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MyEdu&PLN
Do we think or are we merely seeking pre-biased knowledge
Curated by Jesse Soininen
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Rescooped by Jesse Soininen from Virtual Patients, Online Sims and Serious Games for Education and Care
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Research Through Gaming | Flick the Switch

Research Through Gaming | Flick the Switch | MyEdu&PLN | Scoop.it

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Rescooped by Jesse Soininen from Pédagogie & Technologie
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Research : How video gaming can be beneficial for the brain

Research : How video gaming can be beneficial for the brain | MyEdu&PLN | Scoop.it
“Brain regions can be specifically trained through video games.”
Via Bruno De Lièvre
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Rescooped by Jesse Soininen from Science News
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Teen Internet and Video Gaming Addiction: Research: Video gaming youth have brains like gamblers!!

Teen Internet and Video Gaming Addiction: Research: Video gaming youth have brains like gamblers!! | MyEdu&PLN | Scoop.it
Children who love video games have brains like gamblers Certain children's brains could be hard-wired to spend hours playing video games, according to a study which reignites the debate over whether the habit should be considered an addiction.
Via Sakis Koukouvis
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Rescooped by Jesse Soininen from Peer2Politics
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Commons Machinery

Commons Machinery | MyEdu&PLN | Scoop.it
Commons Machinery works to ensure that attribution of digital works happen easily and automatically, taking full advantage of open standards for metadata. This will ensure that images licensed with open licenses such as Creative Commons become easier to use, and that creators, regardless of what licenses they use, get credit for the work they do.
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Rescooped by Jesse Soininen from Digital Delights
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Open education in the 21st century

Open education in the 21st century | MyEdu&PLN | Scoop.it
“ Open education and learning in the 21st century from a long-time professor.”
Via Ana Cristina Pratas
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Rescooped by Jesse Soininen from iPads in Education
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Moving at the Speed of Creativity | Preparing for STEM Lessons on Coding with Hopscotch for iPad

Moving at the Speed of Creativity | Preparing for STEM Lessons on Coding with Hopscotch for iPad | MyEdu&PLN | Scoop.it
"This evening I’ve been playing with the free iPad app “Hopscotch,” which I’m planning to use for a four part / two week introductory unit on coding on the iPad with my 4th and 5th grade STEM students. (@iesSTEM) I’ve worked quite a bit with Scratch software from MIT, but this is my first time to “seriously play” with Hopscotch. Hopscotch is similar to Scratch, as a block-based (or icon-based) programming environment, but it is MUCH more limited with fewer available coding blocks. Despite these limitations, it appears to be a great app to use when introducing students to coding. And, it’s FREE! Since I have an iPad cart to use with students in my STEM classroom, but not full-day access to one of our school’s Windows-based computer labs, an iPad-based coding solution / app like Hopscotch is preferable for me now over Scratch. (Scratch is still flash-based, so although it’s web-based it doesn’t work completely on iPads. I’ve tried using Scratch on flash-friendly iPad browser apps like iSwifter and Puffin, but haven’t found the experience very good… yet.)"
Via John Evans
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Rescooped by Jesse Soininen from Learning Technology News
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Teacher Agency: Educators Moving from a Fixed to a Growth Mindset

Teacher Agency:  Educators Moving from a Fixed to a Growth Mindset | MyEdu&PLN | Scoop.it
It is a myth that we operate under a set of oppressive bureaucratic constraints. In reality, teachers have a great deal of autonomy in the work they chose to do in their classrooms. In most cases it is our culture that provides the constraints. For individual teachers, trying out new practices and pedagogy is risky business and both our culture, and our reliance on hierarchy, provide the ideal barriers for change not to occur.
Via Nik Peachey
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Rescooped by Jesse Soininen from iGeneration - 21st Century Education
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Study: Teachers Love EdTech, They Just Don't Use It - Edudemic

