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Facebook, Twitter, Pinterest, Instagram – How Big Is Social Media Around The World?

Facebook, Twitter, Pinterest, Instagram – How Big Is Social Media Around The World? | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it

Facebook, Twitter, Pinterest, Instagram – How Big Is Social Media Around The World?


Via myriam, ABroaderView, donhornsby, juandoming, Terheck, Jimun Gimm, Francisco Lavrador Pires
Dr. Doris Molero's insight:

mmm.. I just was saying.... connect to he world..a million friends are possible... Roberto Carlos

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Angela Watkins's comment, February 8, 2013 10:47 AM
By the click of a mouse .. around the world
Angela Watkins's comment, February 8, 2013 10:47 AM
By the click of a mouse .. around the world
Angela Watkins's curator insight, February 8, 2013 10:49 AM

By the click of the mouse .. you can go around the world.

From around the web

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Electronic Village Online : How to make a Machinima for Learners of English

Electronic Village Online : How  to make a Machinima for Learners of English | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
MachinEVO is a 5-week workshop in Second Life, for language educators to learn how to produce films for teaching and learning English. It starts on 12th January 2015 and is free of charge. Registrations will be open from 5 -11 January 2015.
 
A machinima is a film made in a virtual world such as Second Life. The word is derived from combining the words machine and cinema. 
 
A major advantage of creating films in Second Life is that they are far less expensive than real world productions, and a teacher can make them quite easily and very cheaply. 
 
In this EVO session we will learn how to create machinima using screencasting and video editing.. Our videos will be uploaded onto the YouTube or Vimeo hosting sites.
 
The pedagogical aspects of creating language-learning resources will also be explored.
 
We will investigate scriptwriting, storyboarding, and making films from live footage.
 
All participants will work toward the goal of producing a complete machinima by the end of Week 5.
 
 
 
Where does it take place?
All practical sessions will be held in Second Life, we have EduNation, Learn It Town and MOSP open and ready for our use.
There are many other ways of producing machinima of course, but we exclusively use Second Life.
To sign up for a free account and to select an avatar for Second Life, participants need to go to http://www.secondlife.com
Participants need to download the latest Second Life Viewer from that page.
 
Participants do not have to have experience in Second Life. There is a list of prerequisites on the wiki. We will provide special familiarization sessions for moving, communicating, changing avatars, camera control and so on.
 
Target audience
Anyone involved in the teaching of TEFL/TESOL who is interested in making machinima for use with learners.
 
During the first two weeks people who already have experience in SL will help train less experienced participants in basic SL skills and film these first attempts - including entertaining, instructive mistakes ( 'Bloopers',‘Howlers’).for a 'Bloopers' reel.
 
In the remaining weeks everyone will work in smaller groups to enable each individual participant to come away with a machinima of their own whatever their level of competence.
 
Sponsored by: CALL-IS
 
Dr. Doris Molero's insight:

It starts on 12th January 2015 and is free of charge. Registrations will be open from 5 -11 January 2015.

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Marilina Lonigro's curator insight, January 5, 5:59 PM

I Have just joined. Hope to meet you in Second Life!

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The MOOC of One: Personal Learning Technologies - YouTube

March 10, 2014. INTED 2014, Valencia (Keynote). In this talk I examine the transition from the idea of the massive open online course - MOOC - to the idea of...
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Branding, Identity & Logo Design Explained | JUST™ Creative

Branding, Identity & Logo Design Explained | JUST™ Creative | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
A logo is not your brand, nor is it your identity. Logo design, identity design and branding all have different roles, that together, form a perceived image for a business or product. There has been some recent discussion on the web about this topic, about your logo not being your brand. Although this may be true, I haven't seen any clarification of the differences between 'brand', 'identity' and 'logo'. I wish to rectify this. What is brand? – The perceived emotional corporate image as a whole. What is identity? – The visual aspects that form part of the overall brand. What is a logo? – A logo identifies a business in its simplest form via the use of a mark or icon. To explain this in more detail, let’s start at the top – the brand. What is branding? Branding is certainly not a light topic – whole publications & hundreds of books have been written on the topic, however to put it in a nutshell you could describe a ‘brand’ as an organisation, service or product with a
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tᾳḿἀṙỵ+++

tᾳḿἀṙỵ+++ | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
('ㅂ') { Hello Avatar ] I'm now here. I'm no where. SL name : tamary9 Resident my blog❤
Dr. Doris Molero's insight:

Great work in SL.. it always amazes me the talent and creativity of SL inhabitants.. 

