Metawriting
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Metawriting
This collection reflects my interest in writing pedagogy, agency and efficacy, and teaching with technology -- as a rhetorician and researcher as well as writer, teacher of writers, and teacher of writing teachers.
Curated by Deanna Mascle
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24 Apps, Games, and Websites Teachers are Using in STEAM Classrooms

24 Apps, Games, and Websites Teachers are Using in STEAM Classrooms | Metawriting | Scoop.it
In February, we highlighted apps, games, and websites that support science, technology, engineering, art, and math learning (STEAM).

 

And we invited educators to write Field Notes telling us how technology supports their teaching in these subject areas. Of the many Field...


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Why (And How) Students Can Get Excited About STEM [INFOGRAPHIC]

Why (And How) Students Can Get Excited About STEM [INFOGRAPHIC] | Metawriting | Scoop.it
There's a lot of buzz out there about STEM - not only in the realm of teaching and learning, but in terms of job growth and potential, too.

 

According to the Smithsonian Science Education Center (the makers of the handy infographic), People who understand science and technology are smarter, more competitive, more productive, and more engaged global citizens.


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John Purificati's curator insight, May 5, 2013 6:45 AM

Smithsonian always has great insights, and in this case, Infographics.

John Purificati's curator insight, May 5, 2013 6:45 AM

Smithsonian always has great insights, and in this case, Infographics.

davidconover's curator insight, May 5, 2013 12:08 PM

If only I had a wall large enough, in our STEM video game lab, to put this info graphic on for others to view.

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To innovate, scientists and engineers find inspiration in the arts | SmartPlanet

To innovate, scientists and engineers find inspiration in the arts | SmartPlanet | Metawriting | Scoop.it

In the innovation field, a rebirth of Renaissance thinking is brewing. Scientists and engineers are engaging with the arts to think creatively.

 

The idea is also currently reflected in the debates on re-vamping the U.S. educational system to boost the innovation skills of U.S. students. Media artist John Maeda, president of the Rhode Island School of Design, has spoken at numerous events — including before Congress — about the value of incorporating the arts to STEM (science, technology, engineering, and math) educational initiatives, turning STEM to “STEAM,” as Maeda has said.

 


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Jean-Loup Castaigne's curator insight, May 6, 2013 2:32 AM

To innovate, scientists and engineers find inspiration in the arts

davidconover's curator insight, May 6, 2013 10:20 AM

The Arts is the mixing bowl for science, technology, engineering and math.

Sharla Shults's curator insight, May 6, 2013 8:20 PM

Some disciplines have evolved to their own death. Engineering has evolved logically, but not necessarily culturally,” Silver of Intel and Makey Makey, who was trained as an electrical engineer, told me at PopTech. “Creativity isn’t part of that any more. So we look to where it is; we’re desperate for it. We look to art. And it’s wonderful, because it’s there.”