Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas
20.6K views | +0 today
Follow
 
Your new post is loading...
Your new post is loading...
Scooped by Dr. Doris Molero
Scoop.it!

SLMOOC16: SLMOOC16 Starts on April 2nd, 2016: Come join us!

SLMOOC16: SLMOOC16 Starts on April 2nd, 2016: Come join us! | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
The SLMOOC16 Starts with the Opening Ceremonies on WizIQ at 11am Eastern Daylight Time on WizIQ and is followed by a Dance in Second Life in the Chilbo Education Village Welcome Area behind the SLMOOC16 Headquarters Building. Don't miss it!
Dr. Doris Molero's insight:
The SLMOOC16 Starts with the Opening Ceremonies on WizIQ at 11am Eastern Daylight Time on WizIQ (https://www.wiziq.com/class/info.aspx?5mA7G8fKaxkLD5XuOZBw41%2f261MaC24YtNIW050H5TZKwzLU4dQisoPEAB2Wb5RnV%2boc0%2bN%2b4tGKMeWsHvSDVTAuSZ1tnj9tP9B2SaPIlSulNyPNakHNey3tVSx7U3AN) and is followed by a Dance in Second Life in the Chilbo Education Village Welcome Area behind the SLMOOC16 Headquarters Building. Don't miss it! 

Here's the YouTube Playlist of introductions and information that are already available for you to look over (with links to the Facebook page, Twitter, and other resources are in the Video descriptions) on Course Organizer Dr. Nellie Deutsch's YouTube Page: https://www.youtube.com/playlist?list=PL8JUcjyABKxmmlov_CYLmSvX1XgpMsMAU&jct=ecVoBk-SAlAtfdPakPmXo6mTG8JW8g ;

Here's a link to a great Haiku Presentation by SLMOOC Course Organizer Dr. Doris Molero where information on the course is available as well: https://www.haikudeck.com/slmooc16-education-presentation-d0b6eed21a ;

Don't forget to add your profile, put up a photo, and write a brief description of yourself in your profile so we can go know each other quickly! See you soon in SLMOOC16 on Moodle for Teachers (M4T)! 

Nan Zingrone (aka Maggie Larimore in Second Life)
Doris Molero (aka Pionia Destiny)
more...
No comment yet.
Scooped by Dr. Doris Molero
Scoop.it!

Teaching with SoaS - Resources for Educators

Teaching with SoaS - Resources for Educators | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it

Camie Rembrandt's SLMOOC17 webinar: "Beyond Second Life: Creating and Saving Virtual Worlds Offline" June 17, 2017 - 10 AM SLT / 17:00 UTC On the day of the webinar, you'll be able to watch several videos (including Camie's presentation), ask questions, share experiences, and even start using SoaS.

more...
No comment yet.
Scooped by Dr. Doris Molero
Scoop.it!

A Brief History of CALL-IS Webcasting in the New Millennium

English teaching has had a natural affinity for the online environment, which grows with each new development in Web 2.0 connectivity and increasing ubiquity of social networking. Much has been written since the new millennium began about this trend, but this is not what this article is about. Instead, this article is about how teachers who experiment with putting their students in connected spaces for the purpose of promoting authentic and motivating communication have been sharing their expertise with these tools with colleagues in both online and face-to-face (f2f) conferences. Furthermore, as the internet has become increasingly available at f2f conferences, it has become apparent to attendees that they could be using these same tools to share their presentations in real time with colleagues not able to attend
more...
No comment yet.
Scooped by Dr. Doris Molero
Scoop.it!

Guía para crear un Plan de Contenidos en Social Media | Rubén Máñez

Guía para crear un Plan de Contenidos en Social Media | Rubén Máñez | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
Guía completa con todo lo que necesitas saber para hacer un perfecto plan de contenidos paso a paso con ejemplos [Incluye Plantilla]
Dr. Doris Molero's insight:
El contenido es una de las formas de alcanzar tus objetivos de negocio al permitirte llegar a tus clientes actuales y potenciales y posicionarte en un mercado tan competitivo como el actual. Pero, para ello, es imprescindible tener un plan de contenidos como hoja de ruta.
 
more...
No comment yet.
Scooped by Dr. Doris Molero
Scoop.it!

