By 2040, humans just might be nearly indestructible, according to Ray Kurzweil and some of the world’s top scientists. Advances in technology and medicine will obliterate the maladies of today, and make life expectancy rates skyrocket. As humankind transcends physical pains and we live longer lives, the question remains: is our brain equipped to deal with an infinite lifetime of memories? And if not, then what happens to the way we remember our lives? Will we be able to download our thoughts and memories somehow? And where, then, does machine end and human begin? Join a discussion of futurists who live and work at the convergence of technology, memories, and science.
It’s become hard to imagine a future without robots. From the cold-blooded killing machines of the Terminator films, to the married-couple bickering of C-3PO and R2-D2, they’ve appeared as our enemies, our servants and often our rivals.Now the real-life robot revolution is beginning
Some people recall a dream every morning, whereas others rarely recall one. In a new study, research shows that the temporo-parietal junction, an information-processing hub in the brain, is more active in high dream recallers. Increased activity in this brain region might facilitate attention orienting toward external stimuli and promote intrasleep wakefulness, thereby facilitating the encoding of dreams in memory.
The age of bioengineering is upon us, with scientists' understanding of how to engineer cells, tissues and organs improving at a rapid pace. Here, how this could affect the future of our physical bodies.
Motivation and goals The motivation for this work came from some of the questions that drove our research in the Sociable Media Group at the MIT Media Lab. How does an online community look like? How...
Researchers at ETH are developing electronic components that are thinner and more flexible than before. They can even be wrapped around a single hair without damaging the electronics. This opens up new possibilities for ultra-thin, transparent sensors that are literally easy on the eye.
"Starner replied that he multiplexes rather than multitasks. Multiplexing means doing tasks that reinforce each other. For him, taking notes and having conversations are tasks that parallel and enrich each other. They are multiplexed. On the other hand, he doesn't try to manage email during a conversation or while walking down the street. That would be multitasking. "If the wearable task is directly related to the conversation, the the user's attention is not 'split' and multiplexing can be pretty effective."
As Thad Starner explained to me, distraction can be avoided by multiplexing rather than multitasking.... We have no difficulty absorbing all at once the music of a parade, the sight of uniformed marchers, bright sunlight, an autumn breeze, a pain in one's knee, the smell and taste of hot dogs, and the clasp of a loved ones's hand."
Experts from Switzerland are combining experimental data with the core principles of brain organization in order to create a detailed computer model which will allow them to conduct supercomputer-based simulations of the brain’s inner workings.
A l'aide de superbes illustrations, David Christian raconte l'histoire complète de l'univers, du Big Bang à l'Internet, en 18 minutes captivantes. Il s'agit de "Big History": un regard éclairé, avec grand angle sur la complexité, la vie et l'humanité, face à notre mince part dans la chronologie cosmique.
"Goteo is a social network for crowdfunding and distributed collaboration (services, infrastructures, microtasks and other resources) for encouraging the independent development of creative and innovative initiatives that contribute to the common good, free knowledge, and open code. A platform for investing in "feeder capital" that supports projects with social, cultural, scientific, educational, technological, or ecological objectives that generate new opportunities for the improvement of society and the enrichment of community goods and resources."
Via Howard Rheingold