In the third of her series on the state of the learning game industry, Sande Chen explores how learning game and entertainment developers are increasingly hard to tell apart and why that is a good thing.
This is an older post (example), but combines what we are doing in our Engineering and Citizenship (city planning) work with Grade Eights. The video by CBC Hamilton (Cory Ruff) shares how Minecraft is used in collaboration with other topics.
A graduate education course at the University of Alaska Southeast is showing teachers how to implement Minecraft in their classes. Course professors say it could help engage students in science, technology, engineering and math.
I am personally not too familiar with Minecraft, but as this article explains, “ it's a sandbox style game where users can mine for resources, create buildings, fight off monsters, and use their skills in crafting to make weapons, ...
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