Role playing como herramienta de enseñanza | Catálogo Digital de Publicaciones DC

Role playing como herramienta de enseñanza


Reflexión Académica en Diseño y Comunicación NºXIX [ISSN: 1668-1673]

XX Jornadas de Reflexión Académica en Diseño y Comunicación Facultad de Diseño y Comunicación. Universidad de Palermo

Año XIII, Vol. 19, Agosto 2012, Buenos Aires, Argentina | 215 páginas

[descargar en PDF ]

[ver índice ]

[Ver todos los libros de la publicación]

[+] compartir
Solís, Mariana
Dr. Doris Molero's insight:
Resumen: El role playing facilita la comprensión de contenidos teóricos. Estimula y motiva a partir de lo experiencial. Obliga a pensar y a resolver situaciones creativamente. Propone “el juego” como un desafío personal donde cada integrante constituye una pieza significativa y constitutiva del resultado, obligándolo a reconocer sus propias habilidades y deficiencias.

Palabras clave: role playing – dramatización – interpretación – aprendizaje – juego – organización de eventos – taller – experiencias. Share your insight
 
more...
No comment yet.
Rescooped by Dr. Doris Molero from Second Life and other Virtual Worlds
Scoop.it!

Join #SLMOOC17 today. It's free!

Join #SLMOOC17 today. It's free! | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it

#SLMOOC17 is a Massive Open Online Course for educators, schools, and public and private businesses that wish to provide training in virtual worlds. Weekly badges and a final certificate of completion will be available for free. 


 The fourth annual Second Life MOOC (SLMOOC17) will take place from June 1-30, 2017. The theme of SLMOOC17 is “Connecting in Virtual Worlds. Communities of Practice” 


There is a plethora of communities in virtual worlds promoting education and learning through connecting online via web technologies such as Second Life and OpenSimulator. The MOOC will focus on connecting online for collaborative learning and teaching around the world through virtual worlds like Second Life, Minecraft, or OpenSim based grids. The live presentations will include the speakers’ reflective process on teaching and learning in fully online and blended learning formats. 


 Join SLMOOC17 on Moodle for the full MOOC experience: https://moodle4teachers.org/login/index.php ;


Join SLMOOC17 on Second Life for an in-world only experience: http://maps.secondlife.com/secondlife/Madhupak/111/94/62 ;


Via elearning hoje
more...
No comment yet.
Rescooped by Dr. Doris Molero from TICE et langues
Scoop.it!

Testez vos connaissances sur la France avec Quiz France

Testez vos connaissances sur la France avec Quiz France | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
Le site de ressources pédagogiques du CAVILAM - Alliance française pour les professeurs de français langue étrangère (FLE)
Via Pilar_Mun, Juergen Wagner
more...
No comment yet.
Scooped by Dr. Doris Molero
Scoop.it!

How to Build Community on Facebook : Social Media Examiner

How to Build Community on Facebook : Social Media Examiner | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
Is your Facebook page reach declining?

Looking for other ways to connect with Facebook fans and customers?

Creating a community for your business can help you reach your target audience more consistently than relying on a Facebook page alone.

In this article, you’ll discover how to build and promote a community on Facebook to let you engage with your target audience.
Dr. Doris Molero's insight:
Great tips for educators.. and their communities in Facebook
 
more...
No comment yet.
Scooped by Dr. Doris Molero
Scoop.it!

