Shazam wants a five-fold increase in monthly mobile users. Already a must-have app for identifying songs, Shazam is betting different types of identification, and new markets, will help it reach that goal.
Silly numbers, big shifts in behavior and strategy, and artists to watch in 2015: Next Big Sound have compiled their annual report on social and streaming data, highlighting the prevalent trends of the past year in the music industry.
It’s a new year and at Bandsintown, we’re starting on a high note. After brushing the confetti from our desks and dumping the champagne bottles, we took some time to reflect on just how far we’ve come in this past year.
Guest Post by Bobby Borg While social networking has been around for almost 15 years (and some would argue it’s been around longer), many people still haven’t gotten the hang of it. In short, social networking is about being social online.
Bang & Olufsen took control at CES and showcased a wireless music system termed 'BeoSound Moment' which is a two-sided tablet that accesses our cloud music and tries to play music according to our mood and surroundings.
Six months after the similar iOS and Android update, Windows Phone’s should see an update for Spotify that aesthetically gives a darker overall theme, along with consistent fresh typography and rounded icons.
“Regardless of what you may think about David Bowie, his music or his other artistic pursuits — and that’s assuming you think of them at all — it’s hard to look away from this animated GIF showing his vast multiplicity of hairdos over the past 50...”
2014 proved to be a transformational year for content-driven digital media and investment (a new “golden age” of content I predicted for TechCrunch at the beginning of this year). For the first time, that investment (much of it SoCal-based) finally took its rightful place in the sun –even in the eyes of ever-skeptical NorCal venture capitalists. It was easy to see why, given mega–deals like Disney Studios buying leading multi-channel network (MCN) Maker Studios for up to $1 billion, Facebook buying virtual-reality company Oculus VR for $2 billion, Microsoft uploading Minecraft maker Mojang for $2.5 billion, Apple buying Dr. Dre’s Beats for nearly $3 billion, and Amazon snatching up live gamer site Twitch for $1 billion. Five deals totaling roughly $10 billion. What does this portend for 2015? Certainly, accelerating digital media activity and a continued investor focus –- meaning billions of dollars of new bets placed by VCs, strategic investors and acquirers on content-driven opportunities.