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World’s First Automated 3D Printer for Schools

World’s First Automated 3D Printer for Schools | Managing Technology and Talent for Learning & Innovation | Scoop.it
(Make) The New Valence Robotics group is showing their 3D printer which they claim is the world’s first fully automated 3D printer designed for schools.
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Adiós escayola: Prótesis impresa en 3D con electroestimuladores

Adiós escayola: Prótesis impresa en 3D con electroestimuladores | Managing Technology and Talent for Learning & Innovation | Scoop.it

La impresión 3D ha entrado con fuerza en el ámbito de la salud. Su capacidad para crear productos personalizados con materiales biocompatibles ofrece un inmenso campo de posibilidades

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The Learning Innovation Cycle: How Disruption Creates Lasting Change

The Learning Innovation Cycle: How Disruption Creates Lasting Change | Managing Technology and Talent for Learning & Innovation | Scoop.it
The Learning Innovation Cycle: How Disruption Creates Lasting Change
by Terry Heick
Disruption is an interesting topic for the same reason that cowboys, gangsters, and villains are interesting. It’s unpredictable.
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Astronauts are going to take Microsoft’s augmented reality headset into space

Astronauts are going to take Microsoft’s augmented reality headset into space | Managing Technology and Talent for Learning & Innovation | Scoop.it
Nasa is working with Microsoft to take its augmented reality headset into space, and use it to help astronauts do difficult tasks while in orbit.
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The Real-Life Dangers of Augmented Reality

The Real-Life Dangers of Augmented Reality | Managing Technology and Talent for Learning & Innovation | Scoop.it
Augmented reality can impair our perception, but good design can minimize the hazards
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Augmented-Reality Goggles Aim to Help Legally Blind See

Augmented-Reality Goggles Aim to Help Legally Blind See | Managing Technology and Talent for Learning & Innovation | Scoop.it
Startup VA-ST thinks its depth-sensing glasses can help people with little sight get around more easily.
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Working smarter with a 70:20:10 framework

Working smarter with a 70:20:10 framework | Managing Technology and Talent for Learning & Innovation | Scoop.it
The 70:20:10 framework – where 70% of the learning is on the job, 20% from colleagues and 10% from formal courses and reading – is proving an effective tool to support the transition of learning and development to the new world of work. The workplace is becoming increasingly flexible and borderless – the traditional nine to five is rapidly phasing out. Learning now needs to be just as fluid as the mobile collaboration that employees have come to expect as part of their working life.
Organisations that are allowing employees to work smarter, whether at home, at work or during business travel, and on the device of their choice, are also exploring how to make learning content available anytime, anywhere and on any device. Mobile learning provides on-the-job relevance (the main part of the 70:20:10 approach), and performance support is provided at the point of need.

Via David Hain
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David Hain's curator insight, June 30, 5:41 AM

This framework matters in talent development!

Ian Berry's curator insight, July 1, 1:08 AM

This is a smart framework that I personally embrace loving the work of Charles Jennings http://charles-jennings.blogspot.com.au/ The key for me is tailoring it to match situations and most importantly people's individual needs, expectations and desires

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New Process Can Print Stretchy Electronics Onto Your Clothes

New Process Can Print Stretchy Electronics Onto Your Clothes | Managing Technology and Talent for Learning & Innovation | Scoop.it
Researchers at the University of Tokyo have created a single-step process to print conductive material on cloth, allowing manufacturers to build stretchable..
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The Startup Illusion

The Startup Illusion | Managing Technology and Talent for Learning & Innovation | Scoop.it

"Having an idea is easy; being able to make it into something profitable is what separates the failures and the success stories. As a student, you have the opportunity to take advantage of an enormous amount of collective experience to help you build your business — in the future.

In short, if you’re an aspiring entrepreneur, see through the veil. I am acutely aware of both the potential for failure and the chance of success, so heed my warning; the startup game is rigged. Hedge your bets and stay in school, but don’t ever stop working toward transforming your dreams of entrepreneurial success into a reality". By Noah Benesch

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What does the digital economy mean for competitiveness?

What does the digital economy mean for competitiveness? | Managing Technology and Talent for Learning & Innovation | Scoop.it
The world economy is currently in the midst of a shift from the internet economy to what can be best called the Digital Consumer Economy, writes Natarajan Chandrasekaran.
Carlos Fosca's insight:

La Fletcher School at Tufts University publicó este año un índice que nos muestra qué países se están moviendo más rápido en el mundo de la economía digital (http://www.scoop.it/t/managing-technology-for-learning-innovation?q=digital+economy). Como se podrá apreciar, Perú no existe en esta economía, pero Chile, Colombia, México aparecen como países con un gran potencial para desarrollar este sector. Perú debe desarrollar aceleradamente sus capacidades en este campo (educación en ciencias, artes y tecnología, capacidad emprendedora de base tecnológica y toda la infraestructura requerida) y hacer que las cinco fuerzas de la economía digital: “1)Mobility and Pervasive Computing, 2)Big Data, 3)Social Media, 4)Cloud, and 5) AI-Robotics” aprovechen nuestras fortalezas competitivas como país: biodiversidad y recursos naturales (extraídos y aprovechados de manera responsable), tradición milenaria artística y enorme diversidad culturar, para constituir una industria no sólo competitiva sino también innovadora en el mundo global.

