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Education, ICT, Maths,OER
Curated by Helena Capela
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NASA - Robotics for Station Crew

NASA - Robotics for Station Crew | marked for sharing | Scoop.it
The Expedition 34 crew of the International Space Station returned to work Wednesday with a focus on robotics and medical experiments.
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Reaching out with OER: the new role of public-facing open scholar - Open Research Online

Reaching out with OER: the new role of public-facing open scholar - Open Research Online | marked for sharing | Scoop.it
Reaching out with OER: the new role of public-facing open scholar http://t.co/SARlKGl3
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Free Technology for Teachers: 125 Years of Exploration in Pictures

Free Technology for Teachers: 125 Years of Exploration in Pictures | marked for sharing | Scoop.it

The National Geographic Society turns 125 years old later this month. One of the things they've done to mark the occasion is publish galleries of landmark images of exploration over the last 125 years. My favorite of the galleries is Flashback Firsts which, as the name implies, features "firsts" of exploration that were published in the National Geographic magazine. Flashback Firsts includes images of Manchu Pichu, Mount Everest, and under sea explorations. Set your browser to full screen and click the information link within each image for the best viewing experience.

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Tim O’Reilly’s Key to Creating the Next Big Thing | Wired Business | Wired.com

Tim O’Reilly’s Key to Creating the Next Big Thing | Wired Business | Wired.com | marked for sharing | Scoop.it
Entreprenuer, author and investor Tim O'Reilly has been seeing around corners for decades now. Here's what he sees coming next.
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Una historia en tres actos del juguete científico en España / Reportajes / SINC - Servicio de Información y Noticias Científicas

Una historia en tres actos del juguete científico en España / Reportajes / SINC - Servicio de Información y Noticias Científicas | marked for sharing | Scoop.it
SINC, Servicio de Información y Noticias Científicas, plataforma multimedia de comunicación científica
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eDidaktik | Digital learning tools

eDidaktik | Digital learning tools | marked for sharing | Scoop.it
Online tools for use in education. How to use digital tools in teaching based on pedagogical reflections
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10 Great Resources on 21st Century Education ~ Educational Technology and Mobile Learning

10 Great Resources on 21st Century Education ~ Educational Technology and Mobile Learning | marked for sharing | Scoop.it
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Free Technology for Teachers: How to Print Posters With a Standard Printer

Free Technology for Teachers: How to Print Posters With a Standard Printer | marked for sharing | Scoop.it
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The Best YouTube Tools and Tips for Teachers ~ Educational Technology and Mobile Learning

The Best YouTube Tools and Tips for Teachers ~ Educational Technology and Mobile Learning | marked for sharing | Scoop.it
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A New Pedagogy is Emerging...And Online Learning is a Key Contributing Factor | Contact North

A New Pedagogy is Emerging...And Online Learning is a Key Contributing Factor | Contact North | marked for sharing | Scoop.it

In all the discussion about learning management systems, open educational resources (OERs), massive open online courses (MOOCs), and the benefits and challenges of online learning, perhaps the most important issues concern how technology is changing the way we teach, and - more importantly - the way students learn. For want of a better term, we call this “pedagogy.”

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Top 20 Shared Resources and Tools of 2012 | Edmodo – Safe Social Networking for Schools

Top 20 Shared Resources and Tools of 2012 | Edmodo – Safe Social Networking for Schools | marked for sharing | Scoop.it

Edmodo Communities are a great place to connect with other educators to share resources and best practices. Leveraging your network on Edmodo enables you to surface the best resources to meet the needs of your classroom.

