Museums and Digital Media
1.9K views | +0 today
Follow
Museums and Digital Media
How museums and heritage centres use new technologies and digital media
Your new post is loading...
Your new post is loading...
Scooped by Antenna International
Scoop.it!

Is Instagram more than just self-portraits and pictures of food?

Is Instagram more than just self-portraits and pictures of food? | Museums and Digital Media | Scoop.it

"The wildly popular photo-sharing application Instagram is used by millions of people around the world. Nevertheless, the social media phenomenon is often dismissed as a trivial pastime.

 

Interestingly, a new study conducted by researchers at the University of Gothenburg, Sweden, is now claiming that quite a lot of effort often goes into a picture before it is shared.

 

To be sure, the study investigated how visitors at the Gothenburg Museumof Natural History used their cellphones during a visit. Through ethnographic field studies the researchers examined how visitors documented and shared their experiences."

more...
No comment yet.
Scooped by Antenna International
Scoop.it!

To Tweet or Not to Tweet in the Museum

To Tweet or Not to Tweet in the Museum | Museums and Digital Media | Scoop.it
I recently had a conversation with a museum educator about how twitter can be used to engage audiences. We were speaking specifically about using twitter hashtags in an art history lecture-based course she runs (If you want to know more about using twitter this way read Tweeting for Class: Using Social Media to Enable Student Co-Construction of Lectures). This educator told me that she thought what I was proposing was very exciting but that she doubted any of her students had twitter accounts because of the demographic – she said most were over 40. She had a point. Why use something if the audience doesn’t? What is the point of investing time in a tool that won’t reach people? This led me to wonder if this is true only for her course or is it also the case for all visitors to the museum she works in?
more...
François Boutard's curator insight, March 15, 2014 4:24 AM

Des bonnes questions à se poser pour un musée quant à l'utilisation de twitter pour interagir avec les publics.

Nora Morton's curator insight, April 29, 2015 5:03 PM

How practical is twitter application to engage museum goers?  This post eludes that most visitors do not tweet on their exhibit experience.  So then- create a reason/incentive for visitors to tweet!  A "Twitter" exhibition opening is a great way to promote a new showing.  Free entrance to the opening with the stipulation that visitors must post Xnumber of tweets with a specific hashtag. 

Rescooped by Antenna International from Muséo Tics and Tricks
Scoop.it!

Les musées expérimentent avec Twitter | Formation et culture numérique - Thot Cursus

Les musées expérimentent avec Twitter | Formation et culture numérique - Thot Cursus | Museums and Digital Media | Scoop.it
Twitter devient un espace d'échange, d'ouverture et de rapprochement avec le public des musées.

Via Aurore Alcalay, élodie jarrier
more...
No comment yet.
Rescooped by Antenna International from On Digital Technologies, Museums and Learning
Scoop.it!

Technology in museums turns visitors into curators and creators (Wired UK)

Technology in museums turns visitors into curators and creators (Wired UK) | Museums and Digital Media | Scoop.it
Museums and galleries should be using new technologies and media to teach, engage and immerse visitors in the art they are viewing, says Local Projects founder Jake Barton.

Speaking at Wired 2012 about the future of cities, Barton explained how he was given the opportunity to help the Cleveland Museum of Art achieve this using touchscreens, live cameras and video, turning visitors into the curators of their own experience in the process.


Via Nikolaos Maniatis, Koula Charitonos
more...
No comment yet.
Scooped by Antenna International
Scoop.it!

What Can Wikis Do for You? | Edgital

What Can Wikis Do for You? | Edgital | Museums and Digital Media | Scoop.it

"Working with digital tools does not mean thinking only about what faces the public – apps, in-gallery kiosks, iPads used on tours, etc. These things are exciting and wonderful. But back end organization can benefit greatly from making the digital shift as well."

 

via @Edgital

 

 

more...
No comment yet.
Scooped by Antenna International
Scoop.it!

40 (More) Ways Nonprofit Zoos, Aquariums & Museums Are Engaging Audiences Through Social Media | Know Your Own Bone

40 (More) Ways Nonprofit Zoos, Aquariums & Museums Are Engaging Audiences Through Social Media | Know Your Own Bone | Museums and Digital Media | Scoop.it

1) 100 Toys (And Their Stories) That Define Our Childhood.

2) Go, go aquariums on Instagram!

3) Thinking with The Thinker.

4) Wikipedia in the galleries.

5) Help find New York’s cutest baby!

6) #MuseumOlympics.

7) April Fools!

8) The first Pinterest contest.

9) Wrapping in Instagram and Foursquare

10) History with a side of pie.

11) Making it easy to connect.

12) Engagement-driving “content regulars.”

13) A mobile app that facilitates a trip through time.

14) Starting early on Generation Z

15) Putting visitors on YouTube for a good cause.

