Mapmakers
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Mapmakers
All the good stuff about Traveling: mental, virtual and real life Maps of Worlds where no one has gone before ...
Curated by Peter Hoeve
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Stop Cataclysmic Climate Change: Take Action Now - Jim Kim

Stop Cataclysmic Climate Change: Take Action Now - Jim Kim | Mapmakers | Scoop.it

   This week the World Bank released a new scientific report that paints a sobering picture of our future if we fail to “Turn Down the Heat” (http://bit.ly/UO5GNq) and put the brakes on climate change. With greenhouse gas emissions still rising, the world is barreling down a path to heat up by 4 degrees Celsius by the end of the century. That could trigger cataclysmic changes – extreme heat waves, crop-choking droughts, rising seas and floods affecting hundreds of millions of people.

 

   This isn’t a future any of us wants for our children. The World Bank commissioned the report by the Potsdam Institute for Climate Impact Research to help us understand the science and the potential impact of a 4-degree world.

   One conclusion was that the poorest countries and the poorest people are expected to suffer the most. The report foresees inundated coastal cities, increasing risks to food production, water scarcity in many regions, more frequent tropical cyclones, and irreversible loss of biodiversity. Some of the most vulnerable cities are in Mozambique, Madagascar, Mexico, Venezuela, India, Bangladesh, Indonesia, the Philippines and Vietnam.

 
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Are Our Transit Maps Tricking Us? - @JessicaGross

Are Our Transit Maps Tricking Us? - @JessicaGross | Mapmakers | Scoop.it

   Subway maps distort the reality on the ground for all kinds of reasons. In order to play to our cognitive capacities and honor basic rules, there’s no choice but to distort maps. The thing is, we humans are always using heuristics to make decisions, public transit choices included.

   Everyone might know a map "works," but we don’t necessarily know how it's working on us. When we plan out a route, we consider tons of factors: distance, travel time, number of transfers, walking time, waiting time, direction, reliability, level of crowding, operating hours, cost, seat availability, aesthetics, and more. So what happens when we make decisions based on inaccurate maps?

  In the end it might be attractive to distort the maps a little bit further, in order to change the User Experience and Behavior. It might be cheaper to change peoples brain than their so called reality  .. (p(re))framing their lives ..      

 
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6 Surprisingly Simple Ways to Change The World - Anabel Jensen

6 Surprisingly Simple Ways to Change The World - Anabel Jensen | Mapmakers | Scoop.it

Anyone can change the world but few do so. At Synapse School, our Six Seconds lab school, it is our mission to create those who do, the change makers of our world. This guiding principle strikes at the heart of everything we do there and with the work of Six Seconds. I would like to share with you six basic tenets I think all change makers, young or old, need to have in order to make a real difference in this world. They aren’t ground-breaking or difficult, yet they are rare:

 

Key Concept #1: Only change yourself.

Key Concept #2: Don’t assume; ask.

Key Concept #3: Take risks.

Key Concept #4: Wait before deciding.

Key Concept #5: Know that hard work and character triumph over high-test scores.

Key Concept #6: Remember friends are more important for long life and happiness than any other element.

 
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How Games Can Change The World - Jane McGonigal @avantgame [Video]

   Jane McGonigal talks about Gamification. More than 174 million Americans are gamers, and the average young person in the United States will spend over 10,000 hours gaming by the age of 21. They will be gaming experts long before they join the workforce.

   This means that our workforce and economy will be reshaped by the experiences and expectations that these 'Super Empowered Hopeful' Gamers will bring out of their games.

   She distinguises the 4 Core States of the SEH Individuals:

- Urgent Optimism - to rise upon the Challenge; 

- Social Fabric - and the sense of understanding other Gamers;

- Blissful Productivity - and Hapiness about our Achievements;

- Epic Meaning - and Mastery of our Results.

 
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