metaverse musings
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metaverse musings
A collection of information and resources revolving around online virtual worlds, multiplayer game spaces, augmented reality, the singularity and the metaverse-at-large.
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Future of Money Podcast : Heather Schlegel is interviewed by Joyce Bettencourt

Future of Money Podcast : Heather Schlegel is interviewed by Joyce Bettencourt | metaverse musings | Scoop.it
Joyce Bettencourt's insight:

In this special Future of Money podcast I am interviewed by Joyce Bettencourt. Joyce backed the Future of Money Kickstarter with the Conversation with a Futurist pledge. I hope you enjoy this fly on the wall listen of our conversation from January 2014.

 

Listen at: http://futureofmoney.libsyn.com/heather-schlegel-is-interviewed-by-joyce-bettencourt

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A Holographer In The Making — Creators and Creatives

A Holographer In The Making — Creators and Creatives | metaverse musings | Scoop.it
After a stint at Pixar, a Harvard-trained-physicist-turned-filmmaker forges his own path into the emerging field of depth-capture…
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StoryCode Reports - The Promise and Realities of Creating Immersive Media Projects - Best Practices

StoryCode Reports - The Promise and Realities of Creating Immersive Media Projects - Best Practices | metaverse musings | Scoop.it
This report takes a deep dive into audience numbers and behaviors for a few key immersive media projects, and puts the spotlight on the top practitioners in an emerging craft.
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6×9: A virtual experience of solitary confinement

6×9: A virtual experience of solitary confinement | metaverse musings | Scoop.it
What’s it like to spend 23 hours a day in a cell measuring 6x9 feet for days, weeks, months or even years? 6x9 is the Guardian’s first virtual reality experience, placing you inside a US solitary confinement prison cell, and telling the a story of the psychological damage that can ensue from isolation.
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Ultimate Beginners Guide to Virtual Reality Storytelling

Ultimate Beginners Guide to Virtual Reality Storytelling | metaverse musings | Scoop.it
Virtual Reality [VR] is a magical alternate universe where all of your wishes come true and where pain and suffering don’t exist. Just kidding.
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How to Natively Record Video and Take Screenshots in Gear VR - Road to VR

How to Natively Record Video and Take Screenshots in Gear VR - Road to VR | metaverse musings | Scoop.it
If you’re tired of futzing around with 3rd-party screen recorders to capture your Gear VR play sessions, your long wait is over.
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How to Perfect VR Storytelling? Measure What People Watch - Singularity HUB

How to Perfect VR Storytelling? Measure What People Watch - Singularity HUB | metaverse musings | Scoop.it
We go to the movies to immerse ourselves in film. Cinematic surround sound, huge high-definition screens, total darkness. But it’s not full immersion. To really step into a movie, you... read more
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Virtual reality: Coming soon to all screens. museums, film, TV, virtual Web

Virtual reality is being adopted by all kinds of media, from film and TV to museum exhibits. 
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Virtual Reality Goes Mainstream

Virtual Reality Goes Mainstream | metaverse musings | Scoop.it
As the virtual reality headset goes mainstream, Consumer Reports asked innovators from education to engineering to tell us how they plan to use them. Here's what they had to say.
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Artist and educator creates ‘second life’ online | Fifty Plus Advocates

Artist and educator creates ‘second life’ online | Fifty Plus Advocates | metaverse musings | Scoop.it
Acton resident Niela Miller, 81, is a multi-talented artist, musician, author, life coach and therapist. As if that wasn’t enough for one life, Miller has embarked upon a new adventure, ...
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Bring your Second Life into real life with Augmented Reality

Bring your Second Life into real life with Augmented Reality | metaverse musings | Scoop.it
Ever thought about meeting a SL avatar face to face in your RL living room? Or see your SL house appear in front of you on the drive outside your RL home? Or perhaps work on a SL dress in your RL workshop? Thanks to Augmented Reality this is now becoming a possibility and it…
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Google built a tiny radar system into a smartwatch for gesture controls

Google built a tiny radar system into a smartwatch for gesture controls | metaverse musings | Scoop.it
"How are you going to interact with an invisible computer?"

When you hear a question like that posted in a conference room at a major tech corporation like Google, you expect you're going t
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How to Natively Record Video and Take Screenshots in Gear VR - Road to VR

How to Natively Record Video and Take Screenshots in Gear VR - Road to VR | metaverse musings | Scoop.it
If you’re tired of futzing around with 3rd-party screen recorders to capture your Gear VR play sessions, your long wait is over.
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The Drax Files: World Makers - Episode 37 : Nonprofit Commons