Educational Frontiers: Learning in a Virtual World

Educational Frontiers: Learning in a Virtual World | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
Virtual worlds are engaging, stimulating spaces where students can meet online for normal class activities, including lectures, discussions, case studies, projects, papers, exams, and labs. Classes are a mix of synchronous and asynchronous activity. A virtual world class differs from a traditional course management system, such as Blackboard or Moodle, due to the three-dimensional (3D) graphical setting, the use of avatars to represent the class participants, and the sense of presence that puts the learner within the scene.
Dr. Doris Molero's insight:
Great virtual world learning experiences blend the following features in a mix that is appropriate for the course content and for the achievement of the desired course competencies. Not all classes include projects or creation of 3D content, and this list favors activity-based learning and social networks: 

Self: Customizing the avatar 
Exploration: Moving around the world 
Communication: Sharing information with others 
Navigation: Looking at 3D content 
Interaction: Using 3D objects 
Creation: Designing a class project 
Delivery: Giving the projects to the instructor 
Assessment: Evaluating Second Life projects 
Feedback: Compiling progress and performance reports
more...
No comment yet.
Scooped by Dr. Doris Molero
Scoop.it!

Have your Cake and Eat it Too: Foreign Language Learning with a Crowdsourced Video Captioning System

Have your Cake and Eat it Too: Foreign Language Learning with a Crowdsourced Video Captioning System | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it

ABSTRACT

Learning from captioned foreign language videos is highlyeffective, but the availability of such videos is limited. Byusing speech-to-text technology to generate partially correcttranscripts as a starting point, we see an opportunity for learn-ers to build accurate foreign language captions while learn-ing at the same time. We present a system where learnerscorrect captions using automatic transcription and machine-generated suggested alternative words for scaffolding. Ina lab study of 49 participants, we found that compared towatching the video with accurate caption, learning and qual-ity of experience were not significantly impaired by the sec-ondary caption correction task using interface designs ei-ther with or without scaffolding from speech-to-text gener-ated alternative words. Nevertheless, aggregating correctionsreduced word error rate from 19% to 5.5% without scaf-folding from suggested-alternatives, and 1.8% with scaffold-ing. Feedback from participants suggest that emphasizing thelearning community contribution aspect is important for mo-tivating learners and reducing frustration.

Dr. Doris Molero's insight:
CONCLUSIONIn this work, we presented a system to enable foreign language learners to learn while correcting video captions that could then be used by a wider learning community. Our find-ings suggest that although learners’ comprehension was reduced by the editing task, it did not influence learning or engagement with the video. Comments from our usability indicated that contributing to building captions was motivating for some learners. Given this combination of findings, we envision a system where learners motivated by social contribution and learners motivated primarily by their own learning could both learn and contribute by collaborating on generating captions. Where previously learners would need to rely on external sources to generate captions for learning videos, we see this work as the first step in building tools to allow foreign language learning communities to become self-sufficient. 

Have your Cake and Eat it Too: Foreign Language Learning with a Crowdsourced Video Captioning System (PDF Download Available). Available from: https://www.researchgate.net/publication/313736499_Have_your_Cake_and_Eat_it_Too_Foreign_Language_Learning_with_a_Crowdsourced_Video_Captioning_System [accessed Mar 25, 2017].
 
more...
No comment yet.
Scooped by Dr. Doris Molero
Scoop.it!

At a Glance

At a Glance | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
The VWBPE Conference is a completely virtual conference that is conducted using simulated environments. Participants experience the conference through a virtual reality type setting including conference rooms, theatres, exposition halls, meeting spaces, and other types of venues similar to a brick and mortar type conference.
The conference is free to attend. The cost of the conference is covered by sponsorship and donations.
* Play * Explore * Engage * Immerse * Learn *
more...
No comment yet.
Scooped by Dr. Doris Molero
Scoop.it!

