of technology.
Curated by RainboWillis
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Rescooped by RainboWillis from Transmedia: Storytelling for the Digital Age
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Willem Dafoe, Ellen Page star in interactive game

Willem Dafoe, Ellen Page star in interactive game | Narrative Tech | Scoop.it

Via The Digital Rocking Chair
RainboWillis's insight:

I've played some of these interactive, narrative type games, and have even found myself emotionally moved by some of them (The Walking Dead games, Heavy Rain, etc.). It is an interesting medium, burdened under the historical disregard of choose-your-own-adventure stories. I, myself, can't entirely cast aside my own skepticism, but this will be a game that I will wait to see. 

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The Digital Rocking Chair's curator insight, October 3, 2013 12:03 AM


Karl Quinn:  "David Cage doesn't think he's captured the future of storytelling, but he's pretty confident he's seen a glimpse of it" ...

Andrea Rossi's curator insight, October 3, 2013 3:58 AM

''I'm trying to explore different types of emotions, in continuing to explore this strange relationship that the game can establish with a player that is very different to the relationship between a film and an audience,'' he says. ''When you watch a film you are passive, you cannot change what is going on, but when you play an interactive game you become an actor, you can actually change the story. This is really fascinating."

Rescooped by RainboWillis from Transmedia: Storytelling for the Digital Age
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Emotion and the Self in Games

Emotion and the Self in Games | Narrative Tech | Scoop.it

Via The Digital Rocking Chair
RainboWillis's insight:

VERY engrossing, well written and visually compelling explication of the narrative power/structure in a very, very good game: Journey. 

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The Digital Rocking Chair's curator insight, September 4, 2013 12:40 AM


Christy Dena:  "There are some books that carry you along a journey until your tears make it impossible to read. Films and television shows, too. Games evoke emotion in a similar way to non-interactive works, with some exceptions – the greatest difference being emotion facilitated through action" ...

Henrik Safegaard - Cloneartist's curator insight, September 4, 2013 4:19 AM

The poet, novelist, screenwriter, playwright and games writer will find similar rhetorical devices being applied in different ways.

 

What sort of emotions am I talking about? In his essay on emotion in film, film theorist Ed Tan speaks about the difference between what he describes as ‘artefact emotion’ and ‘fiction emotion’ (Tan). Artefact emotions are ‘non-empathetic’ and occur in response to sensory pleasures such as the appearance of the actors, costumes, scenery, and special effects.

 

If you are working with any kind of story telling this is very interesting reading. Click for full article.

Rescooped by RainboWillis from Transmedia: Storytelling for the Digital Age
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From Oblivion to Elysium, how films are embracing the language of videogames

From Oblivion to Elysium, how films are embracing the language of videogames | Narrative Tech | Scoop.it

Via The Digital Rocking Chair
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The Digital Rocking Chair's curator insight, September 17, 2013 2:27 PM


"David Valjalo says summer 2013 finally proves games and cinema can meet in the multiplex" ...