Study: Teachers Love EdTech, They Just Don't Use It - Edudemic | MyEdu&PLN | Scoop.it
“ The visual below takes a look at some teachers' opinions on edtech, and as the visual might have given away - it isn't optional, it's essential! Keep reading to learn more.”
Via Tom D'Amico (@TDOttawa)
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Rescooped by Jesse Soininen from Digital Delights
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Marc My Words: Thinking About Mobile Learning in the Age of iPad

Marc My Words: Thinking About Mobile Learning in the Age of iPad | MyEdu&PLN | Scoop.it

Via Ana Cristina Pratas
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Rescooped by Jesse Soininen from Papers
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Connection, Connection, Connection…

There are approximately 86 billion neurons in the human brain. Over the past decades, we have made enormous progress in understanding their molecular, genetic, and structural makeup as well as their function. However, the real power of the central nervous system lies in the smooth coordination of large numbers of neurons. Neurons are thus organized on many different scales, from small microcircuits and assemblies all the way to regional brain networks. To interact effectively on all these levels, neurons, nuclei, cortical columns, and larger areas need to be connected. The study of neuronal connectivity has expanded rapidly in past years. Large research groups have recently joined forces and formed consortia to tackle the difficult problems of how to experimentally investigate connections in the brain and how to analyze and make sense of the enormous amount of data that arises in the process. This year's neuroscience special issue is devoted to general and also several more specific aspects of research on connectivity in the brain. We invited researchers to review the most recent progress in their fields and to provide us with an outlook on what the future may hold in store. Connection, Connection, Connection… Peter Stern Science 1 November 2013: Vol. 342 no. 6158 p. 577 http://dx.doi.org/10.1126/science.342.6158.577
Via Complexity Digest
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Rescooped by Jesse Soininen from Google Apps For Education
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Calling all K-12 teachers! Check out Connected Classrooms on Google+ to discover virtual field trips and collaborate with fellow educators.

Calling all K-12 teachers! Check out Connected Classrooms on Google+ to discover virtual field trips and collaborate with fellow educators. | MyEdu&PLN | Scoop.it

Kyllä se on menoa eikä nokitusta koululle, kun isot pojat lähtee tähän näin mukaan - Bring the world into your classroom through Google+


Via Mikko Jordman
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Rescooped by Jesse Soininen from ICTmagic
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Algodoo

Algodoo | MyEdu&PLN | Scoop.it
This is a downloadable physics playground where you can experiment with all sorts of structures, forces and virtual materials. It's great fun. There is also a iPad app to explore. Found via http://twitter.com/@dannynic http://ictmagic.wikispaces.com/Science
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Rescooped by Jesse Soininen from Digital Delights
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Dialogue and Connectivism: A new approach to understanding and promoting dialogue-rich networked learning

Dialogue and Connectivism: A new approach to understanding and promoting dialogue-rich networked learning | MyEdu&PLN | Scoop.it
“Dialogue and connectivism: A new approach to understanding and promoting dialogue-rich networked learning”
Via Ana Cristina Pratas
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Rescooped by Jesse Soininen from 21st Century Learning and Teaching
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Researchers debate gaming's effects on the brain | eSchool News

Researchers debate gaming's effects on the brain | eSchool News | MyEdu&PLN | Scoop.it
“ A U.K. study that compared teenage video gamers found that those who played video games frequently have more gray matter in the area of the brain known to be associated with rewards and decision-making, which raises the question of whether gaming...”
Via Gust MEES
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Rescooped by Jesse Soininen from Science News
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Can Computer Games Save Us All? New Research Shows How Gaming Can Help Cure Our Social Ills

Can Computer Games Save Us All? New Research Shows How Gaming Can Help Cure Our Social Ills | MyEdu&PLN | Scoop.it
“ Tech futurist and game designer Jane McGonigle on how computer games can help the fight against AIDS, heal disabilities, increase optimism, and make us better people.”
Via Sakis Koukouvis
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Rescooped by Jesse Soininen from Digital-News on Scoop.it today
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Researchers Use Gaming Systems To Unravel The Human Glycome System

