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Rescooped by Joshua Corbett from Just Story It! Biz Storytelling
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Tell Your Story Better: Everything to Know About Creating Visual Content

"Visual content” is the hot new term in content marketing. But what does it really mean, and how can you use it to your advantage? Check out this SlideShow t...

Via Karen Dietz
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Karen Dietz's curator insight, May 31, 2014 2:52 PM

This is a nice SlideShare piece that takes a complex subject and boils it down into easy-to-understand principles that anyone can use to create better visual stories.


Check it out. It's one of the better pieces I've found on the topic and includes some information I'd not seen before. Like the Taxonomy of Visual Content which covers different content in terms of cost, interactivity, and format. Very helpful! So is the slide going over the elements of successful visual content. The post also tackles how to get started.


Grab this and go!


This review was written by Karen Dietz for her curated content on business storytelling at www.scoop.it/t/just-story-it 

Monica Norton's curator insight, June 2, 2014 1:00 PM

Great overview of visual content from Column Five. What is visual content, what's the ROI, why does it matter?

Stephen Dale's curator insight, June 4, 2014 7:44 AM

The Taxonomy of Visual Content slide is particularly useful.

Rescooped by Joshua Corbett from iPads, MakerEd and More in Education
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Educator as a Maker Educator - User Generated Education

Educator as a Maker Educator - User Generated Education | Mr.C's Digital Library | Scoop.it

"The following materials are being used to present to educators the idea that implementing maker education requires a different mindset, and often different roles and skills of the educator."


Via John Evans
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Rescooped by Joshua Corbett from Digital Delights - Digital Tribes
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SAMR Model applied to every day Apps used in the classroom

SAMR Model applied to every day Apps used in the classroom | Mr.C's Digital Library | Scoop.it
The SAMR Model can simply be applied effectively to Apps that you use in the classroom. This graphic is not intended to be an exhaustive list but it will give you an idea of how you can integrate t...

Via Ana Cristina Pratas
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Rescooped by Joshua Corbett from Learning Technology News
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What Game Based Learning Can Do for Student Achievement (EdSurge News)

What Game Based Learning Can Do for Student Achievement (EdSurge News) | Mr.C's Digital Library | Scoop.it

Like its devotees, gaming has come a long way. And more than ever before, we understand that different students learn in different ways. Providing a multi-layered approach is essential for ensuring that everyone is learning.


Via Nik Peachey
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Nik Peachey's curator insight, June 1, 2014 3:44 AM

Good article with some good game suggestions.

Joe Pereira's curator insight, June 2, 2014 8:44 AM

A nice little article with a few good game suggestions to use in the classroom, although it is extremely disappointing not see any paser-based IF mentioned when they've included 'Gone Home' and 'Myst', described as a 'first-person puzzle game'. Both these games are a direct graphical evolution of the standard text adventure. One thing I don't like in the article though, is the author's decision to discuss both the topics of Digital Game-based learning and Gamification. I don't think Gamification should be discussed at all with educators, when real video games can be used for learning, instead of game-like concepts.

 

Rescooped by Joshua Corbett from iPads, MakerEd and More in Education
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40 iPad Apps for SAMR Learning Model ~ Educational Technology and Mobile Learning

40 iPad Apps for SAMR Learning Model ~ Educational Technology and Mobile Learning | Mr.C's Digital Library | Scoop.it

"To start with, SAMR model is a system which you can use to measure your application of technology, or its level of use. This system consists of four levels: Redefinition, Modification, Augmentation, and Substitution. Let us now have a look at what these terms mean starting with the least important and moving up to the most important :"


Via John Evans
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Alan Ovens's curator insight, January 27, 2013 3:03 PM

An interesting model to think about the evolution towards using more tech in your teaching.  I'm always critical of models that reflect such change as linear and lock step, but given that caveat, the samr model does representdifferent ways ofconceptual using theintegration of technology into teaching.