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The authors presents a conceptual analisys for Critical media health literacy. They were interested in the specific development and application of critical media health literacy (CMHL) and the processes by which it is developed in adolescents. The key attributes:1) A skill set; 2) Empowerment and 3) competency of engaged citizenship; CMHL becomes a democratic right and civic responsibility by which citizens can more effectively participate socially and politically or be fully engaged with the complexities of modern life (Kupersmidt, Scull and Weintraub Austin 2010). The ability to discover, detect and decode hidden agendas or dominant discourses should then inspire them to challenge and transform the more distal conditions influencing the health of others and their community. THE NEW DEFITION: "critical media health literacy (CMHL) is a right of citizenship and empowers individuals and groups, in a risky consumer society, to critically interpret and use media as a means to engage in decision-making processes and dialogues; exert control over their health and everyday events; and make healthy changes for themselves and their communities". And I say: to critically interpret (in a cognitive and emotional way)
Parmi toutes les pratiques numériques adolescentes, l'une d'entre elles se démarque nettement : l'utilisation du téléphone portable. En effet, une récente étude (SIMM-TGI Youth, janvier 2013) révèle que 84% des Français de ...
Via madjuscule, Manuel Pinto
On average, the children spent 5 hours and 10 minutes a day using the media, the dominant type being television and followed by other types of electronic media such as radio and the internet. Children also perceived television to be their main source of genetics information, followed by school, parents and books.
"A educação para os media está no centro da relação entre os media e a saúde".
The amount of time Canadians spent watching television, listening to the radio and online media use increased last year, the country's broadcast regulator says.
La Commission Européenne veut rouvrir le chantier de la responsabilité civile et pénale des prestataires qui hébergent des contenus sur Internet, en proposant de modifier l'article de la directive de 2001 qui régit la procédure de retrait des...
Via Luís António Santos
How does memory affect function in the classroom? What about emotions and learning? Curious how it all mixes together in this modern era? Here's a roundup of the top 10 ways emotions affect learning.
It's not just mobile health (mHealth) that is growing fast. The overall digital health sector - which includes mHealth, B2B apps and consumer services such as ZocDoc - is also rapidly expanding. That's if venture capital funding is anything to go by.
Via Henri Lefèvre
A new study suggests that patients increasingly look to the internet for both support and for health information, but do so in addition to traditional resources. The study found that patients are using the internet to connect with others who share their situations and to find information on health topics which they then share with their doctors. These patients still rely on traditional support structures, such as family, and their trust in their doctor is unaffected. Patients using online research bring the information to their doctors to ask questions and learn more, demonstrating a more active role in their own care.
Via Andrew Spong
Dave Levy (@levydr) writes: 'The more health apps have in common with other popular app trends like gamification, the easier it will be for mainstream consumers to get on board and use them more. Watching how new health apps leverage incentives is sure to be fascinating. And even though the examples [cited in the piece, namely Gympact, Stickk and RunKeeper] are all related to fitness, let’s home there are innovators out there working to crack the code that could bring game-applications to thins like physical therapy, medicine adherence and chronic condition tracking.'
Via Andrew Spong
Scientists from the Hong Kong University of Science and Technology have warned that individuals do particularly poorly when asked to work out their own chances of having any particular ailment.
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Le secteur de la santé est lune des cibles stratégiques pour le développement de Google dans les 10 prochaines années. Fin 2012, Google a...
Via Thibaud Guymard
Unité de recherche pluridisciplinaire dont les travaux portent sur le rôle des médias dans le façonnement des normes sociales de santé -Université du Québec à Montréal (UQAM)...
The main barriers to the implementation and uptake of e- health services are twofold: on the patients' side, a lack of awareness of the potential benefits to be derived from e-health, and on the institutions' side, a similar lack of awareness of the potential benefits to be derived from e-health.
The health literacy movement has been socially constructed over time. Unlike the consumer health information movement, which developed with broad public support, the health literacy movement has been fashioned primarily from the top down, initiated by policy makers and imposed on targeted populations. Interest in the health literacy movement has waxed and waned, often dependent on political agendas. In an era of increasing health care costs, it is not surprising that health literacy is once again at the forefront, given that economists and policy makers currently estimate the cost of limited health literacy in the United States to be between $1.6 to $3.6 trillion annually. Health literacy has been recognized as an issue key to the success of health care reform and to the continued advancement of the nation's status as an international leader where health and well-being are concerned. Yet, the health literacy movement has met with limited success.
Esfera pública, Tecnologia e Reconfiguração da Identidade Individual..., oferece uma excelente reflexão sobre a participação cidadã. E abre espaço para refletirmos sobre o papel dos media na reconfiguração da identidade individual.
In “The New Multi-screen World: Understanding Cross-Platform Consumer Behavior,” we discovered that 90% of people move between devices to accomplish a goal, whether that’s on smartphones, PCs, tablets or TV. We set out to learn not just how much of our media consumption happens on screens, but also how we use these multiple devices together, and what that means for the way that businesses connect with consumers.
Via Luís António Santos
The Empowered e-Patient: Infographic #hcsm (RT @Boehringer: RT @oaccac: RT @PatientMatters: The Empowered e-Patient: Infographic #hcsm http://t.co/jUuhLJh2 via @Pinterest...)...
Pharmas don't do social media but they are world champs in sales and marketing; if you look at the balance sheet of one of the top 10 innovative pharmas, you will see that over 50% of expenses are for sales and marketing; more than R&D.
O Presidente do Conselho Regulador da Entidade Reguladora para a Comunicação Social recebe, esta quarta-feira, pelas 15h30, nas instalações da Entidade, a administração da Presselivre – Imprensa Livre, S.A. para entrega formal do pedido de autorização para o exercício da atividade de televisão através de um serviço de programas denominado Correio da Manhã TV.
Barbara Ficarra (@BarbaraFicarra) writes: 'Consumers need safe, reliable, trustworthy apps to help guide their health and wellness and help them manage their chronic diseases. The health app world needs guidance. The vast assortment of apps to choose from makes it difficult for consumers to navigate. Which apps are reliable, trustworthy, and medically sound? How do consumers navigate the crowded world of health apps? "Common sense rules," Joseph Kvedar, M.D says. If consumers think it's a "magic app," it probably isn't. It doesn't seem as if there is too much hype -- just little guidance. The push to move the mHealth app world forward may be reside in the demands of consumers to be served with health and wellness apps that are safe, reliable and trustworthy, developed by companies who are not just those looking to "get rich quick'. [AS: Relevance and reliability are clearly paramount when it comes to #mhealth apps; however, I'd add to that apps also need to be interesting, elegant, and functional in order to retain users' interest and support. I've started curating some health games that have caught my eye at healthgames.wordpress.com]
Via Andrew Spong
El libro está accesible on line en la web de la Fundación Telefónica para su descarga libre
Health literacy is about how much we know about our heallth and the others, but also how much we know our environment. Because oh that it is so importante to effetive health communication.
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