“ I was recently asked what is was about my childhood that led to me being an adult who makes and who advocates that everyone should make in one form or another. I believe there were several childho...”
Via John Evans
“ One of my favorite parts of being a part of Maker Faire is sharing all our amazing Makers with teachers who come from all around the Bay Area—really from all over the world!—and then hearing from the teachers why this is such a special part of their year. We’re delighted to welcome teachers to the event, whether they are coming with a whole classroom to our special open hours during the new Friday@MakerFaire, riding in style to Maker Faire on one of the buses generously sponsored by Google, or just attending on their own on Friday, Saturday, and/or Sunday. (Click on the flyer at right to print a poster to get your school to come Friday 1–5pm. Parent-organized groups of 10 or more coming after school are very welcome too!)”
Via John Evans
How do we make new make new makers? Recent experience shows that when kids are exposed to the context for making, they pretty much handle the job themselves. We just need to get out of the way.
Via Shannon Robinson, Ayla Stein
"A makerspace is a physical location where people gather to share resources and knowledge, work on projects, network, and build. Makerspaces provide tools and working room in a community environment—a library, community center, private organization, or campus. Many are primarily used for technological experimentation, hardware development, and idea prototyping, but increasingly, self-directed individual inventors and creative teams are using makerspaces to build projects in fields other than engineering and technology. Makerspaces are zones of self-directed learning, providing a physical laboratory for inquiry-based learning and validating the drive for discovery that defines the researcher and the scholar."
Maker activities are engaging and offer students opportunities to develop creative thinking and problem-solving skills. But how do you use them to teach traditional subjects? Here are four ideas and several resources to get you started.
“ The Maker Movement is a technological and creative revolution underway around the world. Fortunately for educators, the Maker Movement overlaps with the natural inclinations of children and the power of learning by doing. Embracing the lessons of the Maker Movement holds the keys to reanimating the best, but oft-forgotten learner-centered teaching practices. New tools and technology, such as 3D printing, robotics, microprocessors, wearable computing, e-textiles, “smart” materials, and new programming languages are being invented at an unprecedented pace. The Maker Movement creates affordable — even free — versions of these inventions, and shares tools and ideas online, creating a vibrant, collaborative community of global problem-solvers.”
Via John Evans
“ In the best-selling STEM Education guide, Invent To Learn: Making, Tinkering, and Engineering in the Classroom, authors Sylvia Libow Martinez and Gary S. Stager explore many important concepts that contribute to a nurturing environment for making in the classroom. An essential element to succeeding with ‘making’ is the ability to seamlessly pair art and science through innovative project-based learning. So what is involved in creating the perfect project to encourage making, creativity and learning? Here are the eight elements Sylvia and Gary feel are most import to achieving success in project-based learning.”
Via John Evans
Inventors, innovators, gamers and geeks gather at first Marin Mini Maker Faire Marin Independent Journal "Makerspace is a place where people can come together of different talents, learn from each other and work on projects together," explained...
The concept of libraries as makerspaces first hit my radar last November when I read about the Fayetteville Free Library’s FabLab. As I began hearing more buzz about libraries and makerspaces the first few months of this year, I decided that learning more about this concept and exploring how I might apply the elements of makerspaces to my library program would be a personal learning project for the summer.
So what is a makerspace? Makerspace defines it as:
'Modeled after hackerspaces, a makerspace is a place where young people have an opportunity to explore their own interests, learn to use tools and materials, and develop creative projects. It could be embedded inside an existing organization or standalone on its own. It could be a simple room in a building or an outbuilding that’s closer to a shed. The key is that it can adapt to a wide variety of uses and can be shaped by educational purposes as well as the students’ creative goals.'
The Library as Incubator Project describes makerspaces as:
'Makerspaces are collaborative learning environments where people come together to share materials and learn new skills… makerspaces are not necessarily born out of a specific set of materials or spaces, but rather a mindset of community partnership, collaboration, and creation.'
Writing teacher, world citizen and guest blogger Stephanie West-Puckett reflects on the idea that, by integrating Maker culture into curriculum, we are transforming how learning happens in our schools.
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