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Share Your Educational Success Stories

Share Your Educational Success Stories | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
Are you an educator seeing positive results from using Second Life? We’d love to hear from you! Please join us in this Education Forum thread to share your answers to the following questions: What educational organization do you represent? How do you use SL in your educational endeavors? Most imp...
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The Drax Files: World Makers [Episode 27: Nylon Pinkney] - YouTube

"I just like making things and see how other people enjoy them!" summarizes virtual entrepreneur Nylon Pinkney her enthusiasm about her work in Second Life. ...
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Tu historia animada con Animación 3D - Mundrop | Historias Animadas

Tu historia animada con Animación 3D - Mundrop | Historias Animadas | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
Las historias son la más poderosa y duradera herramienta para transmitir. Tu historia animada te ayuda a conectar con tus usuarios gracias a la animación 3D
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I'm Marisa!

I'm Marisa! | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it

Via Marisa Quiroz
Dr. Doris Molero's insight:

She's one of my students... Her work is really good.

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Marisa Quiroz's curator insight, February 9, 12:51 PM

My name is Maria Isabel Quiroz. I’m venezuelan. I’m from a small town called Mene Grande, but I’m living in Maracaibo since 2010. I’m 26 years old and I’m a graphic design student at the University Rafael Belloso Chacin. I’m on the 10th trimester and I’m taking 4 courses. I didn’t take more subjects because I’m working on two big projects related to branding, my favorite special field in Graphic Design.

 

I love music. I’m always singing a song or playing my guitar. It’s my second passion after Graphic Design. Also, I like dancing, eating (I am totally into Asian food), surfing the net, spending time with my family and friends, travelling and drawing. I like using markers and watercolors when drawing but I really enjoy doing quick doodles about the things that happens around me. I also have many interests related to social sciences such as politics, theology, philosophy and anthropology.

 

I do not feel like hating something but I can’t stand insects. Every time I have a nightmare, there is a cockroach or a spider going after me. In addition, I don’t like it when people is intolerant or stubborn. I believe It is very important to respect others opinions or values.

 

I consider myself as a dreamer. There are many things I want to achieve by my sixties. I want to have a beautiful family and be a great mom and wife. I want to have a nice house with a studio to go and work there when I need some time alone or inspiration. Also, I dream about changing my country. I know it sounds crazy but I believe that if we get together and work hard, we can give a better place to our children.

 

I love languages, especially English because it is spoken all over the world. I studied English at CEVAZ when I was 15 years old. I love reading and watching sitcoms. It is very nice because I can learn new words or phrases everyday. Sometimes, I use social networks like Facebook, Twitter or Instagram to interact with people around the world. I have made very good friends. I think my written skills are very good but I have to improve my oral ones.

 

About Graphic Design

Since I was a kid, I loved to communicate everything through music, dancing, talking and art in general. When I discovered there was such a thing called “Graphic Design”, I just fell in love with it because the symbolic language of graphic design is universal – It has the ability to communicate across different cultures, languages and countries.

 

I think what I enjoy the most about graphic design, besides being able to create things from zero, I’ts the fact that visual communication has the power to change someone’s behavior for good. Last year, during “Guarimbas” in my country, I made several drawings and I got some feedback from people telling me how my designs influenced then in a positive way. It is very rewarding to do something that can make other people smile or embrace hope.

