From Pacific Standard (a brief excerpt from a long, worthwhile article about the work of Jeremy Bailenson): A few years ago, a research psychologist at Stanford University named Jeremy Bailenson effectively proved the ...
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From Pacific Standard (a brief excerpt from a long, worthwhile article about the work of Jeremy Bailenson): A few years ago, a research psychologist at Stanford University named Jeremy Bailenson effectively proved the ... Delete the scoop?
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From
interactyx.com
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March 26, 2:59 AM
Social learning is a subset of augmented reality - technology intersecting with traditional learning management to help users gather, interact, and learn. Delete the scoop?
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From
news.idg.no
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March 26, 2:55 AM
Army takes a flier on OpenSim Delete the scoop?
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This is an experiment to use the Leap Motion controller to move an avatar and manipulate objects in the Second Life virtual world. Leap Motion: http://leapmo... Delete the scoop?
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Virtual reality sounds almost quaint in these days of OLEDs and 4K and the Kinect and glasses-free 3-D and all the other amazing ways we have now to. Delete the scoop?
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In those said documents there was a somewhat weird and very futuristic looking diagram that depicted a virtual reality type of concept for the console. Of course, most of us took that with a grain of salt. Delete the scoop?
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From
techcrunch.com
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January 6, 6:16 PM
World-renowned artificial intelligence expert and Google's new Director of Engineering, Ray Kurzweil, wants to build a search engine so sophisticated that it could act like a 'cybernetic friend,' who knows users better than they know themselves.
Joyce Bettencourt's insight:
I see exciting possibilities with Ray leading up an initiative with Google. There was much talk during our summer graduate program at Singularity University (http://singularityu.org/gsp) of creating an Artificial General Intelligence (AGI).
In fact, my team project that came out of #GSP12 ultimatley would love to incorporate AGI to revolution learning. Check out http://EdDefy.com. We are still in early stages, and will update more on that project as we go. But, if you have a strong interest in changing the future of education and want to work/collaborate/invest with us, please contact the EdDefy team at contact@eddefy.com
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Talk about gaming the system (in a good way) — MIT researchers have been using the motion-detecting Xbox Kinect to study how crowds move, in hopes of harnessing that data to design more effective public spaces. Delete the scoop?
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As education begins to embrace technology and digital resources, we as educators must also remember that these new tools allow teachers to move students at the center of their learning. It is this concept that allows a real ... Delete the scoop?
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America's leading transhumanist conference took place earlier this month in San Francisco. Speakers atHumanity+ included gerontologist Aubrey de Grey, designer and theorist Natasha Vita-More, futurist Jamais Cascio, ... Delete the scoop?
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Singularity University is now accepting applications to attend its 2013 Graduate Studies Program (GSP). The GSP program is a ten-week, intensive living/learning experience for 80 highly-accomplished leaders. Delete the scoop?
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International Society for Technology in Education Forms SIG3D Special Interest ...3DroundaboutSIG3D was formed as a community for bringing together educators, researchers, educational technology developers, instructional technology innovators, and... Delete the scoop?
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The Singularity and the Future-Human under CapitalismInstitute for Ethics and Emerging TechnologiesThe Technological Singularity, referred to as “the singularity” by transhumanists, signifies a point in time where self-aware self-improving... Delete the scoop?
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A Must Have Chart on The Characteristics of Education 3.0 ~ Educational Technology and Mobile Learning http://t.co/esDjkpbzfr via @medkh9 Delete the scoop?
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From
www.polygon.com
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March 26, 2:59 AM
VentureBeat Delete the scoop?
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A leading neuroscientist says Kurzweil’s Singularity isn’t going to happen. Instead, humans will assimilate machines.
Joyce Bettencourt's insight:
Miguel Nicolelis, a top neuroscientist at Duke University, says computers will never replicate the human brain and that the technological Singularity is “a bunch of hot air.”
“The brain is not computable and no engineering can reproduce it,” says Nicolelis, author of several pioneering papers on brain-machine interfaces.
The Singularity, of course, is that moment when a computer super-intelligence emerges and changes the world in ways beyond our comprehension.
Among the idea’s promoters are futurist Ray Kurzweil, recently hired on at Google as a director of engineering and who has been predicting that not only will machine intelligence exceed our own but that people will be able to download their thoughts and memories into computers (see “Ray Kurzweil Plans to Create a Mind at Google—and Have It Serve You”). Delete the scoop?
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In an exclusive with Singularity Hub, Ray Kurzweil gave one of his first interviews since the December announcement that he joined Google full time as Director of Engineering. Speaking with Singularity Hub Founder Keith Kleiner, Ray discusses his ...
Joyce Bettencourt's insight:
More from Ray Kurzweil on the focus of his new work with Google. Delete the scoop?
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Rage Against the Machinima Delete the scoop?
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From
gizmodo.com
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January 14, 1:40 PM
Big Bird Will Teach Your Kid To Read Using Qualcomm's Augmented Reality Tech Delete the scoop?
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Last month, famed inventor, entrepreneur and futurist, Ray Kurwzeil, announced that he was joining Google as a director of engineering. Delete the scoop?
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Singularity HubYes, You Can Hack a Pacemaker (and Other Medical Devices Too)Singularity HubOn Sunday's episode of the Emmy award-winning show Homeland, the Vice President of the United States is assassinated by a group of terrorists that have... Delete the scoop?
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TechHiveSee and feel Virtual Water With This Immersive Crossmodal Perception System ...Telepresence OptionsSolidray, which is involved in virtual reality production, has released an immersive crossmodal system incorporating visual and tactile... Delete the scoop?
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Daniel Voyager has reported today that the total net loss in private estates in Second Life since January 1st this year is now 2689, a decline of 11.3%. The total number of Main Second Life Grid regions is now 28254 ( 21168 ... Delete the scoop?
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Augmented Reality Is Revolutionizing the Publishing Industry (Finally!)PC MagazineI have been quite interested in augmented reality (AR) ever since I got the chance to see a beta demo of it many years ago. Delete the scoop?
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LuminAR bulb lights path to augmented reality (w/ video)Phys.OrgThe "bulb," which fits into a lightbulb socket, combines a Pico-projector, camera, and wireless computer and can make any surface interactive. Delete the scoop?
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"The coming explosion of immersive digital technology, combined with recent progress in unlocking how the mind works, will soon revolutionize our lives in ways only science fiction has imagined. In Infinite Reality, Jeremy Bailenson (Stanford University) and Jim Blascovich (University of California, Santa Barbara)—two of virtual reality’s pioneering authorities whose pathbreaking research has mapped how our brain behaves in digital worlds—take us on a mind-bending journey through the virtual universe."