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Explaining Creative Commons Licensing | edte.ch

It is often difficult to explain what Creative Commons licensing is to students and teachers - this short film does a pretty good job of presenting the
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Do We Still Need Libraries? - Room for Debate

Do We Still Need Libraries? - Room for Debate | marked for sharing | Scoop.it
What are libraries for, and how should they evolve?
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MIT Enterprise Forum of the Northwest - Obstacles & Opportunities for Entrepreneurs in Education - 2012

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Lawrence schools to test ‘open-source' materials - KansasCity.com

Move over MP3s, Kindle and Wikipedia. The next digital revolution that will shake up the powerful publishing industry is about to take place, and it's coming to a school near you.Starting with the new semester in January, Lawrence public schools will begin pilot testing a new Web-based tool that, among other things, will allow teachers to dispense with traditional hardbound textbooks and replace them with “open-source” learning material. That is, digital media that can be copied and distributed for free, without copyright or royalty restrictions, as long as it's used for classroom educational purposes.
Read more here: http://www.kansascity.com/2012/12/30/3987152/lawrence-schools-to-test-open.html#storylink=cpy
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A Closer Look – MIT Lab’s 8D display | 3D News from 3D Focus

A Closer Look – MIT Lab’s 8D display | 3D News from 3D Focus | marked for sharing | Scoop.it
The clever folks at MIT Media Lab have created a prototype screen that behaves just like a window.
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Joi Ito's Trends to Watch in 2013 | Think with Google

Joi Ito on the technology trends he's watching in 2013. The Director of MIT's Media Lab says hardware start-ups, gene printing, disruptive education, and agile processes are set to shape the future.
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Game Studies - Forever a moral subject

With the book The Ethics of Computer Games Miguel Sicart, assistant professor at the IT University of Copenhagen, positions games firmly as a subject for classical studies. By taking on the philosophy of ethics and morals, he writes games into a range of scholarship as old as the oldest academic discourses passed down to us. To position a new and so very playful medium into the philosophy of ethics is a bold stroke, but in more ways than one a timely and necessary one.

The Ethics of Computer Games consists of 8 chapters over 264 pages. Two chapters are simply the introduction and the conclusions. The other 6 chapters are concerned with game design, the players, the ethics of games, applied ethics in case studies, and unethical game content and the ethics of design. The book is perched between a structuralist view of game ethics through the focus on the ethics of the game and the game design, and a user-centric view through the focus on the player as an ethical subject. In this balance, it tilts towards the ethics of the structure, where ethics is inherent in the rhetoric of the game, in how it communicates or hides intent, and how it manipulates or opens up for manipulation through the choices it makes available to its players. 

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A Simple Guide To 4 Complex Learning Theories

A Simple Guide To 4 Complex Learning Theories | marked for sharing | Scoop.it

Via João Greno Brogueira
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João Greno Brogueira's curator insight, December 30, 2012 6:39 AM

"

Do you know the actual theories of learning? A learning theory is an attempt to describe how people learn, helping us understand this inherently complex process. There’s sub-levels of each theory, behavior and other categories … it’s complex. But it’s worth understanding.

This helpful infographic does a solid job of breaking down the basics of learning theories in a visual and understandable format. I personally enjoy the part about connectivism in the digital age. That’s really key for most Edudemic readers to understand I’d say! "

Credits: http://goo.gl/xXgg4  ;

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Six Innovators to Watch in 2013

Six Innovators to Watch in 2013 | marked for sharing | Scoop.it
All are inventive minds pushing technology in fresh directions, some to solve stubborn problems, others to make our lives a little fuller
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Google Play Books Update Includes a Read Aloud Feature

Google Play Books Update Includes a Read Aloud Feature | marked for sharing | Scoop.it
I really enjoy reading books on my Nexus 7 tablet. The tablet fits in one hand and I never lose my place in the books that I’m reading through Google Play Books. Today, I learned that the lat...
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How to Count Infinity

"Some infinities are bigger than other infinities" - Hazel Grace Lancaster, in "The Fault in Our Stars," by John Green minutephysics is now on Google+ - http...
Helena Capela's insight:

Muito bem explicado. Há infinitos e infinitos!

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Life With Mind-Reading Machines

Life With Mind-Reading Machines | marked for sharing | Scoop.it
Smile: Your computer is watching. Affectiva, a nearly 2-year-old startup that grew out of MIT’s Media Lab, is teaching machines to understand what you feel.
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they're watching...

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Inside-Out Logic

A fold-up, slice-and-dice dodecahedron and its complement. With a 3D printer, you can make your own using the files here: http://georgehart.com/rp/T-O-M/t-o-...
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