The Drax Files: World Makers - Episode 37 : Nonprofit Commons | metaverse musings | Scoop.it
For the last decade, Nonprofit Commons has used Second Life to foster a community of practice to help nonprofit organizations network, fund-raise, educate, and reach global audiences with their missions. With more than 60 international nonprofit organizations with missions ranging from LGBTQ activism to AIDS awareness and education, support groups around substance abuse, anger management, and domestic violence, Nonprofit Commons facilitates those groups by helping them explore and learn the unique ways in which Second Life can amplify their messages. Second Life provides ease of access to those seeking weekly meetings and a community of peers - regardless of their abilities - connecting Residents to groups and support they may not otherwise have access to. "We have an ongoing community and that is key: technology in and of itself is not the answer and the reason why Second Life is so successful is because it brings people together," says Glitteractica Cookie, founder of Nonprofit Commons in Second Life and Director at Caravan Studios, which sponsors Nonprofit Commons. Watch the latest episode of the Drax Files for more about Nonprofit Commons and how many of the organizations are using Second Life in creative and unique ways that would otherwise be impossible. You can also visit Nonprofit Commons inworld as well as online and check out a variety of nonprofit organizations already operating in Second Life on our Destination Guide.     Want to see more Second Life stories? Find all the previous episodes of The Drax Files: World Makers at Draxtor’s Website, at the links below, or subscribe to our YouTube channel: The Drax Files: World Makers - Episode 1: Kriss Lehmann The Drax Files: World Makers - Episode 2: Jo Yardley The Drax Files: World Makers - Episode 3: Eshi Otawara The Drax Files: World Makers - Episode 4: Fantasy Faire / RFL The Drax Files: World Makers - Episode 5: Engrama The Drax Files: World Makers - Episode 6: Abramelin Wolfe The Drax Files: World Makers - Episode 7: Rod Humble The Drax Files: World Makers - Episode 8: MadPea Games The Drax Files: World Makers - Episode 9: Elie Spot The Drax Files: World Makers - Episode 10: Robin Sojourner The Drax Files: World Makers - Episode 11: Dwarfins The Drax Files: World Makers - Episode 12: Ole Etzel The Drax Files: World Makers - Episode 13: Creations for Parkinson's The Drax Files: World Makers - Episode 14: Rose Borchovski The Drax Files: World Makers - Episode 15: Scottius Polke The Drax Files: World Makers - Episode 16: Feed a Smile The Drax Files: World Makers - Episode 17: Zachh Barkley The Drax Files: World Makers - Episode 18: Paradise Lost The Drax Files: World Makers - Episode 19: Virtual Chemistry at Texas A&M The Drax Files: World Makers - Episode 20: Flockers The Drax Files: World Makers - Episode 21: Editorial Clarity The Drax Files: World Makers - Episode 22: Virtual Health Adventures The Drax Files: World Makers - Episode 23: Meshworx - Ioz Hyde The Drax Files: World Makers - Episode 24: MadameThespian Underhill The Drax Files: World Makers - Episode 25: Oblee The Drax Files: World Makers - Episode 26: Absinthe The Drax Files: World Makers - Episode 27: Nylon Pinkney The Drax Files: World Makers - Episode 28: Whiskey Monday The Drax Files: World Makers - Episode 29: Insilico The Drax Files: World Makers - Episode 30: Maylee Oh The Drax Files: World Makers - Episode 31:Tom Boellstorff The Drax Files: World Makers - Episode 32: Jay Jay Zifanwe The Drax Files: World Makers - Episode 33: Luxembourg 1867 The Drax Files: World Makers - Episode 34 : Cheeky Pea The Drax Files: World Makers - Episode 35 : Project Bento The Drax Files: World Makers - Episode 36 : Sominel Edelman
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A dream job: Using digital technology to support healing

A dream job: Using digital technology to support healing | metaverse musings | Scoop.it
You’ve probably heard the warnings. “Limit screen time for your children.” “Focus on real experiences vs. screen experiences.” There are good reasons for these guidelines. But what about kids who s…
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The Near Future of VR and AR: What You Need to Know - Singularity HUB

The Near Future of VR and AR: What You Need to Know - Singularity HUB | metaverse musings | Scoop.it
Unexpected convergent consequences…this is what happens when eight different exponential technologies all explode onto the scene at once. This post (the third of seven) is a look at virtual and augmented... read more
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The Inside Story of How Oculus Cracked the Impossible Design of VR

The Inside Story of How Oculus Cracked the Impossible Design of VR | metaverse musings | Scoop.it
After nearly four years of work, Oculus is about to share its long-gestating dream with the world.
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“Philanthropy in Virtual Worlds,” Remarks by Jonathan Fanton in Second Life — MacArthur Foundation

“Philanthropy in Virtual Worlds,” Remarks by Jonathan Fanton in Second Life — MacArthur Foundation | metaverse musings | Scoop.it
In virtual worlds, we see unprecedented opportunity for innovation because interactions are multi-modal, simultaneous, physical and virtual, and advances happen on a daily basis. 
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Explore the World With a Virtual Reality Headset

Explore the World With a Virtual Reality Headset | metaverse musings | Scoop.it
Consumer Reports explains the five virtual reality headset options available in the year ahead.
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How Can Virtual Reality Plug In to Social Media? - Science Friday

More immersive media could help us forge deeper digital and real-world connections.
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Virtual Worlds as Immersive Treatment Settings: The PTSD Sim

Virtual Worlds as Immersive Treatment Settings: The PTSD Sim | metaverse musings | Scoop.it
One of the advantages of virtual worlds is the ability to created simulated experiences that can help us learn something about experiences other than our own, as well as providing a an opportunity to help us make sense of our own experience. The  Virtual PTSD  (Post-Traumatic Stress Disorder) Sim in Second Life is an example…
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