Americans still spend more than 33 hours a week watching television. While nine in ten households in the United States pay for a television subscription, over 5 million homes subscribe to broadband and receive only free broadcast television. A report from Nielsen says that this group tends to watch half as much television and twice as much online video as the general population. Data from comScore show that Americans are watching more online video than ever, with over a hundred million viewers a day in the United States. However, online video viewing still tends to be measured in minutes, rather than hours a day.
Virtual actors to star in new online project...Each virtual actor has been given a set of character notes, traits, ambitions and motivations, and will now improvise the drama, taking direction from the production team.
"Content is Capital and the traditional technology companies (such as ISP’s, search engine developers and the like) realize that bandwidth and engagement are their only commodities. And the only way to sell those commodities is with rich content."
"Blood & Chrome" takes place before the "Battlestar Galactica" series but after the BSG prequel series "Caprica," which lasted just a single season. " I loved BSG ...enjoyed Captrica and can't wait to see what these creatives will do with the BSG storyworld using the 3G engines.
The number of images, audio files, movies and other files available under a Creative Commons license is enormous, as Sean demonstrates in this post. Check out his list of over 30 useful sites for sourcing Creative Commons media. ~ Great resource for machinima
Machinima is video recorded real-time in interactive 3D virtual worlds and video games such as Second Life, OpenSim, World of Warcraft, and even Club Penguin. The purpose of this new stream is to promote the production and use of machinima and virtual film making in education. Machinima is a method that allows educators, researchers, and students to create content in a virtual environment. This content can then be used in traditional, blended, and virtual environments.
To encourage the production of machinima and the growth of a community of educators, researchers, and students who produce machinima, VWBPE will be holding a machinima fest and viewing during the 2012 conference. Submission can be made by an individual or group. A panel of educators, researchers, students, and machinima artists will choose a best in each category. Additional awards may be given based on the recommendation of panel. For last year’s winners please go to http://www.vwbpe.org/awards
Submissions Due 2/15/2012
Machinima produced by educators, researchers, and students will be accepted in .....
PROJECT 48 Machinima is an international competition with participating machinima artists from all over the world competing for the $3000 Cash Prize. In order to win the first prize they must create a short Machinima film in only 48 Hours.
The content creation class shall inherit the Internet. Richard Florida coined the expression the Creative Class, his belief being that these 30 to 40 million would be the driving force for economic development in a postindustrial world. ...Since the emergence of Webernets, two distinct classes that have emerged — those that create content and those who consume it.
Rosa embodies the dream of short filmmakers everywhere, as 20th Century Fox ponied up the funds to turn Rosa into a live-action Hollywood feature with Jesús at the helm. ...Watch this short,its 3D animation at its finest!
"Will audiovisual media remain a lucrative career choice or will it follow novel writing and journalism into the realms of a cottage industry in which the vast majority of practitioners also need a mortgage paying day job?" That's a question I ask myself almost every day!
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