Metatrame
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Metatrame
Building & connecting the metaverse, dual life, Open Source.
Curated by gawlab
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Running a Conference in OpenSimulator – The Technical Side – Part 2 | Justincc's OpenSimulator blog

Running a Conference in OpenSimulator – The Technical Side – Part 2 | Justincc's OpenSimulator blog | Metatrame | Scoop.it
In part 1, I talked about the hardware that we used for the conference and our failover strategy.  In this blog post, I’m going to talk about how we went from struggling to get 80 avatars into the keynote area for the conference to easily accommodating our planned capacity of 220....
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Technical side, part 2 by Justin Clark Casey

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Open Simulator Community Convention 2013

Wonderful grid, with an important convention coming up! AvaCON is back!
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http://conference.opensimulator.org/2013/

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gawlab's curator insight, August 18, 2013 10:00 PM

La vidéo promotionelle de la première conférence de la communauté OpenSimulator, le 7& 8 septembre 2013. 

http://conference.opensimulator.org/2013/

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Running a Conference in OpenSimulator – The Technical Side – Part 1 | Justincc's OpenSimulator blog

Running a Conference in OpenSimulator – The Technical Side – Part 1 | Justincc's OpenSimulator blog | Metatrame | Scoop.it
 
As many of you know, early last September we held the first OpenSimulator Community Conference, a purely online event hosted in OpenSimulator itself.  It was produced collaboratively by the Overte Foundation and Avacon, with the planning process beginning in February 2013 and increasing in intensity right up until the conference itself.  It consisted of 23 separate regions, with a keynote area, breakout session areas, landing zones, a sponsor expo area and a staff area.  Planned capacity for the conference was 220 avatars though avatar numbers in the expo zone was unrestricted.  The conference was financed through volunteer effort (time is money!) and sponsorship. Conference registration itself was free....

...In this series of blog posts, I’m going to talk about the technical, organizational and human sides of the conference, as well as some thoughts about virtual  conferences in general.  I’m quite well placed to this as I was both the co-chair of the conference and a major part of the technical effort to provide a stable and high performance OpenSimulator installation.

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Technical side, part 1By justincc

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