I have noticed that many of the Dyslexia students on our campus are more of strategic gamers than most other students. I think I will consider more console options in the classroom. Their attention to detail in some games are phenomenal.
Google is slowly but surely improving Google+ and trying to bring the social network to the masses. Yet some of Google+'s best features are less than obvious for both avid Google Plussers and those who are still wondering what the point of it is.
Google+ can be a great asset to the classroom, if used wisely and creatively. Our campuses are beginning to utilize the Hangout Features for Virtual Field Trips and Global Classroom connections. The exposure students have received has enhanced the student's ability to conceptualize that there is world outside of their own.
10 Social Media Skills for The 21st Century Teachers ~ Educational Technology and Mobile Learning on Technology in education curated by James simms (10 Social Media Skills for The 21st Century Teachers.
"2013 has been another memorable year for the iPad App Store. The number of apps designed specifically for the iPad hit the 500,000 milestone this year and is now well on its way to 600,000. By now, there are excellent iPad apps for just about any purpose. From heavy-duty productivity and business apps to wonderful educational apps, to beautiful apps for working with photos and for creating art, music, videos, and more. And of course we’re spoiled for choice when it comes to great iPad games and entertainment apps."
Trip Hawkins, the founder of Electronic Arts and EA Sports, is turning his attention to social emotional learning with a new game to help 6- to 12-year-olds develop social skills that can help prevent bullying and help build better relationships...
The Planeta Imaginario Foundation has launched an enhanced version of iSEQUENCES. This educational app for children with Autism and Asperger's syndrome enables them to practice 100 different sequences about everyday situations.
The national movement of STEM + Art = STEAM fosters innovation and encourages the integration of art and design in K-12 education. For this week's Top Picks List Friday, we're featuring the best tech creation tools. Students love to make their own creations -- no matter what the topic....
This is a game changer. As we look into all we will want to do with a device for our 1:1 initiative, being able to screencast was a priority. Student being able to demonstrate mastery by teaching others a specific skill online is essential to our technology platform. This helps tip the scale a bit toward the ChromeBook side.
"What it is: This week is Hour of Code week! From December 9- December 15, Code.org is hosting an event to introduce students everywhere to computer sciences. The event is super flexible, you can plan your hour anywhere it fits in your schedule this week. Code.org has MORE than enough resources, videos, activities to get you going, but these days there are all kinds of great resources to help you bring programming and the Hour of Code into your classroom. The best part is, there is no previous coding experience required, really!"
5 Technologies That are Revolutionizing Education Uloop News The popularity of tablets in the classroom can already be seen in many places. Apple has partnered with public and private institutions to provide iPads to students for school.
"One of the most iconic freedom fighter has just left us a couple of days ago leaving behind him a huge legacy for next generations to learn from. Nelson Mandella's life was a genuine fight for human rights and justice and it was thanks to his civil activism that apartheid was abolished in South Africa. The fight for freedom cost Nelson so dearly, 27 years of his life was spent in prison. The lessons we can draw from Nelson's eventful life experiences are inestimable and here are some of the teaching resources I have curated fro you to help yu teach your students about this legendary man."