Playful Constructivism: Making Sense of Digital Games for Learning and Creativity Through Play, Design, and Participation | Marone | Journal For Virtual Worlds Research

Playful Constructivism: Making Sense of Digital Games for Learning and Creativity Through Play, Design, and Participation | Marone | Journal For Virtual Worlds Research | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it

Playful Constructivism: Making Sense of Digital Games for Learning and Creativity Through Play, Design, and Participation


By Vittorio Marone The University of Texas at San Antonio, USA

 
Dr. Doris Molero's insight:
Abstract 
The goal of this article is to provide a conceptual framework to better understand digital games in learning and creative contexts through the dimensions of play, design, and participation. This framework can be used as a guiding tool for the selection, implementation, and evaluation of gamebased approaches in formal and informal educational settings, as well as a blueprint for making sense of playful learning and creativity in virtual worlds and technology-mediated environments. In essence, this article seeks to answer the question “What are digital games and how can we make sense of them for learning and creativity?” The proposed visual model and conceptual framework, here defined as Playful Constructivism, is grounded on the learning theories of Situated Cognition, Social Constructivism, and Constructionism, and draws from play and game studies, design-based learning, and affinity spaces research. This framework is not intended as the “ultimate” conceptualization of game-based learning, but rather as an agile tool that can guide scholars, practitioners, and students through the affordances, challenges, and opportunities of implementing and using digital games in learning and creative contexts.
more...
No comment yet.
Scooped by Dr. Doris Molero
Scoop.it!

Great Idea: Dictogloss | EAL Nexus

Great Idea: Dictogloss | EAL Nexus | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
Dictogloss is a type of supported dictation that integrates the four skills of language learning. It can be used in a subject learning context at all levels from 8-11 to 16-18. Dictogloss is easy for the teacher to prepare and set up and is a very effective language learning tool as it requires learners to listen, talk, collaborate, take notes, redraft and present orally.
Dr. Doris Molero's insight:
Example Learners discuss the sea. The teacher then explains the task, and reads a short text on the sea to the class, who just listen. The teacher reads the text again, and the learners take notes. In groups, the learners then reconstruct the text.
more...
No comment yet.
Rescooped by Dr. Doris Molero from Learning Technology News
Scoop.it!

3 Free Virtual and Augmented Reality Apps for the Classroom

3 Free Virtual and Augmented Reality Apps for the Classroom | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
Using virtual or augmented reality at just the right teachable moment can create a powerful, even moving, experience for students.

Via Nik Peachey
more...
Nik Peachey's curator insight, June 26, 2:48 AM

A short article with some useful links.

Scooped by Dr. Doris Molero
Scoop.it!

Favorite Sites for Free Clipart and Photos

Favorite Sites for Free Clipart and Photos | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
I rely on a handful of websites that provide copyright friendly clipart and
photos. Those images are licensed with a public domain or Creative Commons
license.
more...
No comment yet.
Scooped by Dr. Doris Molero
Scoop.it!

9 Ways to Plan Transformational Lessons: Planning the Best Curriculum Unit Ever

9 Ways to Plan Transformational Lessons: Planning the Best Curriculum Unit Ever | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
When instructors engage learners, develop ability and understanding, and amplify students' identities, we call them "transformational teachers" -- professionals who provide learners with disciplinary View-Masters so that kids can see the world in stereoscope.

But how do they prepare? Do they just show up for class and spontaneously uncork the awesome?

Obviously not.

Behind the scenes, transformational teachers labor over curriculum plans that look simple and even elegant to classroom observers. This post explains how they do that, specifically looking at nine transformational practices in planning.
Dr. Doris Molero's insight:
How to Plan Transformational Lessons 

1. Know the Standards, Curriculum, Core Concepts, and Strategies
2. Shift From Solo to Collaborative Lesson Design
3. Create the Assessment Before Developing Content
4. Write Objectives for Students (Not an Administrator) to Read
5. Create Presentations That Do More Showing and Less Telling
6. Don't Forget the Introverts
7. Provide More Opportunities for Students to Choose How They Accomplish Tasks
8. Plan Ahead
9. Integrate Productive Struggle Into the Curriculum

 
more...
No comment yet.
Rescooped by Dr. Doris Molero from Bibliotecas, bibliotecarios y otros bichos
Scoop.it!

Diseño de un currículo por competencias

Cómo diseñar un currículo por competencias en 10 pasos

Via Ramon Aragon
more...
No comment yet.
Scooped by Dr. Doris Molero
Scoop.it!