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Using Google Tools in Project-Based Learning. Infographic

Using Google Tools in Project-Based Learning. Infographic | Managing Technology and Talent for Learning & Innovation | Scoop.it
The Using Google Tools in Project-Based Learning Infographic presents how teachers can use google apps in project-based learning to streamline learning.

 

Learn more:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=PBL

 


Via Gust MEES, juandoming, Dennis T OConnor
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Karen Dunlap's curator insight, June 21, 9:51 AM

Fantastic framework! 

Ajo Monzó's curator insight, June 23, 6:02 AM

Aplicaciones de Google en el aprendizaje basado en proyectos. Infografia útil y clarificadora!

Lee Hall's curator insight, June 23, 10:30 AM

More reasons to use Google apps for education with your students. 

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Cellulose turning into a supermaterial of the future

Cellulose turning into a supermaterial of the future | Managing Technology and Talent for Learning & Innovation | Scoop.it
The DWoC project is seeking new design-driven applications for cellulose and is developing related technology as well as exploring new ways to create value in cellulose-based ecosystems. These new materials and innovations can replace fossil-based raw materials in textile products, interior decoration elements and car interior materials.
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e-NABLE to Lend 6,000 Printed Hands - 3D Printing Industry

e-NABLE to Lend 6,000 Printed Hands - 3D Printing Industry | Managing Technology and Talent for Learning & Innovation | Scoop.it
e-NABLE has laid out its plans for the next two years, which include giving away 6,000 3D printed prosthetic hands to those in need over the next two years.
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MakerBot Launches Hands-On Learning Guide For 3D Printing In The Classroom

MakerBot Launches Hands-On Learning Guide For 3D Printing In The Classroom | Managing Technology and Talent for Learning & Innovation | Scoop.it
Thousands of educators throughout the U.S. are embracing 3D printing as a new way to teach 21st century skills and prepare students for the jobs of the future[1]. Taking the first steps to introduce students to 3D printing, however, can be challenging. MakerBot, a global leader in the desktop 3D printing industry, conducted in-depth research this spring to better understand how to help educators incorporate 3D printing in classrooms[2]. The research shows that acquiring 3D design skills is a major hurdle for educators and there is no single resource to address this need.
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Julio Guerrero (PUCP) is elected as Next President of ASME

Julio Guerrero (PUCP) is elected as Next President of ASME | Managing Technology and Talent for Learning & Innovation | Scoop.it
Cambridge, MA (PRWEB) July 28, 2014 -- The American Society of Mechanical Engineers (ASME) elected Julio Guerrero, an R&D and business development lead in Draper Laboratory’s Energy Systems business area, to serve as its president from 2015-2016.
Carlos Fosca's insight:

Julio Guerrero, ingeniero mecánico de la PUCP  ha sido elegido como Presidente de la ASME (American Society of Mechanical Engineers) a nivel mundial para el período 2015-2016. Un orgullo para el Perú y para nuestra Universidad.

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Five rewired words for a digital age

Five rewired words for a digital age | Managing Technology and Talent for Learning & Innovation | Scoop.it
Life online has not only produced new words – old ones have taken on fresh meanings. Here are some telling examples

Via L. García Aretio
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5 virtual and augmented reality devices tested

5 virtual and augmented reality devices tested | Managing Technology and Talent for Learning & Innovation | Scoop.it
Having fun doesn't exactly require a manual: drinking with friends, rocking out at concerts and eating your body weight in ice cream are fine examples of activities that fit the bill. But when it comes to VR, things are not so clear, judging by comments made by several executives and designers in the gaming industry recently.
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Virtual reality vs. augmented reality: Debating the merits

Virtual reality vs. augmented reality: Debating the merits | Managing Technology and Talent for Learning & Innovation | Scoop.it
Augmented World Expo 2015 presented a debate on the merits of AR versus VR. Nothing was settled - not that anyone expected that.
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How To Create That Elusive Shareable Content

How To Create That Elusive Shareable Content | Managing Technology and Talent for Learning & Innovation | Scoop.it
How to create Social Media posts that will get attention and get you some social juice.

Via Bonnie Burns
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Bonnie Burns's curator insight, July 1, 11:01 AM

You see all those posts floating around Facebook and Twitter – getting all those likes and shares and retweets. You watch all those pins getting repinned. You scratch your head and wonder “what are they doing that I am not??” You analyze competitors that are doing well on social media can’t quite put your finger on what they are doing that is working so darn well.

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Where Are The Invisible Apps?

Where Are The Invisible Apps? | Managing Technology and Talent for Learning & Innovation | Scoop.it
 More than a year ago, Matthew Panzarino wrote an article on TechCrunch in which he described a new type of mobile app experience that he coined the Invisible App.
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