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Gamificación y Juegos para la Formación: ¿Conoces la diferencia entre lo que son, y lo que no son?

Gamificación y Juegos para la Formación: ¿Conoces la diferencia entre lo que son, y lo que no son? | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
El borrador del Informe Horizon para Educación superior de 2014 sigue manteniendo la Ludificación (“Gamification”) y los Juegos Serios (“Serious Games”) como una de las tecnologías a tener en cuent...
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Short version - Professional Learning Animation AITSL - YouTube

Short version - Professional Learning Animation AITSL - YouTube | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
Short version - Professional Learning Animation AITSL
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Visiones disruptivas de la educación - María Acaso - YouTube

Visiones disruptivas de la educación - María Acaso - YouTube | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
Visiones disruptivas de la educación - María Acaso
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La Web Social y el uso de sus herramientas 2.0 en la docencia unive...

Presentación del curso "La Web Social y el uso de sus herramientas 2.0 en la docencia universitaria" impartido en la Facultad de Ciencias de la Salud de la U...

Via Mariano Fernandez S.
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Jorge Leal's curator insight, July 13, 2014 2:38 PM

una buena guia

Jimena Acebes Sevilla's curator insight, November 15, 2014 7:02 PM

Web 2.0  y  docencia universitaria.

Carlos Rodrigues Cadre's curator insight, November 15, 2014 7:56 PM

adicionar a sua visão ...

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Zuckerberg: Realidad virtual será el próximo gran contenido compartido

Zuckerberg: Realidad virtual será el próximo gran contenido compartido | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
El creador de Facebook aseguró que la próxima red que alcance el millardo de usuarios lo hará en menos tiempo
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Stanford educator Howard Rheingold moves on to the next chapter | Peninsula Press

Stanford educator Howard Rheingold moves on to the next chapter | Peninsula Press | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
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Nuevas Perspectivas Educativas del Milenio by Antonio

Nuevas Perspectivas Educativas del Milenio by Antonio | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
TOUCH this image to discover its story. Image tagging powered by ThingLink

Via juandoming
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Jimena Acebes Sevilla's curator insight, March 2, 10:01 PM

Excelente información creada con thinglink.

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Estructura del aula virtual según PACIE

Estructura del aula virtual según PACIE
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The Drax Files: World Makers [Episode 26: Absinthe] - YouTube

“Second Life is so multifaceted that you can’t really make a judgement as to whether somebody’s activity is more serious than somebody else's!” says Absinthe...
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show #57: teaching in sl = dancing with the power points?

show #57: teaching in sl = dancing with the power points? | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
today's show title is [obviously!] a play on the [most common?] educational use of second life & yes, while we are painting with a broad brush again, let us be honest - have you not been invite...
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Map Maker: Show off where you've been or where you're going.

Map Maker: Show off where you've been or where you're going. | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
Create a map of places you've visited (or want to visit or dream about or know people from) and get HTML code that you can embed in your profile on Flickr, Facebook, My Space, your blog or any other web page. Just click your countries and the map will update itself automagically. Then paste the HTML code anywhere you'd like.
Dr. Doris Molero's insight:

handy tool.... mmm

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Doris3m EFL Center English for Work: January - April 2015 Class Scoops

Doris3m EFL Center English for Work: January - April 2015 Class Scoops | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
Dr. Doris Molero's insight:

These are my students and these are their scoops... check them out..

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Sociedad aumentada y aprendizaje #IBERTIC Dolors Reig - YouTube

Conferencia de Dolors Reig: Sociedad aumentada y aprendizaje. Revolución social, cognitiva y creativa, evolucionamos en la web social desde las TIC (tecnolog...
Dr. Doris Molero's insight:

Revolución social, cognitiva y creativa, evolucionamos en la web social desde las TIC (tecnologías de la información y la comunicación) hacia las TAC (tecnologías del aprendizaje y el conocimiento) hacia las TEP (tecnologías del empoderamiento y la participación).