Researchers Use Gaming Systems To Unravel The Human Glycome System | MyEdu&PLN | Scoop.it
“ Biotechnology Scientists at the University of Manchester's Institute of Biotechnology have used the power of off-the-shelf computer gaming technology to capture previously unseen atomic... [[ This is a content summary only.”
Via Thomas Faltin
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Rescooped by Jesse Soininen from Technology in K-12 Education
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Extensive Garageband iPad Tutorial | iPadableiPadable

Extensive Garageband iPad Tutorial | iPadableiPadable | MyEdu&PLN | Scoop.it
In this post we have tried to collect all the tips, sources, tweaks, methods and much more to help you comprehensively use GarageBand for iPad.

Via John Evans, Jessica Raeside
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Melissa Marshall's curator insight, October 27, 2013 5:30 AM

A very comprehensive guide for using GB on an iPad. 

Patricia Buckley's curator insight, October 27, 2013 6:59 AM

Make the most out of Garage Band.

Rescooped by Jesse Soininen from Eclectic Technology
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197 Educational YouTube Channels You Should Know About

197 Educational YouTube Channels You Should Know About | MyEdu&PLN | Scoop.it

Via Beth Dichter
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Rescooped by Jesse Soininen from College and Career-Ready Standards for School Leaders
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"I need to get each one of them to start thinking like a mathematician."

"I need to get each one of them to start thinking like a mathematician." | MyEdu&PLN | Scoop.it

Via Mel Riddile
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Rescooped by Jesse Soininen from iPads in Education
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Inquiry over iPads: Green Screen on the iPad

Inquiry over iPads: Green Screen on the iPad | MyEdu&PLN | Scoop.it
"Green screen is one of the best learning tools in our learning commons. Our students are really making their learning come alive by recording video using the green screen. DoInk has just released a new Green Screen App for the iPad. It is an easy to use App that allows you create green screen in one shot, rather than edit it using iMovie or another video editing application."
Via John Evans
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Rescooped by Jesse Soininen from Reflections on Learning
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How Personalized Learning Can Benefit Students

How Personalized Learning Can Benefit Students | MyEdu&PLN | Scoop.it
“ Learn how personalized learning creates higher student engagement and better use of teacher time to benefit the student in the classroom.”
Via Carmen Arias
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Rescooped by Jesse Soininen from Learning and Teaching in an Online Environment
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A New Pedagogy is Emerging...And Online Learning is a Key Contributing Factor | Contact North

A New Pedagogy is Emerging...And Online Learning is a Key Contributing Factor | Contact North | MyEdu&PLN | Scoop.it

Via Craig Patterson
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Rescooped by Jesse Soininen from Digital Delights
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On leadership and innovation: 'dogma has no place in university culture'

On leadership and innovation: 'dogma has no place in university culture' | MyEdu&PLN | Scoop.it
“To fulfil their purpose of educating humans for continuous change, HE institutions must embrace participation and flexibility, says Miguel Angel Escotet”
Via Ana Cristina Pratas
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Rescooped by Jesse Soininen from Engagement Based Teaching and Learning
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Open data for science education | Sci-Ed

Open data for science education | Sci-Ed | MyEdu&PLN | Scoop.it
Science students can benefit greatly from educational materials that expose them to real-world data, but educators can't access most scientific data.

Via Mary Perfitt-Nelson
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Mary Perfitt-Nelson's curator insight, October 24, 2013 12:55 PM

Science students can benefit greatly from educational materials that expose them to real-world phenomena and data. Unlike learning from broad generalizations and pre-fabricated “cookbook” labs, examining and working with real data can increase interest and better prepare students for careers in science. As states begin to adopt the Next Generation Science Standards, which emphasize practices such as analyzing and interpreting data, and mathematical and computational thinking, developers of K–12 science curriculum materials are increasingly looking for ways to incorporate scientific data into their lessons and assessments.