Video: This Is What Water Will Look Like in Games of the Future | Metatrame |

Although graphics in 3D computer games has gone really far in the last decade or so, the water in most of them does not look very real — especially when you throw a couple of solid objects into it.
Now, a new fluid simulation algorithm, called "Position Based Fluids" (PBD) makes it look easy, with water bouncing off objects in a startlingly realistic fashion.


Via Didier Preud'homme (Logicamp)