NOOMUSEUM

NOOMUSEUM | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it

Le premier musée hypermedia et transmedia, immersif en 3D temps réel, et d'accès non linéaire, en ligne depuis 2004 dans sa version Unreal Tournament.
Le Noomuseum a bénéficié de la bourse BOURSE PIERRE SCHAEFFER de la Scam 2009
Pour la création et l'expérimentation numérique. (Lauréats SCAM)

 
Dr. Doris Molero's insight:
Vers le Noomuseum sur Second-Life http://slurl.com/secondlife/Cimarac/246/82/23
 
more...
No comment yet.
Scooped by Dr. Doris Molero
Scoop.it!

“Wiki Rembrandt” Virtual Museum: Notes for Educators

“Wiki Rembrandt” Virtual Museum: Notes for Educators | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
“Wiki Rembrandt” virtual museum was created as an easy and quick* tool for educators.  At first glance, this might look like an
Dr. Doris Molero's insight:
A wonderful resource in virtual worlds. Camie did it again..

 “Wiki Rembrandt” virtual museum was created as an easy and quick* tool for educators. At first glance, this might look like any other little virtual museum with paintings from the well-known Dutch painter Rembrandt - but this is a different sort of virtual gallery: the kind of place where visitors become curators.

 
more...
No comment yet.
Scooped by Dr. Doris Molero
Scoop.it!

VWBPE 2017: Video Replays Available

VWBPE 2017: Video Replays Available | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
VWBPE 2017 ended on 1st April in Second Life and for anyone that missed any of the key speeches then here is another chance to watch them again. This year was a special because it was the tenth anniversary of the annual conference. Well done to all the organizers, speakers, volunteers, mentors, the technical team and everyone who made the conference work smoothly.
Dr. Doris Molero's insight:
This is a great post by Daniel Voyager.. where you can watch the key speeches we enjoyed on this year wonderful VWBPE conference.. now, a little about Daniel..: 

He Joined Second Life on 31st October 2006 ... Started blogging on 17th December 2007... Transferred to the main grid in mid December 2008. Likes blogging about Second Life, OpenSim and Sansar, enjoys exploring the grid, photography and volunteering at major events... very much like Pionia Destiny.. ;)

Just follow Daniel.. and you will be on top of what's happening in virtual worlds.. 
3
more...
No comment yet.
Scooped by Dr. Doris Molero
Scoop.it!

A New Role for Avatars: Learning Languages

A New Role for Avatars: Learning Languages | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
Most experts agree that the best way to learn a language is by immersing yourself in it. Now, with  more sophisticated technology, another theory around language learning is being tested: the use of avatars to practice speaking.
Dr. Doris Molero's insight:
Companies like Second Life and Middlebury Interactive Languages both offer digital avatar programs to give language learners a chance to practice their skills in virtual environments.

 
more...
No comment yet.
Scooped by Dr. Doris Molero
Scoop.it!

Why 3D Virtual Worlds Are Better Than Video Chat For Online Collaboration

Why 3D Virtual Worlds Are Better Than Video Chat For Online Collaboration | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
Here at Edorble, we think 3D virtual worlds are more personal, playful, and powerful than video chat for a number of reasons.
Dr. Doris Molero's insight:
Sense of Shared Space:  3D virtual world actually provides a shared space that participants exist in as avatars, together. People can be in the same "room"...and it looks like a room! You can look around and see your peers and teacher, in the same space, moving about and talking - together.
More People, Less Bandwidth:  virtual worlds are far less bandwidth intensive than video chat.
Playfulness + Pajamas: being able to wear pajamas while you collaborate with others online is an icing on the cake that we find pretty irresistible.

more...
No comment yet.
Scooped by Dr. Doris Molero
Scoop.it!

Tick Tock, Tick Tock – VWBPE Countdown!

