The United Nations Education, Science and Culture Organization headquarters in Paris recently hosted the launch of IMAGINARY, a new platform for collaborative mathematics and maths art, or open mathematics.
Thoughts on participation in science and math from Director of Oberwolfach, Professor Dr. Gert-Martin Greuel:
The way we perceive and communicate mathematics is changing. The general public is longing for interactive museums showing actual research and highlighting open questions. With IMAGINARY we try to go one step further: the public not only visits museums or exhibitions, they create and stage them—in an intuitive manner! This way they become an integral part of the communication process—and science itself becomes participative."
There seems to be a perception that online gaming has a detrimental impact on children’s development. Nothing could be further from the truth, and there are countless–and complex–reasons for this, but it also makes sense at the basic benefits of game-based learning.
Just a few minutes ago on the Official Google Blog a new Chrome experiment was released. The new experiment is called The Peanut Gallery. OnThe Peanut Gallery you can add your own words to silent film clips by simply speaking into your computer. When you speak into your computer your words are turned into text and displayed in the film clip. Watch the video below for a demonstration.
"Sometimes when I take my dogs outside on a cold clear night in Maine I look up at the sky and I try to wrap my head around the size of the universe. Tonight was one of those times. Over the last couple of years I've shared some resources that can help viewers understand the scale of things in the universe, here they are."
Scientists are always uncovering new ways into how people learn best, and some of the most recent neuroscience research has shown connections between basic su
Helena Capela's insight:
Very interesting article:
"It takes creativity to synthesize new information within the context of old experiences and to reshape difficult concepts into something understandable. Immordino-Yang argues that the essence of that process requires the thinker to disengage from the world around them."
Who doesn’t love a game? In the math classroom, games offer an engaging alternative to worksheets, allowing students to work with others and have fun while learning. They’re perfect for practicing new skills or reviewing previously-learned content.
Note on class times: Because we have students in many time zones, and countries with different dates for Daylight Savings Time (DST)/Summer Time, times may vary. Generally speaking, class time on Tuesdays will be consistent in the US and Canada throughout the class, but will shift by an hour if your country adopts DST. (March 31 in Europe, April 7 in Mexico, etc.) Please click the "UTC" link below, and enter your city, to confirm local time!
Homework may be taken on in your own time, but many students will want to work together. We suggest Fridays as the best time to do so. These sessions will be informal, but course instructors Pete and Sara will be online (at minimum) for an hour at 15:30 UTC (same time as the Tuesday classes). We will use a variety of platforms to stay in touch; use whichever ones make the most sense to you!
This is a list of everyone in the current course. You will edit this page as part of your first homework assignment, and you can return here to find your classmates or instructors:
Do you know what happens in one minute on the Internet? In just one minute, more than 204 million emails are sent. Amazon rings up about $83,000 in sales. Around 20 million photos are viewed and 3,000 ...
Teachers will become mediators between students, knowledge and technology. As technologies like game-based learning and intelligent tutors continue to improve, the role of the teacher will continue to migrate to one of mediator or guide.
We're all seriously bummed about Google Reader shutting down, but it's not the end of the world, and there are a number of great news reading apps and services out there stepping up to replace it with syncing features and easy import tools to keep...
Just in time to celebrate Open Education Week, here comes a new initiative, the School of Open, a learning environment focused on increasing our understanding of “openness” and the benefits it brings to creativity and education in the digital age.
Once an advocate for using social media applications and cell phones in class, this English teacher has changed his stance on the kinds of technology teachers should incorporate into their instruction.
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