16) Learning through online games.

17) Sharing timely off-line experience online.

18) An online auction.

19) Fundraising through Kickstarter.

20) Foursquare still has a following!

21) Looking to the public to choose the next subject for a work of art.

22) Sharing silliness (and some seriousness, too).

23) Selecting and rewarding “insiders.”

24) Rewarding online audiences without de-valuing your product.

25) Engaging in citizen science.

26) Mobile scavenger hunts.

27) Facilitating sharing with a mobile app.

28) Current baby-naming contests.

29) Telling stories to earn donors and support conservation.

30) Using Facebook to allow for a deeper connection for special interest.

31) Enjoying the mission from your mobile at home.

32) Mastering Pinterest.

33) Interactive online tours.

34) Wikipedians supporting museums.

35) Using personal branding to promote the museum.

36) Using the web to keep folks posted while the museum… um… moves.

37) Asking the public for strategic direction.

38) Let online audiences “dig in” to information that interests them.

39) Showing folks why they should pay you a visit.

40) A completely crowd-sourced exhibit.

 

via Colleen Dilen (@cdilly)

more...
No comment yet.
Scooped by Antenna International
Scoop.it!

Going from measuring online success to measuring significance | The Museum of the Future

Going from measuring online success to measuring significance | The Museum of the Future | Museums and Digital Media | Scoop.it
Photo by Allison on Flickr. I recently realised that we, cultural institutions, are using the wrong metrics to measure our online success, because we’re measuring just that: generic success.
more...
No comment yet.
Scooped by Antenna International
Scoop.it!

What Pinterest means for the arts

What Pinterest means for the arts | Museums and Digital Media | Scoop.it
What's the point of Pinterest?Matthew Caines takes a closer look and weighs up the benefits for arts organisations...
more...
No comment yet.
Scooped by Antenna International
Scoop.it!

News | National Media Museum in 'world's first for web' | M&H Online

News | National Media Museum in 'world's first for web' | M&H Online | Museums and Digital Media | Scoop.it
Work has begun on a £2 million project to create what the National Media Museum believes to be the world’s first gallery exploring how the web changed the world.
more...
No comment yet.
Scooped by Antenna International
Scoop.it!

Rethinking the Museum for the digital age | MuseumNext - Europe's big conference on social media and digital media for the museums

"The following presentation was made by MuseumNext founder Jim Richardson at the Gulf Arts and Cultural Leaders meeting in Qatar in November 2011.

 

Conclusions

 

1. Technology: The scenarios that I’ve spoken about today aren’t science fiction. This technology is all very real and museums are making use of it, but nobody is yet using it to it’s full potential.

2. Expectations: People have access to incredible technology in their homes and I believe that this is changing their expectations of the world around them. If museums don’t do digital, then they risk seeming irrelevant in a digital world.

3. Participation: I believe that offering museum visitors participatory experiences is offering them better experiences. We should want our visitors the opportunity to step beyond passive visits and create new ways to encourage them to think about our collections and their individual place in the world.

4. Personalisation: We need to recognise that different people want different experiences from the museum, and create personalised experiences to appeal to the different motivations.

5. Future: By creating a more participatory culture in our museums, we can learn from our audiences. Giving us the knowledge to stay relevant in a constantly changing world."

 

more...
No comment yet.
Scooped by Antenna International
Scoop.it!

Google Hangouts: Live Video Chatting between Museums & Online Communities

Google Hangouts: Live Video Chatting between Museums & Online Communities | Museums and Digital Media | Scoop.it

"In the past several months, many museums have begun using live video chat as a way to enhance and foster new online discussions and interactions between museum educators and the public. One of the most popular tools has been Google Hangouts which is part of the Google+ social network. It allows for up to 10 users to video chat together and gives them the ability to broadcast the video stream live to a large audience and even record the session for future viewing. The recorded video, which is archived on the museum’s G+ page and YouTube channel, can be shared on various social networks. In addition, the videos collect (limited) analytics information so museums can track the attention it receives. Users who express interest in a museum video session ahead of time can be alerted when it is about to begin via Google+ email messaging."

more...
No comment yet.
Rescooped by Antenna International from Muséo Tics and Tricks
Scoop.it!

Cahier de tendances: culture et numérique en 2012

Cahier de tendances: culture et numérique en 2012 | Museums and Digital Media | Scoop.it
Print PDF Parmi les 220 articles publiés en 2012, nous avons sélectionné les principales innovations en matière de numérique culturel. Celles-ci sont classées en 8 tendances.

