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NANO & Educational Game Resources for Secondary Schools
Teaching and learning resources for Nanoscience and Nanotechnologies and educational games
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PlayDecide

PlayDecide | NANO & Educational Game Resources for Secondary Schools | Scoop.it

FUND is a two-year project supported by the European Commission to stimulate the use of discussion games and other debate formats in European cities for the development of a scientific culture at the local level.

FUND supports the creation of new discussion formats and games inspired by PlayDecide and their use to address issues and topics that are important at city level; it provides traning and support to individuals and organizations that want to be active in the field of debate and discussion; and it uses a series of small subsidies to catalyse collaborations at the city level between networks, organizations and individuals who want to use debate and discussion to inform local policy.

The goal of FUND is to faciliate the take-up of participatory methods, exchange experiences and knowledge, and embed them in the ongoing activities of those actors who interface the public with the governance of science: local administrations, museums, universities, networks, associations, community groups, NGOs, public/private research organizations etc.

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Web 2.0: Anarchy or Revolution?

Web 2.0: Anarchy or Revolution? | NANO & Educational Game Resources for Secondary Schools | Scoop.it
With the exponential expansion even over the last few months of Web 2.0, the collective term for all forms of interactive online communication, it is important for social scientists to get a grip on the wide-reaching implications of ...
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CC Search:mostly copyright free images

CC Search:mostly copyright free images | NANO & Educational Game Resources for Secondary Schools | Scoop.it

CC Search:mostly copyright free images

 

Creative Commons licenses provide a flexible range of protections and freedoms for authors, artists, and educators.

 

Please note that search.creativecommons.org is not a search engine, but rather offers convenient access to search services provided by other independent organizations. CC has no control over the results that are returned.

 

Read more:

http://search.creativecommons.org/

 

 

 

 

 


Via Gust MEES
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BI Media Specialists's curator insight, January 31, 1:01 PM

People are always looking for copyright free or copyright friendly materials when completing school projects.  Check out this resource - and feel free to share it with your students!

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zondle - create games to support learning

zondle - create games to support learning | NANO & Educational Game Resources for Secondary Schools | Scoop.it
Zondle enables teachers and students to create games to support exactly their learning needs: phonics games, science games, language games and lots more.
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Ouch! The new game from the Science Museum where you wage war on pain!

Ouch! The new game from the Science Museum where you wage war on pain! | NANO & Educational Game Resources for Secondary Schools | Scoop.it
Ouch is the new game from the Science Museum where you wage war on pain! Can you survive the onslaught?
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Emerging Nanotechnology Medical Applications

Emerging Nanotechnology Medical Applications | NANO & Educational Game Resources for Secondary Schools | Scoop.it
Nanotechnology medical developments over the coming years will have a wide variety of uses and could potentially save a great number of lives.
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Educational Games in Denmark « Gaming and Education

Jan Gejel describes some of the opportunities and challenges for educational games in an article entitled “You Got Game! Learning Games and Games in Learning” for the International Conference The Future of Education.
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Latino Gamer

Latino Gamer | NANO & Educational Game Resources for Secondary Schools | Scoop.it

an interesting blog on " Are Games the Future of Education?" | Observations, Scientific American Blog Network Currently, education in America is caught between two movements, the standardization craze (with national ...

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Minecraft

Minecraft is a game about placing blocks to build anything you can imagine. At night monsters come out, make sure to build a shelter before that happens.
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Planitnow

Planitnow | NANO & Educational Game Resources for Secondary Schools | Scoop.it

P!N’s hallmark public education initiative, The Young Meteorologist Program is a free online computer game that educates and empowers children in grades K-8 about severe-weather science, weather confidence and safety. The project was produced in cooperation with the National Oceanic and Atmospheric Administration (NOAA), the National Weather Service (NWS), the American Meteorological Society (AMS), and the National Education Association (NEA).