Tick Tock, Tick Tock – VWBPE Countdown! | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
The Virtual Worlds Best Practices in Education Conference is quickly approaching. The conference isn’t just 4 days, however. There are lots of things to see and do both before and after the main events. To see everything we start by opening the regions early so you can see all the exhibits starting Tuesday March 21.
Dr. Doris Molero's insight:
We have Immersive Experiences happening throughout the week. Check out Chemistry Labs on the 21st, Spanish Language Learning on the 24th, and Lizards of ARS on the 26th.
 
more...
No comment yet.
Scooped by Dr. Doris Molero
Scoop.it!

Game-like language learning in 3-D virtual environments

Game-like language learning in 3-D virtual environments | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
Abstract
This paper presents our recent experiences with the design of game-like applications in 3-D virtual environments as well as its impact on student motivation and learning. Therefore our paper starts with a brief analysis of the motivational aspects of videogames and virtual worlds (VWs). We then go on to explore the possible benefits of both in the area of foreign language learning. For our research study we have designed a VW-platform, called VirtUAM. This permits us to store and record data related to users' behaviour within the VW. Furthermore the platform has been employed to build several islands (virtual spaces), which implement different game levels. The virtual spaces themselves are used to give students a basic training in different language skills related to the German language. In order to obtain data regarding the game's impact on student learning and motivation, we designed several tests, which were completed both before and after the student participants played the game. Additionally we gave them a general questionnaire, which was only filled out after the game and which aimed at getting personal feedback from the learners. Quantitative and qualitative results shown in this work are part of a larger project which intends to study the impact of game-like applications within virtual environments and with regard to teaching and learning processes in general.
Dr. Doris Molero's insight:
VWs are 3-D environments where users’ graphical representations, called avatars can interact with other avatars as well as objects within the environment. Additionally, users are allowed to create new objects. What particularly makes VWs highly attractive for many users is its similarity to the real world’s appearance, coupled with its varied possibilities of interaction.Interaction is here seen as a multidirectional process in which students cooperate with instructors as well as other learners in real time activities, getting furthermore the opportunity to perform tasks in a collaborative way. The fact that a huge number of real-life activities can be reproduced or simulated makes VWs a highly immersive environment (Helmer, 20 07; Melchor Couto, 2010; Molka-Danielsen, 2009).While VWs have already been recognized by many educational institutions (universities, high schools, language academies, etc.) for having great potential for teaching and learning purposes (Consortium, 2007; Nardi, Ly, & Harris, 2007), Game-like language learning in 3-D virtual environments (PDF Download Available). Available from: https://www.researchgate.net/publication/234000674_Game-like_language_learning_in_3-D_virtual_environments [accessed Mar 24, 2017].
1
more...
Scooped by Dr. Doris Molero
Scoop.it!

Basic French – Learn French Online | ALISON

Basic French – Learn French Online   | ALISON | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
Learn French online with ALISON by taking Basic French Language for Everyday Life. Learn the French language before your next vacation to France.
Dr. Doris Molero's insight:
COURSE DESCRIPTION French is spoken by millions of people in many countries around the world and is a very popular second language to learn. ALISON's free online course is a series of engaging video lessons for beginners that introduces the learner to various aspects of the French language including basic French vocabulary and grammar. By studying this French course you will quickly pick up conversational French that will help you deal with everyday situations you may find yourself in when you visit a French speaking country.
more...
No comment yet.
Scooped by Dr. Doris Molero
Scoop.it!

5 virtual worlds for engaged learning

Maybe you’ve heard of Minecraft. Or World of Warcraft, or Second Life. Maybe you’ve even heard that there are a few brave educators who are using them in their classrooms, with — gasp! — students. These educators know that 3D virtual learning environments are far more than mere games and that their potential to engage students, personalize curricula and develop higher-order thinking skills is worth the fight against fears of time wasting, questionable online influences and doubts about educational value.
Dr. Doris Molero's insight:
So what is a virtual environment, really? Is it a game? Well, sometimes. But not always. Games are fun, and most have rules. Virtual environments can contain games for diversion or amusement, but since the VEs that weren’t created for those purposes don’t have rules per se, they are not, in and of themselves, games. They are whole worlds.
more...
No comment yet.