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META4: Video Gaming, Digital Media, and Literacy for the 21st Centiry
Curating a home for using video game design and digital storytelling for literacy educators
Curated by Thor Gibbins
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Anaïs Nin on the Meaning of Life & the Dangers of the Internet (1946)

Anaïs Nin on the Meaning of Life & the Dangers of the Internet (1946) | META4: Video Gaming, Digital Media, and Literacy for the 21st Centiry | Scoop.it

Does the internet "take the place of human intimacies" Does it bring "a greater and greater poverty in intimacy and human vision"


Via Joseph McCaleb
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The Future of Storytelling Has Arrived by $techgnotic on deviantART

The Future of Storytelling Has Arrived by $techgnotic on deviantART | META4: Video Gaming, Digital Media, and Literacy for the 21st Centiry | Scoop.it
The recently announced changes to the core mythos of the Teenage Mutant Ninja Turtles and the backlash from fans over the ending to Mass Effect 3 have i...
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Ideas for Using Minecraft in the Classroom

Ideas for Using Minecraft in the Classroom | META4: Video Gaming, Digital Media, and Literacy for the 21st Centiry | Scoop.it
Andrew Miller (@betamiller on Twitter) is a National Faculty member for the Buck Institute for Education, an organization specializing in 21st century project-based learning, as well as for ASCD,...
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