Metatrame
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Metatrame
Building & connecting the metaverse, dual life, Open Source.
Curated by gawlab
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Virtual reality, the death of morality, and the perils of making the virtual ever more real

Virtual reality, the death of morality, and the perils of making the virtual ever more real | Metatrame | Scoop.it
As the technology that underpins virtual reality develops and the experiences become increasingly more real, I've been pondering a particularly morbid thought: When will we have the first VR-induced death? Will a realistic rocket launcher blast in Team Fortress 2 or VR version of Silent Hill give you a heart attack? Will a a VR experience be so realistic that you get so swept up in the moment that you run into a wall or jump out a window?
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ou les dangers du réalisme dans la réalité virtuelle, article traduit par ssm2014 Binder sur le forum de FrancoGrid.

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Running a Conference in OpenSimulator – The Technical Side – Part 2 | Justincc's OpenSimulator blog

Running a Conference in OpenSimulator – The Technical Side – Part 2 | Justincc's OpenSimulator blog | Metatrame | Scoop.it
In part 1, I talked about the hardware that we used for the conference and our failover strategy.  In this blog post, I’m going to talk about how we went from struggling to get 80 avatars into the keynote area for the conference to easily accommodating our planned capacity of 220....
gawlab's insight:

Technical side, part 2 by Justin Clark Casey

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[Second Life ] 5 tips for pro builders moving to OpenSim – Hypergrid Business

[Second Life ] 5 tips for pro builders moving to OpenSim – Hypergrid Business | Metatrame | Scoop.it

 

 

Second Life builders and designers coming over to OpenSim might think that it’s the same thing, except for the lack of support for some high-end vehicle physics scripting commands — and bigger prims.

In fact, OpenSim actually offers some unique benefits that designers should be ready to take advantage of.


Via David W. Deeds, Didier Preud'homme (Logicamp), michel verstrepen, association concert urbain
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pings from the afterLife: More Emphasis

pings from the afterLife: More Emphasis | Metatrame | Scoop.it

The Emphatic Eccentricia show is still on, at the sim of the same name on OSGrid. It marks the 4th anniversary of the group which started in SL but which has high hopes and big plans for an open sim future. 


" Both Danger and soror started out in SL (duh) but have moved on; I wondered why they think more artists don't leave, considering the much-hated TOS which have driven even the likes of Bryn Oh out of the arms of the Lindens." 

Read theirs answers in the excellent post of Thirza Ember.

gawlab's insight:

Great article and analysis around art and artist on Second life vs OsGrid. by Thirza Ember.

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Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare

Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare | Metatrame | Scoop.it
Too often the suggestion of using games and virtual environments in an educational setting is met with skepticism and objections.  Many traditionally-oriented educators are simply not aware of the benefits that come from implementing digital games into an instructional environment.  Serious Games and Multi-User Virtual Environments in Education, Professional Development, and Healthcare seeks to counter these doubts by explaining how digital environments can easily become familiar and beneficial for educational and professional development. Highlighting techniques beyond the traditional practice, this reference source is useful for researchers, academics, professionals, and students interested in the benefits to implementing these games into various aspects of our environment. 

Via Yann Leroux
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