Via Clic France, élodie jarrier
Antenna International's insight:

Les 8 tendances :
- Application mobile pour le jeune public et les familles,
- Communication et médiation par la gamification,
- Les photographies amateures au musée,
- Co-création de contenus avec le visiteur,
- Développer la créativité du visiteur par le numérique,
- Reconstituer le patrimoine par les outils virtuels,
- Les musées sur petit et grand écran,
- Le musée hors les murs.

more...
Nath B's curator insight, February 6, 2013 4:56 AM

Les 8 tendances :

- Application mobile pour le jeune public et les familles,

- Communication et médiation par la gamification,

- Les photographies amateures au musée,

- Co-création de contenus avec le visiteur,

- Développer la créativité du visiteur par le numérique,

- Reconstituer le patrimoine par les outils virtuels,

- Les musées sur petit et grand écran,

- Le musée hors les murs.

Digital Research's curator insight, February 17, 2013 6:22 AM

Les 8 tendances :

- Application mobile pour le jeune public et les familles,

- Communication et médiation par la gamification,

- Les photographies amateures au musée,

- Co-création de contenus avec le visiteur,

- Développer la créativité du visiteur par le numérique,

- Reconstituer le patrimoine par les outils virtuels,

- Les musées sur petit et grand écran,

- Le musée hors les murs.

Valerie Bauwens's curator insight, February 18, 2013 3:45 AM

With digitalisation, the public seems to have always more a voice

Scooped by Antenna International
Scoop.it!

How art embraced the digital age - video

"The first in a two-part series, entitled Art in the Digital Age, looks at how artists have evolved to take advantage of the new technologies available to us in the online era. Here Shane Walter, the founder and creative director of onedotzero, highlights a key difference between 'online art' and 'art online' "

 

via @guardian

more...
No comment yet.
Scooped by Antenna International
Scoop.it!

How to Augment Your Reality with AR | Part 1 of 2 on Augmented Reality | Edgital

How to Augment Your Reality with AR | Part 1 of 2 on Augmented Reality | Edgital | Museums and Digital Media | Scoop.it

"What is Augmented Reality and how can you create it?

 

Imagine if you will a life-size Tyrannosaurus Rex standing in front of you snapping his sharp, sharp teeth in your direction. No, scientists have not succeeded in using DNA extracted from a mosquito in fossilized amber to create dinosaurs. This is curatorial knowledge and technical expertise making a science fiction movie into an educational reality. Your ipad can act as a window through which you can see what a dinosaur skeleton would look like with flesh. Doesn’t it sound awesome?! Let me tell you from firsthand experience, it is. And so is its potential for all sorts of museums – including yours."

 

via @Edgital

more...
No comment yet.
Scooped by Antenna International
Scoop.it!

Things we’re learning about Digital R&D in a museum context

Things we’re learning about Digital R&D in a museum context | Museums and Digital Media | Scoop.it

"Hasan Bakhshi said earlier in the year that:

 

“Unlike science and technology, very little is known about how R&D is managed by cultural institutions, how it should be evaluated, and how well the knowledge created through R&D diffuses (or not) across organisations”

 

With this in mind over the past year we have been muddling through on the Social Interpretation project (SI) at The Imperial War Museums with the overarching aim of finding out what R&D is in a museum context, what’s possible in the timeframe and within certain budget constraints.
So here’s a list of things we’re learning about R&D in a museum context:

 

- It’s hard

- It’s fast

- Adapt or Die

- Be a Good Communicator

- Advocacy, Advocacy, Advocacy

- Manage expectations

- There are no benchmarks

- Smile

"

 

via @clairey_ross

 

more...
No comment yet.
Scooped by Antenna International
Scoop.it!

Social Media Primer | major social media channels used by museums | Edgital

Social Media Primer | major social media channels used by museums | Edgital | Museums and Digital Media | Scoop.it
The basics about social media platforms and how they are used by museums.
more...
No comment yet.
Scooped by Antenna International
Scoop.it!

Web & Social Media Play Leading Role in Public’s Decision to Visit a Museum (STUDY)

Web & Social Media Play Leading Role in Public’s Decision to Visit a Museum (STUDY) | Museums and Digital Media | Scoop.it
Potential museum visitors access information about the organization and decide if they want to visit by using web-based sites such as a museum’s website, social media platforms, and peer-review s...
more...
No comment yet.
Scooped by Antenna International
Scoop.it!

Instagram for museums | MuseumNext

Instagram for museums | MuseumNext | Museums and Digital Media | Scoop.it

"I feel that Instagram can offer museums a great platform to connect with the public, afterall museums are visual places and this makes it easy to capture and share pictures of events, objects and exhibitions in seconds."

more...
No comment yet.
Scooped by Antenna International
Scoop.it!

Met Museum puts on Google Goggles

Met Museum puts on Google Goggles | Museums and Digital Media | Scoop.it

Have you ever seen a work of art—on a poster, in a book, on a billboard, or even in one of the Met's galleries—and simply had to know more about it? Google Goggles is the solution.

more...
No comment yet.