El proceso de adaptación de la educación a todo ello es lo que podemos denominar "aprendizaje aumentado", el que partiendo del cambio de foco desde la educación al aprendizaje autónomo en el contexto anterior permite aprovechar la potencia de la web a un nuevo individuo, permanentemente conectado a la inteligencia colectiva.

Comentará en la presentación que, entendiendo internet como constructo sociotécnico complejo, existen dos aspectos (tecnología y personas) que observar en torno a una misma necesidad: la de la educación o el aprendizaje orientados al máximo aprovechamiento del ecosistema de comunicación, aprendizaje y participación actual.

En cuanto a tecnología expondrá las principales tendencias y en cuanto a personas desglosará las principales funciones profesionales o competencias del nuevo profesor, de cualquier trabajador del conocimiento que quiera participar en la revolución educativa a la que ya le ha llegado el momento.

Estos serán los elementos en los que profundizaremos:

-Valores para una participación que nos haga crecer como individuos y como sociedad.

-Alfabetización multimedia (Horizon 2012).

-Gamificación (aprendizaje basado en juegos), storytelling, creatividad..

-Organizar la inteligencia colectiva.

-Analítica de datos (Aprendizaje aumentado).

-Metodologías, herramientas, instituciones, profesor, para “dar sentido”.

-Curación de contenidos y sistemas educativos (lugares del saber).

-Innovación y cambio (de la educación para las respuestas a la educación para las preguntas).

De Dolors Reig (@dreig) ha escrito Alfonso Alcántara, conferenciante y especialista en coaching 2.0, reputación digital y estrategia para profesionales y organizaciones, además de autor del blog Yoriento.com, lo siguiente:

Dolors Reig es una profesional adelantada a su tiempo que nos acerca a un futuro de las tecnologías-para-las-personas en que la educación y la ’socionomía’ serán aún más relevantes. Dolors es una gurú de las de verdad, una especialista del conocimiento que ilumina caminos y vive en las redes ’sociables’ para convertirnos en ’personas aumentadas.

La cita está tomada de la página de su próximo libro Socionomía

La video conferencia tratará sobre sociedad aumentada y educación.

Se podrá tramitar preguntas desde los grupos de esta red que coordina IBERTIC de la Red de la OEI:

Plataformas Libres

Alfabetización informacional

Tic en el Aula

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Entrevista Dr. Cristobal Cobo Romani - YouTube

Entrevista Dr. Cristobal Cobo Romani - YouTube | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
Convocado por la Fundación Telefónica de Argentina, Cristóbal Cobo Romaní - especialista en nuevas alfabetizaciones y competencias digitales, investigador as...
Dr. Doris Molero's insight:

Entrevista a Cristóbal Cobo Romaní, coautor del libro "Aprendizaje invisible. Hacia una nueva ecología de la educación", sobre este concepto y otros relacionados.

Realizada por Educared (Fundación Telefónica), en Buenos Aires, Argentina, en 2011.

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Redes para la Ciencia » Redes 102: La manera disruptiva de aprender

Redes para la Ciencia » Redes 102: La manera disruptiva de aprender | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
Todas las novedades sobre el programa de Eduard Punset
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4 recomendaciones para que produzcas tu primer video flipped | The Flipped Classroom

4 recomendaciones para que produzcas tu primer video flipped | The Flipped Classroom | Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas | Scoop.it
4 recomendaciones para que produzcas tu primer video flipped, seguro que a ti se te ocurran algunas más.

Via Mariano Fernandez S.
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Raúl Luna's curator insight, February 22, 10:19 AM

Una infografía muy clara pero que necesitaría de algunas precisiones más acerca de algunas herramientas tecnológicas para que podamos tomar las decisiones adecuadas en el paso 2.

En el núvol's curator insight, February 24, 1:57 AM

4 recomendaciones para que produzcas tu primer video flipped | The Flipped Classroom

nihal abitiu's curator insight, March 2, 4:55 AM
Como crear tus vídeos: primera etapa en Flipped Classroom.