It is not always easy to design a meaningful learning experience. In the same way, eLearning is not straight PowerPoint conversion, mLearning is not just eLearning on a mobile device. When it comes to mLearning, it is necessary to completely rethink “our approach to instructional design, graphic design, user experience and information presentation” (Float Mobile Learning, 2010) and make decisions from the learner´s point of view more than ever before. Why? Because mLearning experiences reach the learner at the exact moment when the information is needed and within the specific context where the knowledge will be applied, and this can change the way the learner interacts and perceives the content that is being presented.
In our first podcast in Spanish, “Esta semana en el aprendizaje móvil Episodio 1 : el nuevo iPad y su impacto en el aprendizaje móvil”, RJ Jacquez and I discussed the impact of the iPad’s characteristics on mLearning design and we agreed that, in order to effectively develop portable, spontaneous and context-aware knowledge, we need to concentrate on three fundamental aspects: immediacy, interactivity and immersion. These three aspects can help us to design learning for the ultimate mobile learner´s experience.