Managing Technology and Talent for Learning & Innovation
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Educating the world: how to get pupils in developing countries to learn.

Educating the world: how to get pupils in developing countries to learn. | Managing Technology and Talent for Learning & Innovation | Scoop.it
Getting children into school is only part of the education battle. We must also ensure they learn once they are there
The low quality of education in much of the developing world is no secret.
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How 'Metal Gear Solid' Helped Turn An Amputee Into A Maker

How 'Metal Gear Solid' Helped Turn An Amputee Into A Maker | Managing Technology and Talent for Learning & Innovation | Scoop.it

'James Young’s bionic arm will be Bluetooth-enabled, with a screen to control his electronics. It has a laser and a torch, and it can fly drones. But it has trouble picking up a grocery basket.


After losing his arm and leg in a commuter rail accident four years ago, he applied to receive a bespoke and partially 3D-printed "art arm" as part of a project called Phantom Limb, inspired by the video game Metal Gear Solid and funded by game company Konami. The arm has changed Young’s life"


Via Josué Cardona
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Rescooped by Carlos Fosca from Informática Educativa y TIC
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La revolución de las hijas del burdel

La revolución de las hijas del burdel | Managing Technology and Talent for Learning & Innovation | Scoop.it
Kamathipura hacina a 7.000 prostitutas y condena a sus hijas a la esclavitud. Adolescentes de este slum han creado una organización para educar con arte, meditación y viajes. Por ÁNGEL L. MARTÍNEZ

Via Fernando de la Cruz Naranjo Grisales
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Rescooped by Carlos Fosca from Informática Educativa y TIC
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Por qué Internet de las cosas necesita la computación en la niebla 

Por qué Internet de las cosas necesita la computación en la niebla  | Managing Technology and Talent for Learning & Innovation | Scoop.it
Descubre en este análisis de Ahmed Banafa por qué Internet de las cosas necesita la computación en la nube.

Via Fernando de la Cruz Naranjo Grisales
Carlos Fosca's insight:

Cuidado de confundir computación en la nube con la computación en la niebla. Este último término, acuñado por CISCO (Fog computing) es un sistema en el que el procesamiento de los datos y las aplicaciones se concentran en los dispositivos al borde de la red, en lugar de completamente en la nube. Este modelo está creado especialmente para enfocarse en el Internet de las cosas, a fin de hacer mucho más rápida la toma de decisiones entre dispositivos inteligentes.

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