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Gartner Says By 2015, More Than 50 Percent of Organizations That Manage Innovation Processes Will Gamify Those Processes

Gartner Says By 2015, More Than 50 Percent of Organizations That Manage Innovation Processes Will Gamify Those Processes | NANO & Educational Game Resources for Secondary Schools | Scoop.it
By 2015, more than 50 percent of organizations that manage innovation processes will gamify those processes, according to Gartner, Inc.
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Play GetUp-University of California

Project Goals

The question of whether science learning in games can effect real change in students everyday scientific understandings and behavior is still unanswered. Acknowledging the open question of how game learning can drive "real life" change, this project addresses one of the most concerning issues facing our country — a dramatic increase in childhood obesity and chronic disease - by providing an innovative technology-based solution to stimulate children's knowledge and skills for lifelong personal health management.

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The 30 Best Web 2.0 Tools For Teachers (2012 Edition)

The 30 Best Web 2.0 Tools For Teachers (2012 Edition) | NANO & Educational Game Resources for Secondary Schools | Scoop.it

A slideshow of the "30 Best Web 2.0 Tools" that contains many popular tools. Most are free (although a few have costs involved) and chances are there may be one or two that are new to you. "Each slide...contains the name, description, link and screenshot of what each tool looks like and does."

 

Have fun exploring and bringing a new tool into your classroom.

 

Read more:

http://edudemic.com/2012/10/best-web-tools-2012/

 


Via Beth Dichter, Timo Ilomäki, Gust MEES
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Blake Mead's curator insight, October 17, 11:53 AM

My teaches should take an interest in this type of learning because it would dramatically improve our grades.

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The Future of Learning, Networked Society - Ericsson

Learn more at http://www.ericsson.com/networkedsociety Can ICT redefine the way we learn in the Networked Society? Technology has enabled us to interact, inn...
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Thought Den - Portfolio - rich websites & addictive games

Thought Den - Portfolio - rich websites & addictive games | NANO & Educational Game Resources for Secondary Schools | Scoop.it

Private company that make educational games for schools and for research purposes

 

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A New Pedagogy is Emerging…And Online Learning is a Key ...

A New Pedagogy is Emerging…And Online Learning is a Key ... | NANO & Educational Game Resources for Secondary Schools | Scoop.it
Until recently, there was a clear dichotomy between classroom-based teaching, often supplemented by technologies, a learning management system, and digital resources, and fully online teaching, in which the entire course is provided ...
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Institute for Soldier Nanotechnologies @ MIT

Institute for Soldier Nanotechnologies @ MIT | NANO & Educational Game Resources for Secondary Schools | Scoop.it
The Institute for Soldier Nanotechnologies at MIT is a U.S. Army-funded research initiative that aims to advance soldier survivability through advanced nanotechnology.
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Introducing a Game-Based Curriculum in Higher Ed | Emerging Education Technology | Gaming Health

Introducing a Game-Based Curriculum in Higher Ed | Emerging Education Technology | Gaming Health | NANO & Educational Game Resources for Secondary Schools | Scoop.it
Continuing from last week's post about “The Gamification of Education”, this week we bring you a guest post from Justin Marquis, who examines the why's and...
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A Slower Speed of Light | MIT Game Lab

A Slower Speed of Light | MIT Game Lab | NANO & Educational Game Resources for Secondary Schools | Scoop.it

The Massachusetts Institute of Technology has released a first-person game that helps showcase science with entertainment. Called A Slower Speed of Light, this visually-stimulating game centers around the player going after orbs that will reduce the speed of light in increments as each one is collected.

Available for both Windows and Mac computers, this game utilizes “custom-built, open-source relativistic graphics code” that will allow the speed of light to mimic the player’s own walking speed. It takes a familiar technology, games, and merges it with a fantasy setting using theoretical and computational physics to give people a rich experience.

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BioTechniques - Dysbiosis game

In Dysbiosis, the player controls a collection of cells that form part of the intestinal wall, shooting harmful oncoming bacteria and allowing through the healthy bacteria.
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barab-transformationalPlay2.pdf

Merely playing a game does not ensure that one is engaged in transformational play. Instead, students who play transformationally become protagonists who use the knowledge, skills, and concepts of the educational content to first make ...
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Lawrence Hall of Science - 24/7 Science

Lawrence Hall of Science - 24/7 Science | NANO & Educational Game Resources for Secondary Schools | Scoop.it

From the University of Berkely,California

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